Player Matchup

Artemis
Artemis
KazeSerpent
Artemis
Level 154
God Stats
2W - 3L
1,461 SR
Queue Stats
134W - 127L
1,554 Elo+
Party 3
Osiris
Osiris
MrExecutor
Osiris
Level 146
God Stats
12W - 16L
1,497 SR
Queue Stats
198W - 195L
1,511 Elo+
Party 2
Scylla
Scylla
WasabiFace1
Scylla
Level 142
God Stats
2W - 2L
1,637 SR
Queue Stats
50W - 44L
1,582 Elo+
Party 2
Loki
Loki
gunnySGTadam
Loki
Level 156
God Stats
2W - 1L
1,838 SR
Queue Stats
134W - 129L
1,553 Elo+
Party 3
Kumbhakarna
Kumbhakarna
lordofwookies
Kumbhakarna
Level 100
God Stats
13W - 20L
1,549 SR
Queue Stats
246W - 239L
1,539 Elo+
Party 2
Team Averages
Level 140
1,596 SR
1,548 Elo+

VS

Team Averages
Level 148
1,610 SR
1,501 Elo+
Hou Yi
Hou Yi
AcruxShadowz
Hou Yi
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 123L
1,515 Elo+
Party 1
Geb
Geb
ButtClap420
Geb
Level 144
God Stats
5W - 2L
1,714 SR
Queue Stats
228W - 200L
1,496 Elo+
Solo
King Arthur
King Arthur
Diiaboli
King Arthur
Level 143
God Stats
9W - 9L
1,527 SR
Queue Stats
382W - 356L
1,475 Elo+
Solo
Fenrir
Fenrir
LeafyGs
Fenrir
Level 167
God Stats
3W - 0L
1,948 SR
Queue Stats
73W - 54L
1,513 Elo+
Solo
Kukulkan
Kukulkan
Si-_-Man_1
Kukulkan
Level 140
God Stats
6W - 10L
1,363 SR
Queue Stats
126W - 136L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KazeSerpent
Artemis
11
3 / 3 / 0
6,387
491
6,168
7,500
3,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Osiris
MrExecutor
Osiris
12
1 / 2 / 0
7,015
540
7,899
13,693
16,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
13
0 / 1 / 0
6,949
535
3,847
3,399
897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 4 / 1
6,231
479
2,468
10,289
3,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
lordofwookies
Kumbhakarna
11
1 / 3 / 4
6,981
537
4,137
14,392
8,281
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
2 / 3 / 1
6,515
501
6,674
7,221
1,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 1 / 3
7,110
547
3,832
7,829
5,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

King Arthur
Diiaboli
King Arthur
14
2 / 1 / 0
7,558
581
6,838
12,883
12,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Fenrir
LeafyGs
Fenrir
14
6 / 0 / 4
7,818
601
7,810
9,504
3,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
Si-_-Man_1
Kukulkan
15
1 / 1 / 3
7,854
604
3,947
4,981
1,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
6
Kills
13
13
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
2
3
1
0.83
W
2
1
3
3.5
W
King Arthur
Diiaboli
King Arthur
2
1
0
2
L
Artemis
KazeSerpent
Artemis
3
3
0
1
W
Fenrir
LeafyGs
Fenrir
6
0
4
8
L
Osiris
MrExecutor
Osiris
1
2
0
0.5
W
Kukulkan
Si-_-Man_1
Kukulkan
1
1
3
2.5
L
Scylla
0
1
0
0
L
1
4
1
0.38
L
Kumbhakarna
lordofwookies
Kumbhakarna
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,519
Damage
29,101
49,273
Taken
42,418
33,074
Mitigated
25,223
10,237
Healing
13,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
6,674
2,259
0
967
7,221
1,989
0
1,834
5,109
0
46,053
W
3,832
381
0
3,395
7,829
5,306
0
1,512
6,074
31,577
0
W
King Arthur
Diiaboli
King Arthur
6,838
1,071
0
2,735
12,883
12,364
0
352
11,682
0
57,428
L
Artemis
KazeSerpent
Artemis
6,168
2,295
0
1,355
7,500
3,447
618
742
6,758
0
39,086
W
Fenrir
LeafyGs
Fenrir
7,810
2,376
0
6,077
9,504
3,616
0
1,904
7,486
0
60,446
L
Osiris
MrExecutor
Osiris
7,899
2,485
0
3,407
13,693
16,835
0
1,058
12,533
1,038
45,242
W
Kukulkan
Si-_-Man_1
Kukulkan
3,947
298
0
688
4,981
1,948
0
2,167
2,736
57,229
953
L
Scylla
3,847
408
0
469
3,399
897
0
1,311
2,002
46,317
1,223
L
2,468
551
0
1,299
10,289
3,614
0
2,500
7,661
0
41,817
L
Kumbhakarna
lordofwookies
Kumbhakarna
4,137
441
0
3,707
14,392
8,281
56
1,717
12,673
32,357
2,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,563
Gold Earned
36,855
382
Minions Killed
447
0
Camps Cleared
0
1,320,333
Distance Traveled
1,375,418
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,515
501
87
7
0
227,213
3
W
Geb
7,110
547
33
3
0
278,474
1
W
King Arthur
7,558
581
98
8
0
268,192
0
L
Artemis
6,387
491
66
5
0
231,335
0
W
Fenrir
7,818
601
102
8
0
317,875
0
L
Osiris
7,015
540
87
7
0
247,735
3
W
Kukulkan
7,854
604
127
10
0
283,664
6
L
Scylla
6,949
535
102
8
0
270,196
0
L
Loki
6,231
479
70
5
0
294,362
3
L
Kumbhakarna
6,981
537
57
4
0
276,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role