Player Matchup

Serqet
Serqet
 
Serqet
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
KingBerts321
Discordia
Level 165
God Stats
0W - 4L
1,212 SR
Queue Stats
84W - 77L
1,536 Elo+
Party 2
Bellona
Bellona
MadHatter6826
Bellona
Level 86
God Stats
12W - 8L
1,611 SR
Queue Stats
84W - 61L
1,581 Elo+
Party 2
Chang'e
Chang'e
Vibin Sosa
Chang'e
Level 101
God Stats
2W - 8L
1,328 SR
Queue Stats
111W - 107L
1,533 Elo+
Solo
Heimdallr
Heimdallr
squirrely97
Heimdallr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 74L
1,540 Elo+
Party 2
Team Averages
Level 124
1,430 SR
1,538 Elo+

VS

Team Averages
Level 119
1,501 SR
1,504 Elo+
Jormungandr
Jormungandr
FugacityFreak
Jormungandr
Level 65
God Stats
4W - 2L
1,350 SR
Queue Stats
118W - 119L
1,454 Elo+
Party 1
Neith
Neith
KataPG
Neith
Level 126
God Stats
24W - 19L
1,498 SR
Queue Stats
237W - 239L
1,504 Elo+
Party 1
Hel
Hel
TrestlePG
Hel
Level 130
God Stats
6W - 4L
1,559 SR
Queue Stats
208W - 201L
1,446 Elo+
Party 1
Cerberus
Cerberus
fpsSensei
Cerberus
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 25L
1,567 Elo+
Party 1
Pele
Pele
sincityslumdog
Pele
Level 147
God Stats
15W - 8L
1,598 SR
Queue Stats
226W - 225L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
6
0 / 2 / 0
3,649
608
292
3,544
1,388
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Discordia
KingBerts321
Discordia
9
1 / 2 / 0
4,320
720
1,973
3,124
644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bellona
7
1 / 3 / 0
3,975
663
1,435
5,065
2,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Chang'e
Vibin Sosa
Chang'e
1
0 / 0 / 0
2,881
480
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
squirrely97
Heimdallr
6
0 / 6 / 0
3,412
569
2,198
5,251
1,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FugacityFreak
Jormungandr
8
3 / 0 / 4
4,972
829
1,901
4,962
1,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
KataPG
Neith
8
4 / 0 / 3
4,783
797
3,153
1,824
501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 1 / 1
4,317
720
748
3,133
816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
fpsSensei
Cerberus
9
3 / 1 / 0
4,984
831
3,008
4,675
3,625
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
3 / 0 / 0
4,660
777
2,515
4,560
1,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
2
Kills
13
13
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
2
0
0
W
Jormungandr
FugacityFreak
Jormungandr
3
0
4
5
W
Neith
KataPG
Neith
4
0
3
5.5
L
Discordia
KingBerts321
Discordia
1
2
0
0.5
L
Bellona
1
3
0
0.33
W
0
1
1
0.5
L
Chang'e
Vibin Sosa
Chang'e
0
0
0
0
W
Cerberus
fpsSensei
Cerberus
3
1
0
3
W
3
0
0
3
L
Heimdallr
squirrely97
Heimdallr
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,898
Damage
11,325
16,984
Taken
19,154
5,851
Mitigated
7,690
2,855
Healing
9,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
292
44
0
572
3,544
1,388
0
913
2,631
0
10,010
W
Jormungandr
FugacityFreak
Jormungandr
1,901
353
0
2,003
4,962
1,665
88
0
4,962
21,722
0
W
Neith
KataPG
Neith
3,153
1,250
0
630
1,824
501
259
0
1,824
0
21,320
L
Discordia
KingBerts321
Discordia
1,973
84
0
985
3,124
644
0
646
2,376
24,107
73
L
Bellona
1,435
773
0
1,128
5,065
2,477
0
3,008
2,057
0
15,926
W
748
0
292
1,545
3,133
816
0
1,329
1,804
20,382
0
L
Chang'e
Vibin Sosa
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
fpsSensei
Cerberus
3,008
399
0
2,052
4,675
3,625
0
0
4,675
21,762
0
W
2,515
413
0
2,612
4,560
1,083
0
604
3,956
0
23,809
L
Heimdallr
squirrely97
Heimdallr
2,198
1,254
0
170
5,251
1,342
0
988
4,263
0
11,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,237
Gold Earned
23,716
120
Minions Killed
240
0
Camps Cleared
0
477,976
Distance Traveled
669,035
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
3,649
608
15
3
0
113,514
0
W
Jormungandr
4,972
829
39
7
0
125,408
2
W
Neith
4,783
797
33
6
0
125,870
0
L
Discordia
4,320
720
58
10
0
129,098
0
L
Bellona
3,975
663
28
5
0
108,445
0
W
Hel
4,317
720
56
9
0
144,371
2
L
Chang'e
2,881
480
0
0
0
2,502
0
W
Cerberus
4,984
831
58
10
0
112,709
0
W
Pele
4,660
777
54
9
0
160,677
0
L
Heimdallr
3,412
569
19
3
0
124,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role