Player Matchup

Amaterasu
Amaterasu
Gold IV
FASpiragauta
Amaterasu
Gold IV
Level 125
God Stats
1W - 1L
1,372 SR
Queue Stats
43W - 33L
1,346 MMR
Party 1
Arachne
Arachne
Gold IV
Wedscro
Arachne
Gold IV
Level 156
God Stats
1W - 0L
1,798 SR
Queue Stats
43W - 33L
1,346 MMR
Party 1
Ra
Ra
Gold IV
andoruhatesyou
Ra
Gold IV
Level 113
God Stats
2W - 1L
1,183 SR
Queue Stats
44W - 34L
1,353 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,451 SR
1,348 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 107
1,518 SR
1,440 MMR
Nox
Nox
Gold V
 
Nox
Gold V
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver I
 
Danzaburou
Silver I
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver I
in-kag-nedo
Cthulhu
Silver I
Level 88
God Stats
122W - 96L
1,553 SR
Queue Stats
252W - 311L
1,319 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FASpiragauta
Amaterasu
14
1 / 1 / 5
8,729
873
5,111
10,116
6,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Arachne
Wedscro
Arachne
14
3 / 3 / 2
8,540
854
7,417
12,950
5,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

15
2 / 3 / 2
9,050
905
3,940
8,844
4,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AgniAchillesIx ChelNe ZhaHercules

VS

Bans
MedusaNeithMulanMartichorasKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
3 / 2 / 2
8,397
840
5,248
6,145
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
 
Danzaburou
8
0 / 2 / 3
6,544
654
960
2,460
710
Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
in-kag-nedo
Cthulhu
16
3 / 2 / 4
8,754
875
10,838
12,303
13,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
6
Kills
6
7
Deaths
6
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
2
2
2
L
Danzaburou
 
Danzaburou
0
2
3
0.75
W
Amaterasu
FASpiragauta
Amaterasu
1
1
5
3.5
W
Arachne
Wedscro
Arachne
3
3
2
1.33
W
2
3
2
1
L
Cthulhu
in-kag-nedo
Cthulhu
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,468
Damage
17,046
31,910
Taken
20,908
16,715
Mitigated
16,525
10,811
Healing
1,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
5,248
457
0
0
6,145
2,139
0
623
5,298
22,573
0
L
Danzaburou
 
Danzaburou
960
148
0
90
2,460
710
0
359
1,979
0
4,672
W
Amaterasu
FASpiragauta
Amaterasu
5,111
2,140
0
2,298
10,116
6,643
110
5,235
4,431
0
20,640
W
Arachne
Wedscro
Arachne
7,417
4,992
0
3,637
12,950
5,834
1,722
4,980
7,774
0
25,208
W
3,940
434
881
3,995
8,844
4,238
953
4,943
3,549
39,783
0
L
Cthulhu
in-kag-nedo
Cthulhu
10,838
1,062
0
1,181
12,303
13,676
0
2,828
9,125
30,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,319
Gold Earned
23,695
141
Minions Killed
100
0
Camps Cleared
0
642,929
Distance Traveled
423,422
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,397
840
52
5
0
177,713
2
L
Danzaburou
6,544
654
14
1
0
53,197
0
W
Amaterasu
8,729
873
40
4
0
243,706
0
W
Arachne
8,540
854
21
2
0
211,606
1
W
Ra
9,050
905
80
8
0
187,617
0
L
Cthulhu
8,754
875
34
3
0
192,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role