Player Matchup

Bakasura
Bakasura
AlexTh3Great
Bakasura
Level 157
God Stats
5W - 3L
1,867 SR
Queue Stats
265W - 258L
1,517 Elo+
Party 1
Tyr
Tyr
ItouAya
Tyr
Level 197
God Stats
3W - 3L
1,542 SR
Queue Stats
325W - 300L
1,524 Elo+
Solo
Janus
Janus
JoeBizzyTwizzy
Janus
Level 120
God Stats
3W - 7L
1,606 SR
Queue Stats
111W - 93L
1,616 Elo+
Solo
Cerberus
Cerberus
SuperiorAbe
Cerberus
Level 142
God Stats
2W - 0L
1,739 SR
Queue Stats
161W - 181L
1,488 Elo+
Party 1
Hachiman
Hachiman
ĐNATION
Hachiman
Level 83
God Stats
2W - 2L
1,535 SR
Queue Stats
52W - 55L
1,567 Elo+
Party 1
Team Averages
Level 140
1,658 SR
1,542 Elo+

VS

Team Averages
Level 161
1,588 SR
1,576 Elo+
Surtr
Surtr
BigDiughSenpai
Surtr
Level 168
God Stats
5W - 7L
1,384 SR
Queue Stats
292W - 283L
1,567 Elo+
Solo
Skadi
Skadi
MyBeadsNeverPop
Skadi
Level 180
God Stats
2W - 1L
1,644 SR
Queue Stats
102W - 95L
1,568 Elo+
Solo
Janus
Janus
NathanR808
Janus
Level 156
God Stats
2W - 4L
1,539 SR
Queue Stats
290W - 274L
1,603 Elo+
Party 2
Hachiman
Hachiman
SpokenHistory
Hachiman
Level 171
God Stats
1W - 3L
1,734 SR
Queue Stats
248W - 190L
1,637 Elo+
Solo
Nu Wa
Nu Wa
chubbybunny3037
Nu Wa
Level 129
God Stats
20W - 21L
1,640 SR
Queue Stats
303W - 266L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AlexTh3Great
Bakasura
7
1 / 1 / 0
3,837
767
1,444
4,141
1,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tyr
6
2 / 0 / 0
3,392
678
995
3,061
837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 0 / 1
3,796
759
888
1,471
303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
SuperiorAbe
Cerberus
5
0 / 0 / 2
3,344
669
687
4,199
2,015
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
ĐNATION
Hachiman
6
1 / 0 / 1
3,374
675
1,398
1,833
446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,814
763
2,504
3,191
1,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 1 / 0
3,541
708
1,167
2,996
642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
2
0 / 0 / 0
2,582
516
0
308
47
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
SpokenHistory
Hachiman
6
0 / 2 / 0
3,306
661
1,963
2,537
586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 0 / 0
3,015
603
1,396
1,305
191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
4
Kills
1
1
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AlexTh3Great
Bakasura
1
1
0
1
L
1
1
0
1
W
Tyr
2
0
0
2
W
0
0
1
0.5
L
0
1
0
0
L
Janus
0
0
0
0
L
Hachiman
SpokenHistory
Hachiman
0
2
0
0
W
Cerberus
SuperiorAbe
Cerberus
0
0
2
1
L
0
0
0
0
W
Hachiman
ĐNATION
Hachiman
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,412
Damage
7,030
14,705
Taken
10,337
5,055
Mitigated
3,245
8,213
Healing
3,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AlexTh3Great
Bakasura
1,444
1,195
0
2,302
4,141
1,454
0
95
3,703
0
11,832
L
2,504
1,419
0
1,131
3,191
1,779
0
0
3,098
373
16,281
W
Tyr
995
162
0
2,268
3,061
837
0
37
3,024
0
9,729
W
888
128
0
860
1,471
303
0
0
1,471
21,726
0
L
1,167
276
0
690
2,996
642
0
764
2,108
0
19,901
L
Janus
0
0
0
240
308
47
0
0
308
2,062
63
L
Hachiman
SpokenHistory
Hachiman
1,963
1,148
0
502
2,537
586
0
604
1,933
0
17,791
W
Cerberus
SuperiorAbe
Cerberus
687
36
0
1,821
4,199
2,015
0
835
3,364
10,086
0
L
1,396
507
0
452
1,305
191
0
83
1,222
11,818
0
W
Hachiman
ĐNATION
Hachiman
1,398
560
0
962
1,833
446
0
524
1,309
0
16,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,743
Gold Earned
16,258
185
Minions Killed
131
0
Camps Cleared
0
545,631
Distance Traveled
398,835
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
3,837
767
48
10
0
129,066
1
L
Surtr
3,814
763
35
7
0
98,370
0
W
Tyr
3,392
678
18
4
0
105,823
0
W
Janus
3,796
759
56
11
0
107,923
0
L
Skadi
3,541
708
43
9
0
91,550
0
L
Janus
2,582
516
8
2
0
28,889
0
L
Hachiman
3,306
661
27
5
0
94,519
0
W
Cerberus
3,344
669
36
7
0
118,542
0
L
Nu Wa
3,015
603
18
4
0
85,507
0
W
Hachiman
3,374
675
27
5
0
84,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role