Player Matchup

Mercury
Mercury
Silver I
 
Mercury
Silver I
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vulcan
Vulcan
Gold V
MrRandyWatson5C
Vulcan
Gold V
Level 235
God Stats
22W - 16L
1,656 SR
Queue Stats
362W - 373L
1,239 MMR
Party 1
Chaac
Chaac
Gold III
XTerrellTaylorX
Chaac
Gold III
Level 172
God Stats
9W - 8L
1,507 SR
Queue Stats
371W - 370L
1,402 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 181
1,554 SR
1,381 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 59
1,597 SR
1,129 MMR
Ix Chel
Ix Chel
Bronze IV
ClipMyCrazy
Ix Chel
Bronze IV
Level 33
God Stats
0W - 1L
1,612 SR
Queue Stats
0W - 9L
1,193 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver IV
MeSoWhornii
Cu Chulainn
Silver IV
Level 67
God Stats
3W - 1L
1,803 SR
Queue Stats
31W - 44L
983 MMR
Solo
Charybdis
Charybdis
Bronze IV
Spazmantic
Charybdis
Bronze IV
Level 77
God Stats
0W - 6L
1,376 SR
Queue Stats
0W - 10L
1,211 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
0 / 4 / 9
10,942
729
9,338
12,786
5,330
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
4 / 0 / 5
12,029
802
18,062
7,494
3,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
5 / 2 / 4
12,260
817
15,095
19,422
16,797
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Bans
MulanCthulhuAchillesNu WaKuzenbo

VS

Bans
SerqetAtlasMedusaBacchusFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ClipMyCrazy
Ix Chel
18
3 / 4 / 2
11,340
756
5,642
13,875
4,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
MeSoWhornii
Cu Chulainn
16
2 / 3 / 1
10,368
691
11,208
17,073
13,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Charybdis
Spazmantic
Charybdis
18
1 / 2 / 5
10,820
721
11,888
17,073
5,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
9
Kills
6
6
Deaths
9
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
0
4
9
1.13
L
Ix Chel
ClipMyCrazy
Ix Chel
3
4
2
1
L
Cu Chulainn
MeSoWhornii
Cu Chulainn
2
3
1
0.83
W
4
0
5
6.5
L
Charybdis
Spazmantic
Charybdis
1
2
5
1.75
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,495
Damage
28,738
39,702
Taken
48,021
25,395
Mitigated
23,077
10,471
Healing
12,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
9,338
4,859
0
4,292
12,786
5,330
1,384
1,931
10,620
0
36,707
L
Ix Chel
ClipMyCrazy
Ix Chel
5,642
397
1,199
3,877
13,875
4,288
201
6,338
7,183
36,390
0
L
Cu Chulainn
MeSoWhornii
Cu Chulainn
11,208
2,708
0
1,964
17,073
13,682
0
6,676
9,856
2,075
39,751
W
18,062
370
0
886
7,494
3,268
1,382
1,432
5,733
53,612
0
L
Charybdis
Spazmantic
Charybdis
11,888
5,724
0
5,479
17,073
5,107
0
6,294
10,303
0
52,185
W
15,095
1,317
0
5,293
19,422
16,797
409
3,639
15,433
7,403
33,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,231
Gold Earned
32,528
179
Minions Killed
205
0
Camps Cleared
0
897,948
Distance Traveled
789,232
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,942
729
52
3
0
303,485
0
L
Ix Chel
11,340
756
76
5
0
272,169
0
L
Cu Chulainn
10,368
691
57
4
0
256,966
0
W
Vulcan
12,029
802
63
4
0
322,190
0
L
Charybdis
10,820
721
72
5
0
260,097
0
W
Chaac
12,260
817
64
4
0
272,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role