Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
ESPO41O
Sol
Level 128
God Stats
0W - 3L
1,348 SR
Queue Stats
55W - 47L
1,522 Elo+
Party 2
Hou Yi
Hou Yi
PATODEACERO
Hou Yi
Level 128
God Stats
3W - 11L
1,281 SR
Queue Stats
280W - 289L
1,540 Elo+
Solo
Nu Wa
Nu Wa
XxBL4CKxX
Nu Wa
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 4L
1,339 Elo+
Party 2
King Arthur
King Arthur
matt88hof
King Arthur
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,444 Elo+
Party 2
Team Averages
Level 124
1,426 SR
1,469 Elo+

VS

Team Averages
Level 138
1,439 SR
1,517 Elo+
Hel
Hel
Chazistani
Hel
Level 118
God Stats
1W - 1L
1,189 SR
Queue Stats
13W - 6L
1,596 Elo+
Party 1
Jormungandr
Jormungandr
DeathstrokeRed
Jormungandr
Level 184
God Stats
4W - 1L
1,587 SR
Queue Stats
68W - 50L
1,525 Elo+
Party 1
Sun Wukong
Sun Wukong
Eidrial
Sun Wukong
Level 129
God Stats
3W - 3L
1,517 SR
Queue Stats
364W - 377L
1,476 Elo+
Solo
Maui
Maui
LambJacket
Maui
Level 117
God Stats
23W - 20L
1,507 SR
Queue Stats
312W - 307L
1,499 Elo+
Party 1
Hou Yi
Hou Yi
ShiroNFS
Hou Yi
Level 140
God Stats
1W - 2L
1,395 SR
Queue Stats
116W - 124L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
1 / 4 / 8
8,723
623
9,694
14,733
13,981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Sol
14
2 / 5 / 5
8,775
627
13,535
11,916
4,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hou Yi
17
5 / 6 / 3
10,163
726
14,543
12,110
4,814
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
XxBL4CKxX
Nu Wa
17
2 / 7 / 4
9,171
655
14,289
12,441
5,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

King Arthur
matt88hof
King Arthur
14
0 / 6 / 8
8,140
581
7,004
15,006
16,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 23
10,610
758
10,126
13,437
7,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
DeathstrokeRed
Jormungandr
19
8 / 1 / 19
11,662
833
19,921
19,714
20,970
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sun Wukong
Eidrial
Sun Wukong
15
3 / 4 / 19
10,047
718
10,396
18,056
18,077
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 3 / 23
10,578
756
9,984
19,608
26,792
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hou Yi
ShiroNFS
Hou Yi
20
12 / 1 / 14
12,044
860
12,360
13,815
8,227
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
126
10
Kills
28
28
Deaths
10
28
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
4
8
1.25
W
3
1
23
14.5
W
Jormungandr
DeathstrokeRed
Jormungandr
8
1
19
17.5
L
Sol
2
5
5
0.9
W
Sun Wukong
Eidrial
Sun Wukong
3
4
19
3.13
W
2
3
23
4.5
L
Hou Yi
5
6
3
1.08
W
Hou Yi
ShiroNFS
Hou Yi
12
1
14
19
L
Nu Wa
XxBL4CKxX
Nu Wa
2
7
4
0.57
L
King Arthur
matt88hof
King Arthur
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,065
Damage
62,787
66,206
Taken
84,630
44,600
Mitigated
81,428
17,849
Healing
49,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
9,694
756
7,219
2,861
14,733
13,981
0
6,803
7,930
15,663
0
W
10,126
531
23,592
9,721
13,437
7,362
1,138
8,008
5,429
29,498
0
W
Jormungandr
DeathstrokeRed
Jormungandr
19,921
2,433
1,259
4,854
19,714
20,970
1,136
8,445
11,269
46,298
4,199
L
Sol
13,535
3,899
644
2,692
11,916
4,372
0
8,209
3,707
26,400
0
W
Sun Wukong
Eidrial
Sun Wukong
10,396
969
1,015
2,150
18,056
18,077
639
8,037
10,019
0
25,265
W
9,984
659
1,485
1,830
19,608
26,792
572
7,998
11,610
17,908
0
L
Hou Yi
14,543
4,414
548
1,052
12,110
4,814
0
7,790
4,320
0
26,879
W
Hou Yi
ShiroNFS
Hou Yi
12,360
3,423
2,040
1,106
13,815
8,227
2,615
6,706
7,109
0
34,816
L
Nu Wa
XxBL4CKxX
Nu Wa
14,289
3,401
466
1,511
12,441
5,121
0
7,846
4,595
35,632
0
L
King Arthur
matt88hof
King Arthur
7,004
365
588
268
15,006
16,312
0
7,730
7,276
2,046
12,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,972
Gold Earned
54,941
118
Minions Killed
187
0
Camps Cleared
0
1,059,841
Distance Traveled
1,340,406
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,723
623
11
1
0
214,685
0
W
Hel
10,610
758
30
2
0
294,444
0
W
Jormungandr
11,662
833
51
4
0
261,683
0
L
Sol
8,775
627
30
2
0
212,260
0
W
Sun Wukong
10,047
718
34
2
0
266,798
0
W
Maui
10,578
756
16
1
0
263,748
0
L
Hou Yi
10,163
726
18
1
0
219,456
0
W
Hou Yi
12,044
860
56
4
0
253,733
0
L
Nu Wa
9,171
655
45
3
0
190,441
0
L
King Arthur
8,140
581
14
1
0
222,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role