Player Matchup

Apollo
Apollo
Diamond V
 
Apollo
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Pele
Pele
Diamond I
 
Pele
Diamond I
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Bacchus
Bacchus
Platinum IV
AzteckIking
Bacchus
Platinum IV
Level 157
God Stats
2W - 0L
1,751 SR
Queue Stats
108W - 109L
1,731 MMR
Party 1
Thoth
Thoth
Platinum I
Jeαn
Thoth
Platinum I
Level 177
God Stats
4W - 3L
1,706 SR
Queue Stats
279W - 248L
1,928 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum III
veceri
Sun Wukong
Platinum III
Level 185
God Stats
1W - 4L
1,146 SR
Queue Stats
214W - 206L
1,843 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 158
1,521 SR
1,700 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 147
1,612 SR
1,772 MMR
Ne Zha
Ne Zha
Platinum V
 
Ne Zha
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Platinum V
CallMeJK
Hercules
Platinum V
Level 127
God Stats
33W - 42L
1,577 SR
Queue Stats
334W - 330L
1,808 MMR
Solo
Raijin
Raijin
Platinum III
HadansTuathaDe
Raijin
Platinum III
Level 182
God Stats
11W - 3L
1,887 SR
Queue Stats
330W - 319L
1,931 MMR
Party 2
Cabrakan
Cabrakan
Platinum IV
Leonard0601
Cabrakan
Platinum IV
Level 156
God Stats
1W - 3L
1,536 SR
Queue Stats
180W - 166L
1,775 MMR
Party 2
Danzaburou
Danzaburou
Platinum IV
TwoCanT
Danzaburou
Platinum IV
Level 113
God Stats
10W - 11L
1,560 SR
Queue Stats
362W - 355L
1,844 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
4 / 1 / 3
7,155
716
6,896
5,492
2,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
 
Pele
13
9 / 0 / 2
7,102
710
5,618
7,670
2,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
AzteckIking
Bacchus
9
2 / 1 / 3
5,648
565
3,945
5,708
3,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
Jeαn
Thoth
12
3 / 0 / 4
6,462
646
6,358
4,698
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
veceri
Sun Wukong
12
1 / 0 / 3
6,727
673
5,498
7,209
3,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
ArtioAtlasCthulhuKumbhakarna

VS

Bans
CerberusAgniThanatosJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
1 / 4 / 0
5,262
526
2,069
7,907
2,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
CallMeJK
Hercules
8
0 / 4 / 1
5,097
510
2,001
11,415
5,151
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 4 / 0
5,054
505
3,093
5,651
1,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Leonard0601
Cabrakan
9
0 / 2 / 0
5,246
525
3,479
8,343
5,499
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Danzaburou
TwoCanT
Danzaburou
10
1 / 5 / 0
5,704
570
2,923
7,061
1,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
19
Kills
2
2
Deaths
19
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
1
3
5.5
W
Pele
 
Pele
9
0
2
10
L
Ne Zha
 
Ne Zha
1
4
0
0.25
W
Bacchus
AzteckIking
Bacchus
2
1
3
3.5
L
Hercules
CallMeJK
Hercules
0
4
1
0.13
L
0
4
0
0
W
Thoth
Jeαn
Thoth
3
0
4
5
L
Cabrakan
Leonard0601
Cabrakan
0
2
0
0
L
Danzaburou
TwoCanT
Danzaburou
1
5
0
0.2
W
Sun Wukong
veceri
Sun Wukong
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,315
Damage
13,565
30,777
Taken
40,377
13,382
Mitigated
15,455
11,266
Healing
11,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,896
4,711
0
2,192
5,492
2,275
0
0
5,492
0
60,591
W
Pele
 
Pele
5,618
1,301
0
2,469
7,670
2,755
0
1,227
6,443
0
60,718
L
Ne Zha
 
Ne Zha
2,069
295
0
3,731
7,907
2,053
0
1,189
6,622
0
29,799
W
Bacchus
AzteckIking
Bacchus
3,945
528
1,218
1,820
5,708
3,409
0
469
5,239
11,898
0
L
Hercules
CallMeJK
Hercules
2,001
519
0
2,557
11,415
5,151
0
4,304
6,927
0
19,519
L
3,093
100
0
500
5,651
1,035
0
3,148
2,217
29,267
757
W
Thoth
Jeαn
Thoth
6,358
126
0
734
4,698
1,391
0
2,081
2,617
42,262
0
L
Cabrakan
Leonard0601
Cabrakan
3,479
502
0
2,793
8,343
5,499
0
0
8,343
34,016
871
L
Danzaburou
TwoCanT
Danzaburou
2,923
1,234
0
1,918
7,061
1,717
0
1,096
5,965
0
30,488
W
Sun Wukong
veceri
Sun Wukong
5,498
807
0
2,833
7,209
3,552
0
2,848
4,361
0
49,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,094
Gold Earned
26,363
397
Minions Killed
301
0
Camps Cleared
0
1,067,955
Distance Traveled
955,908
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,155
716
118
12
0
189,163
0
W
Pele
7,102
710
76
8
0
236,058
0
L
Ne Zha
5,262
526
59
6
0
222,751
0
W
Bacchus
5,648
565
17
2
0
207,917
2
L
Hercules
5,097
510
31
3
0
190,488
0
L
Raijin
5,054
505
76
8
0
170,167
0
W
Thoth
6,462
646
95
10
0
243,703
0
L
Cabrakan
5,246
525
72
7
0
185,966
3
L
Danzaburou
5,704
570
63
6
0
186,536
1
W
Sun Wukong
6,727
673
91
9
0
191,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role