Player Matchup

Hel
Hel
 
Hel
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
AllFatherDiego
Ah Puch
Level 80
God Stats
4W - 2L
1,227 SR
Queue Stats
247W - 223L
1,462 Elo+
Solo
Anhur
Anhur
MinimumEffort33
Anhur
Level 108
God Stats
4W - 3L
1,316 SR
Queue Stats
74W - 80L
1,475 Elo+
Party 1
Bellona
Bellona
MythicalAurora
Bellona
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,458 Elo+
Solo
Surtr
Surtr
armage_
Surtr
Level 40
God Stats
6W - 8L
1,460 SR
Queue Stats
20W - 30L
1,421 Elo+
Solo
Team Averages
Level 95
1,400 SR
1,463 Elo+

VS

Team Averages
Level 84
1,511 SR
1,517 Elo+
Atlas
Atlas
ADK1213
Atlas
Level 122
God Stats
0W - 2L
1,215 SR
Queue Stats
32W - 37L
1,475 Elo+
Party 2
Olorun
Olorun
Blueblaze5
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,658 Elo+
Party 2
Maui
Maui
DankYeeterr
Maui
Level 119
God Stats
6W - 8L
1,477 SR
Queue Stats
109W - 106L
1,503 Elo+
Party 2
Serqet
Serqet
MrGruntle
Serqet
Level 124
God Stats
4W - 3L
1,836 SR
Queue Stats
102W - 99L
1,528 Elo+
Party 2
Artemis
Artemis
sniperalvarado
Artemis
Level 52
God Stats
10W - 14L
1,526 SR
Queue Stats
59W - 65L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
0 / 2 / 9
6,301
630
2,895
7,220
2,913
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

11
4 / 2 / 0
6,540
654
4,489
4,542
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

11
4 / 1 / 5
6,188
619
8,201
7,306
2,296
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
6 / 1 / 4
6,302
630
3,902
6,493
3,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Surtr
armage_
Surtr
11
5 / 1 / 0
6,925
693
6,399
7,437
3,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ADK1213
Atlas
8
0 / 5 / 2
4,916
492
3,850
10,791
5,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
Blueblaze5
Olorun
8
1 / 5 / 0
4,799
480
546
5,046
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
0 / 5 / 1
4,596
460
1,542
7,454
3,939
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Serqet
MrGruntle
Serqet
12
6 / 1 / 1
6,445
645
5,992
7,869
3,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 3 / 2
4,547
455
6,670
5,552
983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
19
Kills
7
7
Deaths
19
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
2
9
2.25
L
Atlas
ADK1213
Atlas
0
5
2
0.2
W
4
2
0
2
L
Olorun
Blueblaze5
Olorun
1
5
0
0.2
L
0
5
1
0.1
W
4
1
5
6.5
L
Serqet
MrGruntle
Serqet
6
1
1
6.5
W
6
1
4
8
W
Surtr
armage_
Surtr
5
1
0
5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,886
Damage
18,600
32,998
Taken
36,712
13,327
Mitigated
14,668
16,696
Healing
5,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
2,895
322
2,864
4,388
7,220
2,913
228
1,774
5,446
15,435
0
L
Atlas
ADK1213
Atlas
3,850
1,487
70
3,337
10,791
5,329
0
1,871
8,920
20,600
0
W
4,489
73
0
1,087
4,542
1,480
492
298
4,128
38,732
1,631
L
Olorun
Blueblaze5
Olorun
546
0
80
177
5,046
1,371
0
3,200
1,846
14,617
365
L
1,542
443
0
1,110
7,454
3,939
0
432
6,573
20,957
643
W
8,201
4,173
0
1,732
7,306
2,296
531
1,490
5,816
0
48,580
L
Serqet
MrGruntle
Serqet
5,992
1,214
0
705
7,869
3,046
0
1,702
6,044
0
39,519
W
3,902
621
0
3,471
6,493
3,206
0
644
5,693
0
29,080
W
Surtr
armage_
Surtr
6,399
2,402
0
3,154
7,437
3,432
0
1,664
5,462
704
39,942
L
6,670
1,176
0
500
5,552
983
0
611
4,941
0
33,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,256
Gold Earned
25,303
311
Minions Killed
208
0
Camps Cleared
0
989,201
Distance Traveled
1,000,640
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,301
630
34
3
0
184,991
4
L
Atlas
4,916
492
16
2
0
203,646
1
W
Ah Puch
6,540
654
79
8
0
180,046
0
L
Olorun
4,799
480
32
3
0
177,308
0
L
Maui
4,596
460
35
4
0
191,699
0
W
Anhur
6,188
619
80
8
0
183,332
0
L
Serqet
6,445
645
61
6
0
245,390
0
W
Bellona
6,302
630
54
5
0
235,475
1
W
Surtr
6,925
693
64
6
0
205,357
0
L
Artemis
4,547
455
64
6
0
182,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role