Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
MoyVs
Ullr
Level 222
God Stats
5W - 3L
1,522 SR
Queue Stats
83W - 77L
1,605 Elo+
Party 1
Chang'e
Chang'e
Vochiηsky
Chang'e
Level 116
God Stats
1W - 2L
1,603 SR
Queue Stats
91W - 96L
1,549 Elo+
Party 1
Amaterasu
Amaterasu
WarriorKG
Amaterasu
Level 189
God Stats
2W - 1L
1,599 SR
Queue Stats
117W - 141L
1,573 Elo+
Party 1
Skadi
Skadi
kevinseeker
Skadi
Level 149
God Stats
12W - 7L
1,730 SR
Queue Stats
215W - 226L
1,486 Elo+
Party 1
Team Averages
Level 165
1,591 SR
1,542 Elo+

VS

Team Averages
Level 125
1,521 SR
1,603 Elo+
Bacchus
Bacchus
 
Bacchus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Bỉllzz
Da Ji
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 28L
1,616 Elo+
Solo
Eset
Eset
Kayℓeg
Eset
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 36L
1,730 Elo+
Party 2
Mulan
Mulan
Penjulum
Mulan
Level 106
God Stats
5W - 4L
1,623 SR
Queue Stats
18W - 13L
1,510 Elo+
Party 2
Medusa
Medusa
Zote0
Medusa
Level 102
God Stats
1W - 4L
1,480 SR
Queue Stats
15W - 11L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
6 / 0 / 1
6,545
655
5,995
7,891
2,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ullr
MoyVs
Ullr
13
1 / 0 / 3
7,002
700
3,602
3,729
1,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Vochiηsky
Chang'e
8
1 / 0 / 2
4,983
498
2,009
3,403
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
WarriorKG
Amaterasu
9
0 / 5 / 1
5,274
527
2,209
9,513
3,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 1 / 0
5,873
587
2,882
3,673
1,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 1 / 0
4,977
498
1,159
6,502
5,526
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Da Ji
Bỉllzz
Da Ji
10
2 / 3 / 0
5,203
520
2,617
6,832
1,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eset
9
0 / 3 / 0
4,966
497
920
3,173
861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Penjulum
Mulan
10
4 / 1 / 0
6,380
638
8,648
10,081
5,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Zote0
Medusa
10
0 / 1 / 1
5,106
511
1,910
4,078
1,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
9
Kills
6
6
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
6
0
1
6.5
L
Bacchus
 
Bacchus
0
1
0
0
L
Da Ji
Bỉllzz
Da Ji
2
3
0
0.67
L
Eset
0
3
0
0
W
Ullr
MoyVs
Ullr
1
0
3
2.5
L
Mulan
Penjulum
Mulan
4
1
0
4
W
Chang'e
Vochiηsky
Chang'e
1
0
2
2
W
Amaterasu
WarriorKG
Amaterasu
0
5
1
0.1
L
Medusa
Zote0
Medusa
0
1
1
0.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,697
Damage
15,254
28,209
Taken
30,666
9,780
Mitigated
14,843
11,948
Healing
11,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
5,995
1,771
0
5,264
7,891
2,540
0
600
7,139
38,997
9,714
L
Bacchus
 
Bacchus
1,159
187
0
3,054
6,502
5,526
0
749
5,753
12,553
1,706
L
Da Ji
Bỉllzz
Da Ji
2,617
629
0
2,978
6,832
1,962
0
1,896
4,936
0
29,787
L
Eset
920
132
0
0
3,173
861
0
787
2,386
30,794
0
W
Ullr
MoyVs
Ullr
3,602
1,502
0
601
3,729
1,297
0
447
3,118
0
58,027
L
Mulan
Penjulum
Mulan
8,648
2,882
0
4,919
10,081
5,208
0
2,787
7,294
0
45,672
W
Chang'e
Vochiηsky
Chang'e
2,009
110
543
1,388
3,403
1,493
0
470
2,854
16,514
659
W
Amaterasu
WarriorKG
Amaterasu
2,209
779
0
3,576
9,513
3,283
0
0
9,168
0
30,254
L
Medusa
Zote0
Medusa
1,910
647
0
992
4,078
1,286
0
1,322
2,756
0
42,435
W
2,882
899
0
576
3,673
1,167
493
65
3,608
0
48,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,677
Gold Earned
26,632
364
Minions Killed
290
0
Camps Cleared
0
1,014,657
Distance Traveled
992,595
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,545
655
75
8
0
224,748
3
L
Bacchus
4,977
498
26
3
0
211,723
3
L
Da Ji
5,203
520
62
6
0
244,073
1
L
Eset
4,966
497
70
7
0
166,691
2
W
Ullr
7,002
700
113
11
0
192,344
0
L
Mulan
6,380
638
70
7
0
181,072
0
W
Chang'e
4,983
498
32
3
0
191,375
3
W
Amaterasu
5,274
527
55
6
0
209,933
1
L
Medusa
5,106
511
62
6
0
189,036
0
W
Skadi
5,873
587
89
9
0
196,257
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role