Player Matchup

Danzaburou
Danzaburou
AchillesSamaras
Danzaburou
Level 117
God Stats
148W - 137L
1,497 SR
Queue Stats
221W - 214L
1,433 Elo+
Solo
Loki
Loki
CurlyManager702
Loki
Level 66
God Stats
3W - 3L
1,500 SR
Queue Stats
266W - 286L
1,451 Elo+
Solo
Amaterasu
Amaterasu
MX9miguelSCT
Amaterasu
Level 82
God Stats
3W - 4L
1,461 SR
Queue Stats
458W - 461L
1,470 Elo+
Solo
Athena
Athena
TwistedTeddy11
Athena
Level 110
God Stats
19W - 16L
1,590 SR
Queue Stats
39W - 45L
1,475 Elo+
Party 2
Ra
Ra
zTramadol
Ra
Level 127
God Stats
1W - 3L
1,473 SR
Queue Stats
119W - 104L
1,553 Elo+
Party 2
Team Averages
Level 100
1,504 SR
1,477 Elo+

VS

Team Averages
Level 105
1,481 SR
1,471 Elo+
Pele
Pele
AJ104259
Pele
Level 105
God Stats
4W - 5L
1,470 SR
Queue Stats
64W - 70L
1,387 Elo+
Party 1
Ishtar
Ishtar
MrDragon7086
Ishtar
Level 156
God Stats
5W - 0L
1,691 SR
Queue Stats
43W - 40L
1,555 Elo+
Solo
King Arthur
King Arthur
MrGil44
King Arthur
Level 100
God Stats
12W - 15L
1,531 SR
Queue Stats
300W - 283L
1,492 Elo+
Solo
Zeus
Zeus
TACOmachine3000
Zeus
Level 100
God Stats
2W - 2L
1,216 SR
Queue Stats
85W - 72L
1,442 Elo+
Party 1
Sylvanus
Sylvanus
kk4y
Sylvanus
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
198W - 203L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AchillesSamaras
Danzaburou
6
1 / 0 / 1
3,462
692
2,903
3,078
835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
3 / 1 / 0
3,748
750
1,952
3,551
812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Amaterasu
MX9miguelSCT
Amaterasu
4
0 / 2 / 0
2,849
570
648
3,612
1,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 1 / 3
3,570
714
1,799
5,640
2,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 0 / 1
4,300
860
957
1,681
384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
7
2 / 1 / 0
3,758
752
2,202
4,204
973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ishtar
6
0 / 2 / 1
3,333
667
2,943
3,356
830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
MrGil44
King Arthur
7
2 / 0 / 0
4,111
822
1,346
2,789
1,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 1 / 0
3,384
677
939
2,577
467
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
kk4y
Sylvanus
6
0 / 1 / 1
3,299
660
2,548
3,817
1,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
5
Kills
4
4
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Pele
2
1
0
2
L
Danzaburou
AchillesSamaras
Danzaburou
1
0
1
1.5
L
3
1
0
3
L
Amaterasu
MX9miguelSCT
Amaterasu
0
2
0
0
W
Ishtar
0
2
1
0.25
W
King Arthur
MrGil44
King Arthur
2
0
0
2
W
0
1
0
0
L
0
1
3
1.5
W
Sylvanus
kk4y
Sylvanus
0
1
1
0.5
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,259
Damage
9,978
17,562
Taken
16,743
6,176
Mitigated
5,043
7,874
Healing
6,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
2,202
948
0
2,195
4,204
973
0
816
3,332
0
16,199
L
Danzaburou
AchillesSamaras
Danzaburou
2,903
1,356
0
1,788
3,078
835
0
1,189
1,889
0
19,831
L
1,952
833
0
1,878
3,551
812
0
364
3,187
0
12,117
L
Amaterasu
MX9miguelSCT
Amaterasu
648
343
0
1,510
3,612
1,394
0
0
3,612
0
7,121
W
Ishtar
2,943
1,847
0
1,004
3,356
830
0
895
2,461
0
11,917
W
King Arthur
MrGil44
King Arthur
1,346
477
0
739
2,789
1,477
0
0
2,789
0
19,833
W
939
160
0
1,144
2,577
467
0
425
2,004
19,201
0
L
1,799
443
0
1,850
5,640
2,751
0
737
4,903
6,124
0
W
Sylvanus
kk4y
Sylvanus
2,548
1,301
330
1,012
3,817
1,296
0
395
3,422
9,784
5,063
L
957
86
144
704
1,681
384
0
832
849
21,624
611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,929
Gold Earned
17,885
134
Minions Killed
159
0
Camps Cleared
0
488,864
Distance Traveled
519,917
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
3,758
752
36
7
0
115,532
0
L
Danzaburou
3,462
692
38
8
0
85,728
0
L
Loki
3,748
750
24
5
0
118,612
0
L
Amaterasu
2,849
570
16
3
0
66,072
0
W
Ishtar
3,333
667
25
5
0
95,773
0
W
King Arthur
4,111
822
41
8
0
113,524
2
W
Zeus
3,384
677
35
7
0
98,632
0
L
Athena
3,570
714
6
1
0
106,059
1
W
Sylvanus
3,299
660
22
4
0
96,456
1
L
Ra
4,300
860
50
10
0
112,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role