Player Matchup

Arachne
Arachne
DenixDaMenace
Arachne
Level 141
God Stats
2W - 3L
1,288 SR
Queue Stats
8W - 18L
1,105 Elo+
Party 1
Sun Wukong
Sun Wukong
DuJo311
Sun Wukong
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,119 Elo+
Party 1
Sylvanus
Sylvanus
MoonManMikel
Sylvanus
Level 139
God Stats
2W - 8L
1,382 SR
Queue Stats
13W - 28L
1,217 Elo+
Party 1
Olorun
Olorun
PsYcHoMiLLa
Olorun
Level 148
God Stats
1W - 1L
1,733 SR
Queue Stats
11W - 21L
1,326 Elo+
Party 1
Danzaburou
Danzaburou
Thee Gorrila
Danzaburou
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 15L
1,278 Elo+
Party 1
Team Averages
Level 139
1,481 SR
1,209 Elo+

VS

Team Averages
Level 103
1,519 SR
1,523 Elo+
Kuzenbo
Kuzenbo
JGWentworth360
Kuzenbo
Level 62
God Stats
9W - 14L
1,371 SR
Queue Stats
76W - 82L
1,484 Elo+
Party 2
Nu Wa
Nu Wa
Kari_Hdz
Nu Wa
Level 55
God Stats
195W - 134L
1,633 SR
Queue Stats
335W - 301L
1,541 Elo+
Solo
Pele
Pele
MrJellyD
Pele
Level 127
God Stats
1W - 1L
1,310 SR
Queue Stats
40W - 30L
1,538 Elo+
Party 2
Osiris
Osiris
WuTangJax
Osiris
Level 117
God Stats
6W - 1L
1,701 SR
Queue Stats
41W - 30L
1,533 Elo+
Party 2
Neith
Neith
dflo297
Neith
Level 154
God Stats
9W - 6L
1,579 SR
Queue Stats
88W - 90L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
9
0 / 3 / 1
5,112
465
2,066
7,159
1,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Sun Wukong
DuJo311
Sun Wukong
10
1 / 1 / 0
5,860
533
6,112
8,662
7,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
MoonManMikel
Sylvanus
9
0 / 5 / 0
4,822
438
3,476
9,284
4,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
12
1 / 1 / 0
6,308
573
3,072
5,338
1,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
Thee Gorrila
Danzaburou
10
1 / 3 / 0
5,431
494
4,666
7,759
2,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 6
6,127
557
4,831
6,627
5,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Nu Wa
Kari_Hdz
Nu Wa
11
2 / 1 / 0
6,418
583
5,431
3,218
910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
12
5 / 0 / 2
6,560
596
5,281
6,774
2,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Osiris
WuTangJax
Osiris
12
1 / 1 / 1
6,857
623
5,672
11,197
5,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
dflo297
Neith
12
4 / 0 / 3
6,924
629
6,845
6,348
2,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
3
Kills
13
13
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Arachne
0
3
1
0.17
L
Sun Wukong
DuJo311
Sun Wukong
1
1
0
1
W
1
1
6
4
W
Nu Wa
Kari_Hdz
Nu Wa
2
1
0
2
L
Sylvanus
MoonManMikel
Sylvanus
0
5
0
0
W
Pele
5
0
2
6
L
Olorun
1
1
0
1
L
Danzaburou
Thee Gorrila
Danzaburou
1
3
0
0.33
W
Osiris
WuTangJax
Osiris
1
1
1
1.5
W
Neith
dflo297
Neith
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,392
Damage
28,060
38,202
Taken
34,164
17,057
Mitigated
16,519
10,573
Healing
14,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
2,066
1,763
0
2,535
7,159
1,855
0
2,990
4,169
0
23,816
L
Sun Wukong
DuJo311
Sun Wukong
6,112
1,149
0
2,085
8,662
7,474
0
137
8,525
0
35,693
W
4,831
1,783
1,741
2,739
6,627
5,216
0
1,968
4,659
17,143
0
W
Nu Wa
Kari_Hdz
Nu Wa
5,431
1,825
0
639
3,218
910
0
1,996
1,222
44,893
55
L
Sylvanus
MoonManMikel
Sylvanus
3,476
692
386
1,454
9,284
4,079
0
2,548
6,736
16,599
5,763
W
Pele
5,281
1,319
0
860
6,774
2,456
0
1,014
5,692
0
52,879
L
Olorun
3,072
2,137
120
2,627
5,338
1,551
0
3,097
2,241
52,544
712
L
Danzaburou
Thee Gorrila
Danzaburou
4,666
1,710
0
1,366
7,759
2,098
0
1,435
6,324
0
38,903
W
Osiris
WuTangJax
Osiris
5,672
2,308
0
6,517
11,197
5,888
0
225
10,308
0
49,364
W
Neith
dflo297
Neith
6,845
1,918
0
1,800
6,348
2,049
0
1,037
5,311
0
56,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,533
Gold Earned
32,886
327
Minions Killed
394
0
Camps Cleared
0
1,098,688
Distance Traveled
1,152,493
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,112
465
62
6
0
242,591
3
L
Sun Wukong
5,860
533
63
6
0
220,851
0
W
Kuzenbo
6,127
557
22
2
0
248,876
2
W
Nu Wa
6,418
583
97
9
0
215,126
5
L
Sylvanus
4,822
438
36
3
0
210,815
2
W
Pele
6,560
596
91
8
0
263,296
0
L
Olorun
6,308
573
92
8
0
203,406
4
L
Danzaburou
5,431
494
74
7
0
221,025
4
W
Osiris
6,857
623
83
8
0
212,159
0
W
Neith
6,924
629
101
9
0
213,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role