Player Matchup

He Bo
He Bo
Daquancold
He Bo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,179 Elo+
Party 2
Serqet
Serqet
I-B-E-L
Serqet
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 114L
1,528 Elo+
Party 3
Ne Zha
Ne Zha
Timimaro
Ne Zha
Level 29
God Stats
3W - 5L
1,497 SR
Queue Stats
47W - 64L
1,426 Elo+
Party 3
Atlas
Atlas
poonjobber
Atlas
Level 97
God Stats
6W - 7L
1,432 SR
Queue Stats
411W - 441L
1,422 Elo+
Solo
Hou Yi
Hou Yi
record_breaker2
Hou Yi
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 73L
1,444 Elo+
Party 2
Team Averages
Level 58
1,486 SR
1,400 Elo+

VS

Team Averages
Level 78
1,479 SR
1,456 Elo+
Skadi
Skadi
 
Skadi
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Capt3Cheeks
Hades
Level 106
God Stats
4W - 4L
1,227 SR
Queue Stats
196W - 205L
1,428 Elo+
Solo
Zeus
Zeus
NattyJoe
Zeus
Level 77
God Stats
6W - 1L
1,689 SR
Queue Stats
106W - 99L
1,497 Elo+
Party 1
Merlin
Merlin
Rob Tha G
Merlin
Level 89
God Stats
4W - 5L
1,449 SR
Queue Stats
117W - 115L
1,474 Elo+
Party 1
Chiron
Chiron
XIr0nM4n5taRksX
Chiron
Level 58
God Stats
7W - 6L
1,532 SR
Queue Stats
251W - 279L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
14
4 / 10 / 3
9,507
864
6,098
11,774
3,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
I-B-E-L
Serqet
13
0 / 5 / 4
7,426
675
3,766
10,339
11,894
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ne Zha
Timimaro
Ne Zha
14
0 / 9 / 5
7,570
688
3,229
12,224
5,203
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Atlas
15
3 / 6 / 3
8,847
804
5,714
15,834
8,723
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
5 / 8 / 2
9,933
903
10,703
12,870
4,652
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
6 / 2 / 20
10,117
920
8,026
6,765
2,580
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 4 / 19
10,297
936
13,290
11,139
9,738
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zeus
17
15 / 3 / 12
11,389
1,035
16,270
6,508
2,448
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
Rob Tha G
Merlin
16
4 / 1 / 22
9,796
891
10,304
6,255
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 2 / 20
9,718
883
8,515
7,480
3,470
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
130
12
Kills
37
38
Deaths
12
17
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
6
2
20
8
W
7
4
19
4.13
L
He Bo
4
10
3
0.55
L
Serqet
I-B-E-L
Serqet
0
5
4
0.4
W
Zeus
15
3
12
7
W
Merlin
Rob Tha G
Merlin
4
1
22
15
L
Ne Zha
Timimaro
Ne Zha
0
9
5
0.28
W
5
2
20
7.5
L
Atlas
3
6
3
0.75
L
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,510
Damage
56,405
63,041
Taken
38,147
34,212
Mitigated
20,502
6,316
Healing
12,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
8,026
4,338
301
175
6,765
2,580
1,120
2,686
3,839
0
17,050
W
13,290
324
719
2,847
11,139
9,738
670
3,809
7,186
23,546
0
L
He Bo
6,098
400
0
250
11,774
3,740
0
7,335
4,439
13,444
0
L
Serqet
I-B-E-L
Serqet
3,766
598
337
1,458
10,339
11,894
0
5,207
5,132
0
3,386
W
Zeus
16,270
1,666
1,440
1,026
6,508
2,448
1,526
1,642
4,866
25,611
203
W
Merlin
Rob Tha G
Merlin
10,304
192
1,077
1,188
6,255
2,266
922
2,282
3,637
20,024
0
L
Ne Zha
Timimaro
Ne Zha
3,229
1,425
287
1,097
12,224
5,203
0
7,718
4,506
0
7,005
W
8,515
3,315
2,062
1,806
7,480
3,470
2,647
562
6,918
0
23,900
L
Atlas
5,714
1,109
675
777
15,834
8,723
0
12,017
3,817
19,891
967
L
10,703
3,757
440
995
12,870
4,652
0
7,526
5,344
0
24,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,283
Gold Earned
51,317
78
Minions Killed
131
0
Camps Cleared
0
902,056
Distance Traveled
1,025,727
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,117
920
23
2
0
215,797
0
W
Hades
10,297
936
27
2
0
186,419
0
L
He Bo
9,507
864
15
1
0
178,746
0
L
Serqet
7,426
675
2
0
0
189,714
0
W
Zeus
11,389
1,035
24
2
0
216,571
0
W
Merlin
9,796
891
23
2
0
226,004
0
L
Ne Zha
7,570
688
11
1
0
186,841
0
W
Chiron
9,718
883
34
3
0
180,936
0
L
Atlas
8,847
804
18
2
0
156,525
0
L
Hou Yi
9,933
903
32
3
0
190,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role