Player Matchup

Poseidon
Poseidon
ToXic waste3234
Poseidon
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,163 Elo+
Party 2
Xing Tian
Xing Tian
Toxic Elk3491
Xing Tian
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,163 Elo+
Party 2
Anubis
Anubis
devastation7119
Anubis
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,163 Elo+
Party 2
Team Averages
Level 84
1,500 SR
1,163 Elo+

VS

Team Averages
Level 72
1,668 SR
1,600 Elo+
Chernobog
Chernobog
BuckSneeze
Chernobog
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 2L
1,647 Elo+
Party 1
Fenrir
Fenrir
BuckTitan2075
Fenrir
Level 55
God Stats
10W - 0L
1,705 SR
Queue Stats
45W - 22L
1,576 Elo+
Party 1
Sun Wukong
Sun Wukong
Bucksexy
Sun Wukong
Level 119
God Stats
6W - 1L
1,798 SR
Queue Stats
22W - 8L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
13
3 / 5 / 0
7,775
778
2,656
6,223
1,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Toxic Elk3491
Xing Tian
13
0 / 0 / 3
6,935
694
1,672
10,625
8,310
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
1 / 5 / 2
7,350
735
2,454
7,381
3,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BuckSneeze
Chernobog
15
1 / 0 / 5
8,719
872
9,204
3,810
1,283
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 1 / 4
9,009
901
6,012
4,576
4,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Bucksexy
Sun Wukong
14
4 / 3 / 6
8,975
898
4,747
9,591
7,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
4
Kills
10
10
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chernobog
BuckSneeze
Chernobog
1
0
5
3.5
W
5
1
4
7
W
Sun Wukong
Bucksexy
Sun Wukong
4
3
6
2.33
L
Poseidon
3
5
0
0.6
L
Xing Tian
Toxic Elk3491
Xing Tian
0
0
3
1.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,782
Damage
19,963
24,229
Taken
17,977
13,250
Mitigated
12,950
1,685
Healing
1,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
BuckSneeze
Chernobog
9,204
6,890
0
0
3,810
1,283
788
1,423
2,387
0
42,660
W
6,012
1,141
0
593
4,576
4,240
0
2,537
2,039
0
16,865
W
Sun Wukong
Bucksexy
Sun Wukong
4,747
391
119
801
9,591
7,427
429
2,878
6,713
0
19,115
L
Poseidon
2,656
101
43
165
6,223
1,901
0
32
5,893
23,524
576
L
Xing Tian
Toxic Elk3491
Xing Tian
1,672
44
0
951
10,625
8,310
0
0
10,483
9,101
0
L
2,454
0
133
393
7,381
3,039
0
14
6,897
14,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,060
Gold Earned
26,703
77
Minions Killed
127
0
Camps Cleared
0
504,851
Distance Traveled
561,577
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,719
872
79
8
0
176,114
4
W
Fenrir
9,009
901
24
2
0
207,938
0
W
Sun Wukong
8,975
898
24
2
0
177,525
3
L
Poseidon
7,775
778
35
4
0
160,106
0
L
Xing Tian
6,935
694
13
1
0
189,526
0
L
Anubis
7,350
735
29
3
0
155,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role