Player Matchup

Nox
Nox
 
Nox
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
ImTurtlee
Amaterasu
Level 128
God Stats
2W - 1L
1,655 SR
Queue Stats
111W - 119L
1,504 Elo+
Solo
Ganesha
Ganesha
LifesEntropy
Ganesha
Level 156
God Stats
1W - 1L
1,321 SR
Queue Stats
250W - 183L
1,584 Elo+
Party 2
Bastet
Bastet
StormisChaos
Bastet
Level 162
God Stats
13W - 7L
1,632 SR
Queue Stats
475W - 505L
1,447 Elo+
Solo
Artemis
Artemis
Viratos
Artemis
Level 122
God Stats
24W - 8L
1,756 SR
Queue Stats
201W - 166L
1,545 Elo+
Party 2
Team Averages
Level 119
1,573 SR
1,516 Elo+

VS

Team Averages
Level 139
1,525 SR
1,497 Elo+
Cabrakan
Cabrakan
Eternalhardon
Cabrakan
Level 126
God Stats
2W - 1L
1,824 SR
Queue Stats
74W - 59L
1,519 Elo+
Solo
Merlin
Merlin
JoystickLife
Merlin
Level 196
God Stats
0W - 4L
1,134 SR
Queue Stats
485W - 473L
1,539 Elo+
Solo
Neith
Neith
OscarMayerWinnr
Neith
Level 111
God Stats
4W - 7L
1,476 SR
Queue Stats
100W - 99L
1,500 Elo+
Solo
Tyr
Tyr
appleman526
Tyr
Level 156
God Stats
2W - 4L
1,647 SR
Queue Stats
51W - 61L
1,435 Elo+
Party 1
Fenrir
Fenrir
xxSleepyz
Fenrir
Level 104
God Stats
12W - 10L
1,544 SR
Queue Stats
39W - 46L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
2 / 1 / 13
9,370
937
5,524
5,565
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
ImTurtlee
Amaterasu
15
5 / 0 / 13
9,503
950
7,168
14,625
13,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ganesha
LifesEntropy
Ganesha
14
0 / 3 / 17
9,439
944
5,946
8,458
7,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
16
6 / 0 / 11
9,930
993
12,414
6,896
2,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
Viratos
Artemis
16
9 / 0 / 7
10,186
1,019
15,367
7,159
2,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Eternalhardon
Cabrakan
14
0 / 4 / 0
8,293
829
2,241
10,198
8,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
16
2 / 2 / 1
9,303
930
11,590
5,858
1,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 3 / 3
8,976
898
10,118
10,320
3,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
0 / 4 / 1
7,956
796
4,977
14,059
9,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
xxSleepyz
Fenrir
13
1 / 9 / 2
8,374
837
3,950
12,180
3,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
11
22
Kills
4
4
Deaths
22
61
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
1
13
8.5
L
Cabrakan
Eternalhardon
Cabrakan
0
4
0
0
W
Amaterasu
ImTurtlee
Amaterasu
5
0
13
11.5
L
Merlin
2
2
1
1.25
W
Ganesha
LifesEntropy
Ganesha
0
3
17
2.83
L
1
3
3
0.83
W
Bastet
6
0
11
11.5
W
Artemis
Viratos
Artemis
9
0
7
12.5
L
0
4
1
0.13
L
Fenrir
xxSleepyz
Fenrir
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,419
Damage
32,876
42,703
Taken
52,615
28,826
Mitigated
26,103
11,476
Healing
6,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
5,524
279
0
522
5,565
2,134
68
1,814
3,751
32,866
424
L
Cabrakan
Eternalhardon
Cabrakan
2,241
629
0
1,137
10,198
8,182
0
1,347
8,756
16,101
0
W
Amaterasu
ImTurtlee
Amaterasu
7,168
3,125
0
5,382
14,625
13,943
30
4,874
9,751
0
18,259
L
Merlin
11,590
688
0
0
5,858
1,787
0
782
4,966
37,519
0
W
Ganesha
LifesEntropy
Ganesha
5,946
375
0
1,488
8,458
7,589
0
2,496
5,962
14,081
243
L
10,118
3,741
0
2,414
10,320
3,376
0
2,579
7,691
0
34,152
W
Bastet
12,414
2,093
0
1,773
6,896
2,514
0
1,672
5,224
0
28,046
W
Artemis
Viratos
Artemis
15,367
7,630
0
2,311
7,159
2,646
417
2,975
4,184
0
33,737
L
4,977
350
0
2,089
14,059
9,712
0
2,727
11,081
0
12,830
L
Fenrir
xxSleepyz
Fenrir
3,950
1,522
0
707
12,180
3,046
0
3,855
8,098
0
9,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,428
Gold Earned
42,902
205
Minions Killed
226
0
Camps Cleared
0
1,148,369
Distance Traveled
982,181
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,370
937
67
7
0
197,678
0
L
Cabrakan
8,293
829
34
3
0
164,696
3
W
Amaterasu
9,503
950
34
3
0
248,150
0
L
Merlin
9,303
930
80
8
0
215,132
0
W
Ganesha
9,439
944
2
0
0
229,567
0
L
Neith
8,976
898
70
7
0
192,899
0
W
Bastet
9,930
993
53
5
0
265,978
1
W
Artemis
10,186
1,019
49
5
0
206,996
0
L
Tyr
7,956
796
18
2
0
219,597
0
L
Fenrir
8,374
837
24
2
0
189,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role