Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Downstreamer
Zhong Kui
Level 139
God Stats
2W - 2L
1,550 SR
Queue Stats
32W - 30L
1,569 Elo+
Solo
Gilgamesh
Gilgamesh
Duetrochet
Gilgamesh
Level 169
God Stats
1W - 4L
1,500 SR
Queue Stats
376W - 368L
1,529 Elo+
Solo
Fenrir
Fenrir
MGW Rashcall
Fenrir
Level 123
God Stats
0W - 2L
1,271 SR
Queue Stats
368W - 470L
1,407 Elo+
Solo
Athena
Athena
Willluminati
Athena
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 155L
1,470 Elo+
Party 2
Team Averages
Level 138
1,464 SR
1,495 Elo+

VS

Team Averages
Level 151
1,667 SR
1,553 Elo+
Sylvanus
Sylvanus
ASK3TILL
Sylvanus
Level 157
God Stats
5W - 0L
1,700 SR
Queue Stats
57W - 44L
1,596 Elo+
Solo
Poseidon
Poseidon
JT-Hertz
Poseidon
Level 156
God Stats
2W - 1L
1,476 SR
Queue Stats
83W - 67L
1,583 Elo+
Party 1
Hun Batz
Hun Batz
MarcGinale
Hun Batz
Level 145
God Stats
13W - 11L
1,460 SR
Queue Stats
86W - 82L
1,494 Elo+
Solo
Rama
Rama
RockLeftDustin
Rama
Level 157
God Stats
3W - 0L
1,852 SR
Queue Stats
73W - 68L
1,561 Elo+
Party 1
Ra
Ra
jBrick
Ra
Level 138
God Stats
4W - 0L
1,846 SR
Queue Stats
57W - 60L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
11
2 / 3 / 1
6,500
591
3,976
4,965
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
Downstreamer
Zhong Kui
12
3 / 3 / 1
6,717
611
4,663
5,198
3,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gilgamesh
Duetrochet
Gilgamesh
12
1 / 1 / 0
6,341
576
4,782
8,998
4,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
11
3 / 3 / 1
6,134
558
4,408
7,450
2,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Athena
8
0 / 3 / 3
5,220
475
3,018
13,416
8,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ASK3TILL
Sylvanus
10
2 / 2 / 6
6,302
573
3,247
7,787
5,605
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
JT-Hertz
Poseidon
13
1 / 1 / 1
7,263
660
5,486
8,205
2,595
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
MarcGinale
Hun Batz
12
4 / 1 / 5
6,806
619
5,141
7,178
2,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
4 / 3 / 1
7,217
656
4,007
6,085
1,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
11
2 / 2 / 3
6,436
585
5,200
5,315
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
9
Kills
13
13
Deaths
9
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
2
3
1
0.83
W
Sylvanus
ASK3TILL
Sylvanus
2
2
6
2.5
L
Zhong Kui
Downstreamer
Zhong Kui
3
3
1
1.17
L
Gilgamesh
Duetrochet
Gilgamesh
1
1
0
1
W
Poseidon
JT-Hertz
Poseidon
1
1
1
1.5
L
Fenrir
3
3
1
1.17
W
Hun Batz
MarcGinale
Hun Batz
4
1
5
6.5
W
4
3
1
1.5
L
Athena
0
3
3
0.5
W
Ra
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,847
Damage
23,081
40,027
Taken
34,570
20,382
Mitigated
13,970
8,715
Healing
17,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
3,976
44
0
975
4,965
1,378
0
2,359
2,555
43,369
0
W
Sylvanus
ASK3TILL
Sylvanus
3,247
1,181
618
3,411
7,787
5,605
165
3,439
4,348
18,439
0
L
Zhong Kui
Downstreamer
Zhong Kui
4,663
2,062
0
1,738
5,198
3,181
741
979
4,219
42,049
10,389
L
Gilgamesh
Duetrochet
Gilgamesh
4,782
1,129
0
1,846
8,998
4,697
0
4,341
4,657
0
42,940
W
Poseidon
JT-Hertz
Poseidon
5,486
1,404
0
5,475
8,205
2,595
0
363
7,433
56,922
0
L
Fenrir
4,408
1,081
0
1,454
7,450
2,910
19
1,474
5,976
0
44,443
W
Hun Batz
MarcGinale
Hun Batz
5,141
1,286
0
3,755
7,178
2,347
0
1,625
5,553
0
43,991
W
4,007
3,341
0
1,712
6,085
1,756
669
2,958
3,127
0
45,796
L
Athena
3,018
775
0
2,702
13,416
8,216
0
4,527
8,864
15,969
294
W
Ra
5,200
724
735
1,889
5,315
1,667
343
3,026
2,289
48,713
1,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,912
Gold Earned
34,024
347
Minions Killed
366
0
Camps Cleared
0
1,094,054
Distance Traveled
1,050,210
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,500
591
84
8
0
191,945
0
W
Sylvanus
6,302
573
17
2
0
197,228
0
L
Zhong Kui
6,717
611
92
8
0
197,942
0
L
Gilgamesh
6,341
576
80
7
0
210,089
0
W
Poseidon
7,263
660
110
10
0
212,171
0
L
Fenrir
6,134
558
77
7
0
249,109
0
W
Hun Batz
6,806
619
76
7
0
240,550
0
W
Rama
7,217
656
88
8
0
182,717
0
L
Athena
5,220
475
14
1
0
244,969
5
W
Ra
6,436
585
75
7
0
217,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role