Player Matchup

Bakasura
Bakasura
Gold II
ArielVII
Bakasura
Gold II
Level 169
God Stats
3W - 4L
1,367 SR
Queue Stats
42W - 42L
1,618 MMR
Solo
Ra
Ra
Gold II
COOMSHYTLER
Ra
Gold II
Level 118
God Stats
7W - 5L
1,592 SR
Queue Stats
219W - 218L
1,626 MMR
Solo
Cthulhu
Cthulhu
Platinum V
DarksilverGL
Cthulhu
Platinum V
Level 164
God Stats
6W - 8L
1,296 SR
Queue Stats
207W - 204L
1,614 MMR
Solo
Ravana
Ravana
Platinum V
Jayskyll
Ravana
Platinum V
Level 167
God Stats
36W - 19L
1,671 SR
Queue Stats
334W - 334L
1,617 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
Migratory
Heimdallr
Platinum IV
Level 155
God Stats
3W - 5L
1,559 SR
Queue Stats
56W - 53L
1,611 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 155
1,497 SR
1,617 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 151
1,771 SR
1,618 MMR
Ganesha
Ganesha
Gold IV
JPruitt7
Ganesha
Gold IV
Level 142
God Stats
1W - 1L
1,778 SR
Queue Stats
27W - 32L
1,601 MMR
Solo
Agni
Agni
Gold V
MauriMills
Agni
Gold V
Level 194
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 10L
1,604 MMR
Solo
Mercury
Mercury
Gold IV
Wiloluvsyou
Mercury
Gold IV
Level 144
God Stats
7W - 2L
1,973 SR
Queue Stats
28W - 19L
1,704 MMR
Party 1
The Morrigan
The Morrigan
Gold III
herobrin721
The Morrigan
Gold III
Level 169
God Stats
4W - 2L
1,843 SR
Queue Stats
60W - 51L
1,611 MMR
Solo
Danzaburou
Danzaburou
Silver I
waxsii
Danzaburou
Silver I
Level 107
God Stats
2W - 3L
1,762 SR
Queue Stats
20W - 20L
1,567 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ArielVII
Bakasura
11
0 / 1 / 0
5,663
566
1,416
8,349
3,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

11
5 / 3 / 2
6,300
630
3,532
6,252
2,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
DarksilverGL
Cthulhu
11
2 / 1 / 4
5,507
551
6,879
6,406
2,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ravana
Jayskyll
Ravana
10
5 / 0 / 4
5,865
587
6,122
4,601
1,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
Migratory
Heimdallr
12
3 / 0 / 0
6,216
622
4,461
4,714
1,571
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AthenaSusanoHun BatzIx Chel

VS

Bans
MedusaArachneThorKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JPruitt7
Ganesha
7
0 / 3 / 1
4,841
484
2,290
9,964
4,110
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 6 / 2
4,922
492
4,870
6,165
1,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Wiloluvsyou
Mercury
11
4 / 2 / 0
5,877
588
3,740
7,428
2,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
herobrin721
The Morrigan
12
1 / 0 / 0
6,527
653
4,109
3,359
1,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
waxsii
Danzaburou
8
0 / 4 / 0
4,688
469
2,799
6,422
1,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
15
Kills
5
5
Deaths
15
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ArielVII
Bakasura
0
1
0
0
W
5
3
2
2
W
Cthulhu
DarksilverGL
Cthulhu
2
1
4
4
L
Ganesha
JPruitt7
Ganesha
0
3
1
0.17
W
Ravana
Jayskyll
Ravana
5
0
4
7
L
0
6
2
0.17
W
Heimdallr
Migratory
Heimdallr
3
0
0
3
L
Mercury
Wiloluvsyou
Mercury
4
2
0
2
L
The Morrigan
herobrin721
The Morrigan
1
0
0
1
L
Danzaburou
waxsii
Danzaburou
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,410
Damage
17,808
30,322
Taken
33,338
11,099
Mitigated
10,437
13,286
Healing
6,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ArielVII
Bakasura
1,416
1,162
0
5,654
8,349
3,146
0
3,100
5,249
0
26,290
W
3,532
236
426
2,351
6,252
2,109
227
3,409
2,843
33,990
215
W
Cthulhu
DarksilverGL
Cthulhu
6,879
299
51
781
6,406
2,638
0
1,117
5,289
23,937
1,980
L
Ganesha
JPruitt7
Ganesha
2,290
521
0
3,019
9,964
4,110
0
2,802
6,614
12,705
0
W
Ravana
Jayskyll
Ravana
6,122
1,875
0
1,434
4,601
1,635
0
2,337
2,264
0
29,707
L
4,870
723
0
421
6,165
1,318
0
1,851
4,090
24,793
806
W
Heimdallr
Migratory
Heimdallr
4,461
2,474
0
2,589
4,714
1,571
64
243
4,471
0
44,955
L
Mercury
Wiloluvsyou
Mercury
3,740
1,889
0
250
7,428
2,314
0
3,452
3,528
0
43,031
L
The Morrigan
herobrin721
The Morrigan
4,109
1,725
0
1,524
3,359
1,080
0
0
3,299
42,994
10,518
L
Danzaburou
waxsii
Danzaburou
2,799
276
0
1,602
6,422
1,615
0
619
5,620
0
30,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,551
Gold Earned
26,855
345
Minions Killed
285
0
Camps Cleared
0
1,041,555
Distance Traveled
1,083,610
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,663
566
82
8
0
212,535
0
W
Ra
6,300
630
81
8
0
198,191
0
W
Cthulhu
5,507
551
39
4
0
216,224
4
L
Ganesha
4,841
484
0
0
0
233,986
3
W
Ravana
5,865
587
44
4
0
229,551
0
L
Agni
4,922
492
50
5
0
185,155
0
W
Heimdallr
6,216
622
99
10
0
185,054
1
L
Mercury
5,877
588
70
7
0
245,409
4
L
The Morrigan
6,527
653
106
11
0
176,343
2
L
Danzaburou
4,688
469
59
6
0
242,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role