Player Matchup

Bellona
Bellona
AkiraStorm-_-
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hera
Hera
AngelsHal0
Hera
Level 38
God Stats
11W - 15L
1,248 SR
Queue Stats
73W - 76L
1,349 Elo+
Party 4
Nut
Nut
h3lluponus
Nut
Level 86
God Stats
1W - 1L
1,857 SR
Queue Stats
1W - 7L
1,252 Elo+
Party 1
Ravana
Ravana
iluvAsiansGurls
Ravana
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
19W - 20L
1,494 Elo+
Party 4
Horus
Horus
semondemon974
Horus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 30L
1,234 Elo+
Solo
Team Averages
Level 34
1,521 SR
1,366 Elo+

VS

Team Averages
Level 47
1,543 SR
1,527 Elo+
He Bo
He Bo
LplusA
He Bo
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 22L
1,583 Elo+
Party 2
Hercules
Hercules
MCSTANKIN2
Hercules
Level 7
God Stats
4W - 0L
1,877 SR
Queue Stats
10W - 12L
1,541 Elo+
Party 2
Izanami
Izanami
caspercrunch
Izanami
Level 47
God Stats
1W - 1L
1,293 SR
Queue Stats
12W - 9L
1,444 Elo+
Party 3
Sylvanus
Sylvanus
killerkitten2
Sylvanus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,525 Elo+
Party 3
Scylla
Scylla
xNcHeelsx
Scylla
Level 89
God Stats
7W - 5L
1,546 SR
Queue Stats
21W - 20L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
0 / 3 / 0
6,432
402
933
9,645
6,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

13
1 / 6 / 2
7,483
468
6,203
9,504
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 2 / 1
7,835
490
6,842
9,970
3,105
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 6 / 2
7,568
473
8,713
11,798
3,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
1 / 8 / 2
6,226
389
3,486
12,560
8,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
LplusA
He Bo
15
10 / 3 / 4
9,275
580
11,180
9,020
2,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hercules
MCSTANKIN2
Hercules
17
4 / 0 / 3
10,408
651
6,444
6,641
7,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
caspercrunch
Izanami
14
4 / 2 / 5
8,626
539
5,625
9,282
3,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
killerkitten2
Sylvanus
15
2 / 2 / 11
8,792
550
9,734
13,385
10,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
xNcHeelsx
Scylla
16
5 / 2 / 9
9,517
595
6,132
8,150
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
9
Kills
25
25
Deaths
9
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bellona
0
3
0
0
L
1
6
2
0.33
W
He Bo
LplusA
He Bo
10
3
4
4
W
Hercules
MCSTANKIN2
Hercules
4
0
3
5.5
W
Izanami
caspercrunch
Izanami
4
2
5
3.25
L
3
2
1
1.75
L
4
6
2
0.83
W
Sylvanus
killerkitten2
Sylvanus
2
2
11
3.75
L
1
8
2
0.25
W
Scylla
xNcHeelsx
Scylla
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,177
Damage
39,115
53,477
Taken
46,478
24,145
Mitigated
25,195
8,725
Healing
18,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
933
235
0
1,332
9,645
6,627
0
956
8,161
0
22,704
L
6,203
1,244
0
1,451
9,504
2,672
92
6,454
3,005
50,127
0
W
He Bo
LplusA
He Bo
11,180
2,065
0
3,450
9,020
2,446
1,160
299
8,721
55,623
830
W
Hercules
MCSTANKIN2
Hercules
6,444
1,115
0
3,442
6,641
7,232
1,100
0
6,641
0
65,710
W
Izanami
caspercrunch
Izanami
5,625
4,078
0
2,210
9,282
3,099
489
1,161
8,121
0
53,402
L
6,842
3,478
0
2,423
9,970
3,105
0
4,340
5,537
0
48,415
L
8,713
2,985
0
2,783
11,798
3,365
0
7,089
4,709
0
45,187
W
Sylvanus
killerkitten2
Sylvanus
9,734
3,049
910
5,955
13,385
10,238
340
2,828
10,557
42,995
16,317
L
3,486
1,775
131
605
12,560
8,376
0
7,603
4,957
0
15,811
W
Scylla
xNcHeelsx
Scylla
6,132
398
0
2,383
8,150
2,180
773
2,489
5,661
62,388
1,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,544
Gold Earned
46,618
318
Minions Killed
498
0
Camps Cleared
0
1,507,008
Distance Traveled
1,481,514
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,432
402
41
3
0
320,594
0
L
Hera
7,483
468
92
6
0
288,353
0
W
He Bo
9,275
580
79
5
0
319,947
1
W
Hercules
10,408
651
137
9
0
266,133
7
W
Izanami
8,626
539
82
5
0
301,015
4
L
Nut
7,835
490
91
6
0
281,802
2
L
Ravana
7,568
473
72
5
0
316,161
0
W
Sylvanus
8,792
550
83
5
0
296,654
0
L
Horus
6,226
389
22
1
0
300,098
0
W
Scylla
9,517
595
117
7
0
297,765
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role