Player Matchup

Rama
Rama
Gold IV
Kami-_-Desu
Rama
Gold IV
Level 148
God Stats
1W - 2L
1,708 SR
Queue Stats
76W - 84L
1,521 MMR
Solo
Cthulhu
Cthulhu
Silver I
TritonsRod
Cthulhu
Silver I
Level 134
God Stats
1W - 1L
1,708 SR
Queue Stats
37W - 41L
1,508 MMR
Solo
Sol
Sol
Bronze III
Woadie317
Sol
Bronze III
Level 118
God Stats
0W - 3L
1,476 SR
Queue Stats
3W - 4L
1,518 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 133
1,631 SR
1,515 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 150
1,463 SR
1,503 MMR
Chaac
Chaac
Gold I
BrizzyTooDope
Chaac
Gold I
Level 179
God Stats
106W - 83L
1,603 SR
Queue Stats
732W - 791L
1,675 MMR
Party 1
Persephone
Persephone
Gold V
Foreignlaa
Persephone
Gold V
Level 148
God Stats
28W - 33L
1,494 SR
Queue Stats
522W - 590L
1,335 MMR
Party 1
Geb
Geb
Gold IV
diamondsharigan
Geb
Gold IV
Level 122
God Stats
2W - 0L
1,292 SR
Queue Stats
57W - 22L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 1
10,052
773
8,328
12,967
5,634
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
TritonsRod
Cthulhu
17
1 / 0 / 0
9,787
753
12,127
16,281
17,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 5 / 0
9,004
693
6,394
10,652
3,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
HeraKuzenboKumbhakarnaNe ZhaMedusa

VS

Bans
MulanAnhurBacchusFafnirAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 3
11,422
879
16,097
18,275
22,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Persephone
Foreignlaa
Persephone
17
1 / 0 / 4
11,150
858
10,124
6,093
2,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
2 / 1 / 5
10,517
809
11,312
15,768
16,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
7
7
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
W
Persephone
Foreignlaa
Persephone
1
0
4
3
L
0
2
1
0.25
L
Cthulhu
TritonsRod
Cthulhu
1
0
0
1
L
0
5
0
0
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,849
Damage
37,533
39,900
Taken
40,136
26,856
Mitigated
42,219
7,979
Healing
22,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,097
2,407
0
11,706
18,275
22,996
765
7,117
10,541
0
45,922
W
Persephone
Foreignlaa
Persephone
10,124
688
0
4,030
6,093
2,559
1,532
2,961
2,875
48,596
528
L
8,328
5,080
0
2,825
12,967
5,634
0
5,432
6,879
0
46,189
L
Cthulhu
TritonsRod
Cthulhu
12,127
1,330
294
2,603
16,281
17,721
0
9,088
6,281
30,538
340
L
6,394
1,523
0
2,257
10,652
3,501
0
5,628
4,390
26,860
345
W
11,312
980
0
6,436
15,768
16,664
669
6,612
8,584
36,694
1,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,843
Gold Earned
33,089
175
Minions Killed
171
0
Camps Cleared
0
748,716
Distance Traveled
821,316
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,422
879
60
5
0
281,354
0
W
Persephone
11,150
858
79
6
0
236,141
0
L
Rama
10,052
773
86
7
0
235,821
3
L
Cthulhu
9,787
753
47
4
0
293,554
2
L
Sol
9,004
693
42
3
0
219,341
0
W
Geb
10,517
809
32
2
0
303,821
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role