Player Matchup

Aphrodite
Aphrodite
Silver II
Panda4114
Aphrodite
Silver II
Level 158
God Stats
3W - 2L
1,645 SR
Queue Stats
5W - 5L
1,509 MMR
Solo
King Arthur
King Arthur
Gold II
SleepieRN
King Arthur
Gold II
Level 137
God Stats
0W - 1L
1,421 SR
Queue Stats
148W - 125L
1,515 MMR
Party 1
Achilles
Achilles
Gold I
uwucreammesenpai
Achilles
Gold I
Level 83
God Stats
43W - 30L
1,718 SR
Queue Stats
154W - 129L
1,550 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 126
1,595 SR
1,524 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 123
1,654 SR
1,730 MMR
Kumbhakarna
Kumbhakarna
Diamond IV
Chαse
Kumbhakarna
Diamond IV
Level 60
God Stats
15W - 5L
1,859 SR
Queue Stats
201W - 130L
2,067 MMR
Party 2
Vulcan
Vulcan
Platinum I
Ix VeLoCiTyy xI
Vulcan
Platinum I
Level 168
God Stats
124W - 88L
1,695 SR
Queue Stats
634W - 612L
2,042 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold IV
Soy Elver Go0n
Cu Chulainn
Gold IV
Level 141
God Stats
116W - 167L
1,408 SR
Queue Stats
165W - 243L
1,082 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Panda4114
Aphrodite
13
0 / 5 / 3
7,503
750
6,800
11,752
4,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

King Arthur
SleepieRN
King Arthur
13
1 / 3 / 2
7,686
769
6,735
13,849
11,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
2 / 4 / 0
7,487
749
6,412
13,830
11,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
CthulhuKuzenboCabrakanMulanMedusa

VS

Bans
SerqetChironThothNe ZhaNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Chαse
Kumbhakarna
14
1 / 3 / 10
8,932
893
8,594
13,749
11,461
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
7 / 0 / 5
10,023
1,002
17,006
6,323
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
Soy Elver Go0n
Cu Chulainn
15
4 / 1 / 7
9,184
918
8,696
10,563
9,949
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
3
Kills
12
12
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Chαse
Kumbhakarna
1
3
10
2
W
7
0
5
9.5
L
Aphrodite
Panda4114
Aphrodite
0
5
3
0.3
L
King Arthur
SleepieRN
King Arthur
1
3
2
0.67
W
Cu Chulainn
Soy Elver Go0n
Cu Chulainn
4
1
7
7.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,947
Damage
34,296
39,431
Taken
30,635
27,200
Mitigated
23,931
7,661
Healing
9,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Chαse
Kumbhakarna
8,594
395
0
2,633
13,749
11,461
511
3,551
9,719
21,048
2,506
W
17,006
673
0
3,079
6,323
2,521
1,608
1,321
4,924
48,396
0
L
Aphrodite
Panda4114
Aphrodite
6,800
418
2,469
3,193
11,752
4,701
0
7,681
3,647
29,732
1,008
L
King Arthur
SleepieRN
King Arthur
6,735
995
0
330
13,849
11,269
0
7,699
5,869
0
20,540
W
Cu Chulainn
Soy Elver Go0n
Cu Chulainn
8,696
1,672
0
3,990
10,563
9,949
839
1,591
8,743
445
31,817
L
6,412
1,379
0
1,669
13,830
11,230
0
8,245
5,279
0
16,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,676
Gold Earned
28,139
102
Minions Killed
145
0
Camps Cleared
0
538,731
Distance Traveled
619,221
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,932
893
42
4
0
199,166
0
W
Vulcan
10,023
1,002
62
6
0
217,097
0
L
Aphrodite
7,503
750
49
5
0
152,245
0
L
King Arthur
7,686
769
30
3
0
200,328
0
W
Cu Chulainn
9,184
918
41
4
0
202,958
0
L
Achilles
7,487
749
23
2
0
186,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role