Player Matchup

Khepri
Khepri
DA4Dragon
Khepri
Level 142
God Stats
4W - 3L
1,498 SR
Queue Stats
273W - 255L
1,525 Elo+
Party 2
Danzaburou
Danzaburou
DA4PHAT
Danzaburou
Level 122
God Stats
2W - 0L
1,722 SR
Queue Stats
64W - 57L
1,549 Elo+
Party 2
Hou Yi
Hou Yi
Imabignoob123
Hou Yi
Level 29
God Stats
6W - 3L
1,535 SR
Queue Stats
117W - 130L
1,487 Elo+
Party 2
Olorun
Olorun
NineT8Baby
Olorun
Level 125
God Stats
5W - 2L
1,772 SR
Queue Stats
395W - 413L
1,517 Elo+
Solo
Mulan
Mulan
XxBigBaccaxX
Mulan
Level 111
God Stats
2W - 3L
1,687 SR
Queue Stats
206W - 185L
1,529 Elo+
Party 2
Team Averages
Level 106
1,643 SR
1,521 Elo+

VS

Team Averages
Level 60
1,570 SR
1,448 Elo+
Fafnir
Fafnir
Maihdros
Fafnir
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 101L
1,513 Elo+
Solo
Nut
Nut
Panchoamor
Nut
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,421 Elo+
Party 1
Neith
Neith
SumFatBlackGuy
Neith
Level 45
God Stats
0W - 1L
1,849 SR
Queue Stats
15W - 23L
1,454 Elo+
Solo
Hades
Hades
rodrigomazarico
Hades
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 33L
1,420 Elo+
Party 1
Olorun
Olorun
thomyhueso
Olorun
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DA4Dragon
Khepri
15
3 / 3 / 21
9,497
950
3,523
11,895
10,938
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
DA4PHAT
Danzaburou
17
7 / 2 / 17
10,002
1,000
19,959
13,384
5,756
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
10 / 1 / 10
10,008
1,001
10,209
6,879
2,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Olorun
NineT8Baby
Olorun
15
2 / 4 / 21
8,749
875
9,875
8,171
4,130
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
5 / 2 / 18
9,252
925
12,174
14,024
16,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Maihdros
Fafnir
13
0 / 7 / 6
8,113
811
4,039
16,990
24,294
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 5 / 4
8,310
831
3,771
11,444
4,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 2 / 6
8,735
874
15,526
10,266
4,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
3 / 8 / 4
8,310
831
12,060
16,107
9,216
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Olorun
thomyhueso
Olorun
13
1 / 6 / 6
7,757
776
5,554
8,807
2,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
36
27
Kills
10
12
Deaths
28
87
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Khepri
DA4Dragon
Khepri
3
3
21
4.5
W
Danzaburou
DA4PHAT
Danzaburou
7
2
17
7.75
W
10
1
10
15
L
Fafnir
Maihdros
Fafnir
0
7
6
0.43
W
Olorun
NineT8Baby
Olorun
2
4
21
3.13
L
2
5
4
0.8
L
4
2
6
3.5
W
5
2
18
7
L
3
8
4
0.63
L
Olorun
thomyhueso
Olorun
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,740
Damage
40,950
54,353
Taken
63,614
39,536
Mitigated
45,040
21,997
Healing
16,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
DA4Dragon
Khepri
3,523
204
0
1,650
11,895
10,938
367
3,662
8,233
6,835
0
W
Danzaburou
DA4PHAT
Danzaburou
19,959
4,795
2,301
3,934
13,384
5,756
1,377
5,503
7,881
0
39,306
W
10,209
3,619
1,251
1,521
6,879
2,698
696
3,132
3,747
0
18,826
L
Fafnir
Maihdros
Fafnir
4,039
725
575
1,778
16,990
24,294
0
3,542
13,105
6,421
357
W
Olorun
NineT8Baby
Olorun
9,875
4,065
4,376
1,935
8,171
4,130
2,948
3,227
4,944
20,568
0
L
3,771
1,268
702
2,532
11,444
4,241
540
1,821
9,451
0
7,493
L
15,526
3,310
583
3,372
10,266
4,300
702
2,128
8,089
0
31,430
W
12,174
927
1,156
3,873
14,024
16,014
312
5,634
8,390
0
20,399
L
12,060
113
620
4,707
16,107
9,216
255
3,749
12,168
29,466
0
L
Olorun
thomyhueso
Olorun
5,554
1,650
845
1,121
8,807
2,989
0
2,158
6,492
11,697
538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,508
Gold Earned
41,225
112
Minions Killed
108
0
Camps Cleared
0
980,697
Distance Traveled
888,749
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,497
950
7
1
0
188,233
0
W
Danzaburou
10,002
1,000
43
4
0
206,814
0
W
Hou Yi
10,008
1,001
21
2
0
199,100
0
L
Fafnir
8,113
811
13
1
0
171,815
0
W
Olorun
8,749
875
21
2
0
172,652
0
L
Nut
8,310
831
4
0
0
170,747
0
L
Neith
8,735
874
38
4
0
190,635
0
W
Mulan
9,252
925
20
2
0
213,898
0
L
Hades
8,310
831
38
4
0
189,713
0
L
Olorun
7,757
776
15
2
0
165,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role