Player Matchup

Amaterasu
Amaterasu
ChefBaba
Amaterasu
Level 128
God Stats
6W - 8L
1,443 SR
Queue Stats
225W - 309L
1,455 Elo+
Party 2
Bakasura
Bakasura
GoofySmitePlayer
Bakasura
Level 63
God Stats
0W - 3L
1,500 SR
Queue Stats
168W - 143L
1,584 Elo+
Solo
Hera
Hera
MIDGOD100
Hera
Level 157
God Stats
5W - 8L
1,630 SR
Queue Stats
287W - 350L
1,470 Elo+
Party 2
Anhur
Anhur
Peaveyyy
Anhur
Level 127
God Stats
4W - 5L
1,333 SR
Queue Stats
148W - 184L
1,473 Elo+
Party 2
Hel
Hel
iizakore
Hel
Level 181
God Stats
7W - 7L
1,583 SR
Queue Stats
268W - 333L
1,532 Elo+
Party 2
Team Averages
Level 131
1,498 SR
1,503 Elo+

VS

Team Averages
Level 143
1,638 SR
1,569 Elo+
Chang'e
Chang'e
CRKG NIGHTMR
Chang'e
Level 120
God Stats
7W - 4L
1,703 SR
Queue Stats
155W - 161L
1,534 Elo+
Party 1
Jormungandr
Jormungandr
RULOXD55
Jormungandr
Level 122
God Stats
32W - 25L
1,648 SR
Queue Stats
388W - 345L
1,580 Elo+
Party 1
Cerberus
Cerberus
TET03000
Cerberus
Level 172
God Stats
98W - 109L
1,586 SR
Queue Stats
1,095W - 1,012L
1,572 Elo+
Party 1
Vamana
Vamana
chuaka
Vamana
Level 148
God Stats
13W - 6L
1,602 SR
Queue Stats
653W - 550L
1,546 Elo+
Solo
Erlang Shen
Erlang Shen
reddead-ian
Erlang Shen
Level 155
God Stats
8W - 7L
1,653 SR
Queue Stats
263W - 243L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ChefBaba
Amaterasu
12
0 / 2 / 1
6,481
589
4,147
11,095
7,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 1 / 2
6,364
579
4,928
10,572
3,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hera
11
2 / 3 / 2
6,104
555
6,156
5,044
1,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Peaveyyy
Anhur
11
1 / 2 / 0
5,563
506
8,872
10,078
2,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 2
6,000
545
4,581
8,265
4,070
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CRKG NIGHTMR
Chang'e
12
1 / 3 / 4
7,245
659
5,382
9,403
2,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
RULOXD55
Jormungandr
10
0 / 2 / 2
5,850
532
4,397
14,212
4,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cerberus
TET03000
Cerberus
12
2 / 0 / 1
6,678
607
7,264
8,862
3,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Vamana
chuaka
Vamana
13
2 / 1 / 0
7,689
699
7,053
8,141
6,238
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
reddead-ian
Erlang Shen
13
5 / 0 / 2
7,684
699
3,676
9,259
4,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
6
Kills
10
10
Deaths
6
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chang'e
CRKG NIGHTMR
Chang'e
1
3
4
1
L
Amaterasu
ChefBaba
Amaterasu
0
2
1
0.25
L
3
1
2
4
L
Hera
2
3
2
1
L
Anhur
Peaveyyy
Anhur
1
2
0
0.5
W
Jormungandr
RULOXD55
Jormungandr
0
2
2
0.5
W
Cerberus
TET03000
Cerberus
2
0
1
2.5
W
Vamana
chuaka
Vamana
2
1
0
2
L
0
2
2
0.5
W
Erlang Shen
reddead-ian
Erlang Shen
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,684
Damage
27,772
45,054
Taken
49,877
19,009
Mitigated
21,446
23,833
Healing
22,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
CRKG NIGHTMR
Chang'e
5,382
0
1,240
5,141
9,403
2,371
117
3,394
5,243
43,128
1,768
L
Amaterasu
ChefBaba
Amaterasu
4,147
1,847
0
5,091
11,095
7,012
0
0
11,095
0
52,126
L
4,928
3,505
0
7,006
10,572
3,694
0
2,156
8,240
0
34,660
L
Hera
6,156
695
0
516
5,044
1,401
7
2,826
1,766
33,383
0
L
Anhur
Peaveyyy
Anhur
8,872
4,918
0
3,487
10,078
2,832
2
5,865
3,633
0
49,492
W
Jormungandr
RULOXD55
Jormungandr
4,397
1,204
99
5,226
14,212
4,617
690
3,965
10,094
36,168
0
W
Cerberus
TET03000
Cerberus
7,264
135
0
4,154
8,862
3,329
0
1,391
7,471
44,763
0
W
Vamana
chuaka
Vamana
7,053
3,217
0
3,172
8,141
6,238
0
0
7,330
212
54,062
L
4,581
441
3,764
3,969
8,265
4,070
0
4,630
3,327
16,844
1,056
W
Erlang Shen
reddead-ian
Erlang Shen
3,676
1,479
0
3,119
9,259
4,891
0
1,608
7,405
0
59,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,512
Gold Earned
35,146
374
Minions Killed
469
0
Camps Cleared
0
1,199,938
Distance Traveled
1,254,924
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,245
659
87
8
0
249,077
2
L
Amaterasu
6,481
589
105
10
0
213,598
0
L
Bakasura
6,364
579
85
8
0
295,762
0
L
Hera
6,104
555
70
6
0
233,613
4
L
Anhur
5,563
506
94
9
0
215,933
3
W
Jormungandr
5,850
532
59
5
0
233,664
7
W
Cerberus
6,678
607
123
11
0
240,921
2
W
Vamana
7,689
699
97
9
0
226,064
0
L
Hel
6,000
545
20
2
0
241,032
0
W
Erlang Shen
7,684
699
103
9
0
305,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role