Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 240
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Redhead132
Neith
Level 47
God Stats
2W - 3L
1,618 SR
Queue Stats
13W - 13L
1,477 Elo+
Party 2
Set
Set
SURKlI
Set
Level 106
God Stats
0W - 3L
1,228 SR
Queue Stats
133W - 162L
1,389 Elo+
Solo
Baba Yaga
Baba Yaga
ms_rarity
Baba Yaga
Level 157
God Stats
24W - 28L
1,506 SR
Queue Stats
221W - 273L
1,404 Elo+
Party 1
Poseidon
Poseidon
x5xStarLegend
Poseidon
Level 123
God Stats
2W - 5L
1,405 SR
Queue Stats
27W - 26L
1,482 Elo+
Party 2
Team Averages
Level 135
1,451 SR
1,450 Elo+

VS

Team Averages
Level 126
1,439 SR
1,454 Elo+
Hachiman
Hachiman
Crysis StormZ
Hachiman
Level 107
God Stats
57W - 56L
1,493 SR
Queue Stats
317W - 338L
1,385 Elo+
Solo
Cerberus
Cerberus
Tapwilliams1
Cerberus
Level 87
God Stats
18W - 18L
1,521 SR
Queue Stats
69W - 62L
1,487 Elo+
Party 3
Scylla
Scylla
isaiah4pf
Scylla
Level 143
God Stats
13W - 12L
1,530 SR
Queue Stats
95W - 89L
1,498 Elo+
Party 3
Hera
Hera
sparda2179
Hera
Level 114
God Stats
2W - 1L
1,333 SR
Queue Stats
192W - 210L
1,454 Elo+
Party 4
Osiris
Osiris
xPurpleAmericAx
Osiris
Level 181
God Stats
4W - 5L
1,316 SR
Queue Stats
205W - 233L
1,445 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
0 / 0 / 0
7,593
844
2,078
5,077
3,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
13
3 / 5 / 0
8,300
922
6,303
10,764
3,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Set
SURKlI
Set
12
0 / 5 / 2
7,526
836
3,466
7,222
3,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
ms_rarity
Baba Yaga
14
0 / 0 / 0
7,914
879
2,765
3,015
782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
x5xStarLegend
Poseidon
14
2 / 2 / 2
8,251
917
8,680
6,130
1,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Crysis StormZ
Hachiman
14
1 / 0 / 2
8,504
945
2,346
7,455
2,084
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Tapwilliams1
Cerberus
13
1 / 1 / 4
8,556
951
3,503
6,582
4,189
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Scylla
isaiah4pf
Scylla
15
3 / 1 / 4
9,181
1,020
9,841
4,798
1,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 7
8,851
983
5,762
4,850
1,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
5 / 0 / 2
8,920
991
6,867
8,914
6,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
5
Kills
12
12
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
0
0
0
W
Hachiman
Crysis StormZ
Hachiman
1
0
2
2
L
Neith
3
5
0
0.6
L
Set
SURKlI
Set
0
5
2
0.2
W
Cerberus
Tapwilliams1
Cerberus
1
1
4
3
W
Scylla
isaiah4pf
Scylla
3
1
4
5
L
Baba Yaga
ms_rarity
Baba Yaga
0
0
0
0
W
2
3
7
1.83
L
Poseidon
x5xStarLegend
Poseidon
2
2
2
1.5
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,292
Damage
28,319
32,208
Taken
32,599
13,280
Mitigated
15,613
5,255
Healing
5,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,078
187
0
990
5,077
3,986
0
2,894
1,905
0
16,550
W
Hachiman
Crysis StormZ
Hachiman
2,346
1,274
0
2,248
7,455
2,084
2,522
2,172
4,829
0
24,799
L
Neith
6,303
1,196
0
1,179
10,764
3,105
0
7,139
3,218
0
16,386
L
Set
SURKlI
Set
3,466
1,170
0
509
7,222
3,596
0
3,412
3,546
0
8,550
W
Cerberus
Tapwilliams1
Cerberus
3,503
40
0
1,003
6,582
4,189
193
1,394
4,775
6,022
622
W
Scylla
isaiah4pf
Scylla
9,841
619
0
750
4,798
1,529
723
952
3,625
31,407
0
L
Baba Yaga
ms_rarity
Baba Yaga
2,765
0
0
1,251
3,015
782
0
1,775
1,033
20,764
0
W
5,762
800
0
0
4,850
1,374
214
1,967
2,452
26,520
30
L
Poseidon
x5xStarLegend
Poseidon
8,680
760
0
1,326
6,130
1,811
0
2,925
2,974
24,418
0
W
6,867
1,960
0
1,456
8,914
6,437
814
3,405
4,853
0
12,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,584
Gold Earned
44,012
165
Minions Killed
206
0
Camps Cleared
0
891,924
Distance Traveled
999,226
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,593
844
31
3
0
181,380
2
W
Hachiman
8,504
945
56
6
0
182,639
0
L
Neith
8,300
922
17
2
0
165,626
0
L
Set
7,526
836
12
1
0
147,820
0
W
Cerberus
8,556
951
18
2
0
199,508
0
W
Scylla
9,181
1,020
66
7
0
182,523
0
L
Baba Yaga
7,914
879
67
7
0
186,261
3
W
Hera
8,851
983
49
5
0
192,841
0
L
Poseidon
8,251
917
38
4
0
210,837
0
W
Osiris
8,920
991
17
2
0
241,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role