Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Balkal
Baron Samedi
Level 148
God Stats
33W - 30L
1,537 SR
Queue Stats
339W - 310L
1,539 Elo+
Solo
Apollo
Apollo
Britney_Army1999
Apollo
Level 158
God Stats
13W - 20L
1,459 SR
Queue Stats
101W - 142L
1,413 Elo+
Party 1
Poseidon
Poseidon
TheSassyKingg
Poseidon
Level 108
God Stats
28W - 24L
1,549 SR
Queue Stats
279W - 339L
1,413 Elo+
Party 1
Bellona
Bellona
evansXsnave
Bellona
Level 157
God Stats
2W - 1L
1,020 SR
Queue Stats
67W - 68L
1,455 Elo+
Solo
Team Averages
Level 145
1,413 SR
1,464 Elo+

VS

Team Averages
Level 158
1,430 SR
1,502 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Kush n Success
Charon
Level 173
God Stats
4W - 5L
1,430 SR
Queue Stats
110W - 106L
1,580 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SupportSaveGame
Ah Muzen Cab
Level 159
God Stats
1W - 2L
1,220 SR
Queue Stats
48W - 47L
1,479 Elo+
Party 2
Khepri
Khepri
pwuseidon
Khepri
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
4
0 / 0 / 1
3,109
622
462
2,948
943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Balkal
Baron Samedi
6
0 / 0 / 0
3,790
758
1,968
3,014
1,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 2 / 0
3,530
706
1,154
3,830
862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
TheSassyKingg
Poseidon
8
1 / 3 / 0
3,719
744
2,244
3,324
701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
evansXsnave
Bellona
7
1 / 2 / 0
4,110
822
2,706
4,899
2,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
7
0 / 1 / 1
3,737
747
1,362
3,977
1,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
 
Medusa
6
1 / 0 / 1
3,484
697
1,701
2,771
800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
2 / 1 / 0
4,356
871
2,461
4,149
1,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ah Muzen Cab
SupportSaveGame
Ah Muzen Cab
8
3 / 0 / 0
4,600
920
1,991
2,792
846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
pwuseidon
Khepri
6
1 / 0 / 1
3,927
785
2,142
3,535
1,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
2
Kills
7
7
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
0
1
0.5
W
Ne Zha
 
Ne Zha
0
1
1
0.5
W
Medusa
 
Medusa
1
0
1
1.5
L
Baron Samedi
Balkal
Baron Samedi
0
0
0
0
L
0
2
0
0
W
2
1
0
2
W
Ah Muzen Cab
SupportSaveGame
Ah Muzen Cab
3
0
0
3
L
Poseidon
TheSassyKingg
Poseidon
1
3
0
0.33
L
Bellona
evansXsnave
Bellona
1
2
0
0.5
W
Khepri
pwuseidon
Khepri
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,534
Damage
9,657
18,015
Taken
17,224
6,676
Mitigated
5,647
6,851
Healing
4,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
462
402
0
1,045
2,948
943
0
197
2,751
0
6,431
W
Ne Zha
 
Ne Zha
1,362
639
0
702
3,977
1,255
0
353
3,548
0
22,006
W
Medusa
 
Medusa
1,701
765
0
813
2,771
800
0
1,224
1,547
0
16,630
L
Baron Samedi
Balkal
Baron Samedi
1,968
694
158
1,599
3,014
1,469
0
870
2,144
11,550
0
L
1,154
771
0
1,407
3,830
862
0
906
2,924
0
21,473
W
2,461
713
0
1,394
4,149
1,242
0
0
3,871
18,419
0
W
Ah Muzen Cab
SupportSaveGame
Ah Muzen Cab
1,991
683
0
630
2,792
846
0
1,891
901
0
26,271
L
Poseidon
TheSassyKingg
Poseidon
2,244
337
0
692
3,324
701
0
0
3,324
21,733
0
L
Bellona
evansXsnave
Bellona
2,706
589
0
1,950
4,899
2,701
0
2,142
2,438
0
19,242
W
Khepri
pwuseidon
Khepri
2,142
352
0
1,456
3,535
1,504
0
744
2,771
10,121
1,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,258
Gold Earned
20,104
161
Minions Killed
178
0
Camps Cleared
0
545,185
Distance Traveled
588,022
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
3,109
622
22
4
0
96,571
0
W
Ne Zha
3,737
747
53
11
0
126,482
0
W
Medusa
3,484
697
27
5
0
114,078
1
L
Baron Samedi
3,790
758
15
3
0
107,459
0
L
Apollo
3,530
706
44
9
0
106,894
0
W
Charon
4,356
871
35
7
0
110,822
0
W
Ah Muzen Cab
4,600
920
42
8
0
120,608
0
L
Poseidon
3,719
744
42
8
0
116,616
0
L
Bellona
4,110
822
38
8
0
117,645
0
W
Khepri
3,927
785
21
4
0
116,032
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role