Player Matchup

Achilles
Achilles
DoNoUgHtZ22
Achilles
Level 153
God Stats
2W - 1L
1,834 SR
Queue Stats
53W - 51L
1,532 Elo+
Party 2
Rama
Rama
GUBvGUB
Rama
Level 144
God Stats
1W - 1L
1,621 SR
Queue Stats
27W - 28L
1,443 Elo+
Party 2
Anhur
Anhur
PGGrenedier
Anhur
Level 145
God Stats
0W - 2L
1,605 SR
Queue Stats
42W - 38L
1,497 Elo+
Party 2
Janus
Janus
PapiJayo
Janus
Level 89
God Stats
3W - 2L
1,408 SR
Queue Stats
123W - 133L
1,467 Elo+
Solo
Izanami
Izanami
kirsom 01
Izanami
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 195L
1,513 Elo+
Solo
Team Averages
Level 132
1,594 SR
1,490 Elo+

VS

Team Averages
Level 103
1,559 SR
1,577 Elo+
Shiva
Shiva
DREADEDSTORM
Shiva
Level 29
God Stats
2W - 1L
1,729 SR
Queue Stats
93W - 100L
1,542 Elo+
Party 3
Geb
Geb
IINKED1
Geb
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 31L
1,578 Elo+
Party 1
Chernobog
Chernobog
Mcyoshiflop79
Chernobog
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 32L
1,552 Elo+
Party 1
The Morrigan
The Morrigan
SixtoGigolo
The Morrigan
Level 129
God Stats
5W - 1L
1,500 SR
Queue Stats
229W - 206L
1,683 Elo+
Solo
He Bo
He Bo
Xzyled
He Bo
Level 153
God Stats
2W - 1L
1,568 SR
Queue Stats
226W - 224L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DoNoUgHtZ22
Achilles
17
5 / 4 / 4
10,024
835
15,041
17,572
26,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
GUBvGUB
Rama
13
2 / 8 / 5
8,058
672
8,779
12,817
3,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 7 / 3
7,842
654
6,677
12,384
3,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Janus
PapiJayo
Janus
15
1 / 8 / 3
8,371
698
11,003
10,865
3,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
kirsom 01
Izanami
15
0 / 6 / 5
8,289
691
6,300
10,572
3,446
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 18
11,060
922
10,735
17,707
23,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Geb
17
3 / 2 / 23
10,954
913
12,131
16,754
18,441
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Chernobog
Mcyoshiflop79
Chernobog
18
11 / 3 / 11
11,209
934
13,509
12,045
5,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

The Morrigan
SixtoGigolo
The Morrigan
17
4 / 1 / 14
10,407
867
8,683
8,830
4,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

He Bo
Xzyled
He Bo
17
7 / 3 / 13
10,732
894
16,053
9,621
3,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
112
9
Kills
33
33
Deaths
11
20
Assists
79
Player
Kills
Deaths
Assists
KDA
W
8
2
18
8.5
L
Achilles
DoNoUgHtZ22
Achilles
5
4
4
1.75
L
Rama
GUBvGUB
Rama
2
8
5
0.56
W
Geb
3
2
23
7.25
W
Chernobog
Mcyoshiflop79
Chernobog
11
3
11
5.5
L
1
7
3
0.36
L
Janus
PapiJayo
Janus
1
8
3
0.31
W
The Morrigan
SixtoGigolo
The Morrigan
4
1
14
11
W
He Bo
Xzyled
He Bo
7
3
13
4.5
L
Izanami
kirsom 01
Izanami
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,800
Damage
61,111
64,210
Taken
64,957
40,572
Mitigated
55,828
10,915
Healing
20,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,735
1,217
4,598
3,809
17,707
23,549
479
3,882
13,454
0
24,045
L
Achilles
DoNoUgHtZ22
Achilles
15,041
905
727
3,146
17,572
26,749
0
7,795
8,835
9,307
16,574
L
Rama
GUBvGUB
Rama
8,779
6,830
920
1,334
12,817
3,699
0
7,542
4,637
0
17,137
W
Geb
12,131
711
2,151
3,868
16,754
18,441
509
3,310
13,282
18,175
0
W
Chernobog
Mcyoshiflop79
Chernobog
13,509
7,640
387
2,065
12,045
5,581
2,918
3,844
7,925
0
28,983
L
6,677
3,339
64
1,986
12,384
3,208
0
8,272
3,682
0
12,592
L
Janus
PapiJayo
Janus
11,003
165
713
384
10,865
3,470
0
5,925
4,544
26,036
0
W
The Morrigan
SixtoGigolo
The Morrigan
8,683
608
639
1,932
8,830
4,353
1,946
2,185
6,607
28,498
233
W
He Bo
Xzyled
He Bo
16,053
717
0
600
9,621
3,904
1,491
2,101
7,516
27,635
0
L
Izanami
kirsom 01
Izanami
6,300
2,682
738
903
10,572
3,446
0
5,497
4,695
0
27,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,584
Gold Earned
54,362
127
Minions Killed
138
0
Camps Cleared
0
926,562
Distance Traveled
1,185,123
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,060
922
16
1
0
246,900
0
L
Achilles
10,024
835
22
2
0
181,524
0
L
Rama
8,058
672
14
1
0
166,301
0
W
Geb
10,954
913
7
1
0
256,600
0
W
Chernobog
11,209
934
42
4
0
220,263
0
L
Anhur
7,842
654
16
1
0
205,784
0
L
Janus
8,371
698
34
3
0
188,169
0
W
The Morrigan
10,407
867
45
4
0
223,997
0
W
He Bo
10,732
894
28
2
0
237,363
0
L
Izanami
8,289
691
41
3
0
184,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role