Player Matchup

Thanatos
Thanatos
DI SpAzZ CK
Thanatos
Level 109
God Stats
3W - 4L
1,460 SR
Queue Stats
146W - 143L
1,427 Elo+
Party 1
Hercules
Hercules
SilenttR0NiN
Hercules
Level 85
God Stats
5W - 11L
1,282 SR
Queue Stats
68W - 74L
1,421 Elo+
Party 1
Heimdallr
Heimdallr
Skichel9996
Heimdallr
Level 44
God Stats
16W - 19L
1,339 SR
Queue Stats
106W - 105L
1,312 Elo+
Solo
Bellona
Bellona
Th3Bagg3rr
Bellona
Level 63
God Stats
17W - 15L
1,478 SR
Queue Stats
127W - 138L
1,388 Elo+
Party 1
Nox
Nox
gamerxl2
Nox
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
167W - 171L
1,453 Elo+
Party 1
Team Averages
Level 81
1,412 SR
1,400 Elo+

VS

Team Averages
Level 96
1,535 SR
1,466 Elo+
Poseidon
Poseidon
BrownMamba2730
Poseidon
Level 64
God Stats
21W - 12L
1,570 SR
Queue Stats
75W - 76L
1,489 Elo+
Party 2
Cthulhu
Cthulhu
Dazzeed
Cthulhu
Level 136
God Stats
3W - 5L
1,480 SR
Queue Stats
309W - 313L
1,361 Elo+
Solo
Arachne
Arachne
FatsSensei
Arachne
Level 126
God Stats
29W - 26L
1,543 SR
Queue Stats
154W - 154L
1,479 Elo+
Solo
Izanami
Izanami
RhythmP
Izanami
Level 53
God Stats
9W - 7L
1,449 SR
Queue Stats
113W - 112L
1,498 Elo+
Party 2
Ymir
Ymir
SuperSaiyanMamba
Ymir
Level 101
God Stats
14W - 6L
1,634 SR
Queue Stats
302W - 292L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DI SpAzZ CK
Thanatos
11
6 / 2 / 4
6,951
579
4,842
10,605
3,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
SilenttR0NiN
Hercules
9
3 / 3 / 3
5,607
467
6,077
7,700
5,869
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heimdallr
Skichel9996
Heimdallr
11
1 / 1 / 3
6,397
533
4,924
8,376
2,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Th3Bagg3rr
Bellona
10
0 / 3 / 2
6,109
509
5,692
9,241
5,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

12
1 / 1 / 0
6,679
557
1,422
4,505
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
12
3 / 2 / 0
6,493
541
4,535
5,701
1,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Dazzeed
Cthulhu
10
1 / 1 / 1
5,621
468
7,010
7,913
5,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
FatsSensei
Arachne
10
4 / 5 / 2
6,128
511
6,388
8,256
2,513
Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
RhythmP
Izanami
10
0 / 2 / 2
5,264
439
2,182
8,438
2,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 1 / 1
5,685
474
3,775
7,883
6,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
11
Kills
10
10
Deaths
11
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Poseidon
3
2
0
1.5
W
Thanatos
DI SpAzZ CK
Thanatos
6
2
4
4
L
Cthulhu
Dazzeed
Cthulhu
1
1
1
1.5
L
Arachne
FatsSensei
Arachne
4
5
2
1
L
Izanami
RhythmP
Izanami
0
2
2
0.5
W
Hercules
SilenttR0NiN
Hercules
3
3
3
1.5
W
Heimdallr
Skichel9996
Heimdallr
1
1
3
2.5
L
2
1
1
2.5
W
Bellona
Th3Bagg3rr
Bellona
0
3
2
0.33
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,957
Damage
23,890
40,427
Taken
38,191
19,292
Mitigated
18,142
18,713
Healing
12,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
4,535
1,428
0
2,548
5,701
1,576
0
1,138
4,563
36,973
442
W
Thanatos
DI SpAzZ CK
Thanatos
4,842
1,078
0
7,006
10,605
3,768
0
1,713
8,693
0
42,680
L
Cthulhu
Dazzeed
Cthulhu
7,010
633
1,023
1,341
7,913
5,137
0
0
7,913
26,965
0
L
Arachne
FatsSensei
Arachne
6,388
5,491
0
1,768
8,256
2,513
0
0
8,238
0
30,460
L
Izanami
RhythmP
Izanami
2,182
1,111
0
2,793
8,438
2,345
0
284
8,154
0
37,668
W
Hercules
SilenttR0NiN
Hercules
6,077
1,961
222
2,315
7,700
5,869
0
2,919
4,744
0
20,631
W
Heimdallr
Skichel9996
Heimdallr
4,924
2,052
35
5,057
8,376
2,846
373
4,053
4,323
0
43,657
L
3,775
1,402
0
3,070
7,883
6,571
0
0
7,883
24,486
0
W
Bellona
Th3Bagg3rr
Bellona
5,692
1,923
0
3,344
9,241
5,562
0
2,543
6,241
0
30,276
W
1,422
51
0
734
4,505
1,247
0
2,795
1,248
38,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,743
Gold Earned
29,191
305
Minions Killed
257
0
Camps Cleared
0
1,188,217
Distance Traveled
1,151,910
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,493
541
79
7
0
222,396
7
W
Thanatos
6,951
579
74
6
0
296,713
0
L
Cthulhu
5,621
468
29
2
0
253,468
3
L
Arachne
6,128
511
50
4
0
245,054
0
L
Izanami
5,264
439
57
5
0
239,521
0
W
Hercules
5,607
467
30
3
0
232,344
0
W
Heimdallr
6,397
533
70
6
0
208,076
0
L
Ymir
5,685
474
42
4
0
191,471
2
W
Bellona
6,109
509
50
4
0
233,070
0
W
Nox
6,679
557
81
7
0
218,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role