Player Matchup

Anubis
Anubis
Brownman19
Anubis
Level 148
God Stats
4W - 5L
1,535 SR
Queue Stats
122W - 103L
1,556 Elo+
Solo
Hun Batz
Hun Batz
BuffaloSalmon
Hun Batz
Level 89
God Stats
6W - 3L
1,583 SR
Queue Stats
201W - 168L
1,522 Elo+
Solo
Rama
Rama
Pibe313
Rama
Level 87
God Stats
3W - 0L
1,827 SR
Queue Stats
147W - 136L
1,524 Elo+
Party 2
Kuzenbo
Kuzenbo
Puchashd
Kuzenbo
Level 62
God Stats
3W - 0L
1,500 SR
Queue Stats
87W - 81L
1,523 Elo+
Party 2
Ix Chel
Ix Chel
xXHybridXx31
Ix Chel
Level 100
God Stats
1W - 0L
1,479 SR
Queue Stats
60W - 38L
1,579 Elo+
Solo
Team Averages
Level 97
1,585 SR
1,541 Elo+

VS

Team Averages
Level 92
1,490 SR
1,495 Elo+
Cu Chulainn
Cu Chulainn
Crazymonkeyj117
Cu Chulainn
Level 153
God Stats
3W - 5L
1,645 SR
Queue Stats
59W - 43L
1,627 Elo+
Solo
Freya
Freya
Derp Rampage01
Freya
Level 27
God Stats
6W - 7L
1,523 SR
Queue Stats
34W - 45L
1,384 Elo+
Party 1
Hera
Hera
EliteSleep
Hera
Level 109
God Stats
1W - 2L
1,496 SR
Queue Stats
34W - 31L
1,512 Elo+
Solo
Gilgamesh
Gilgamesh
Jack90013
Gilgamesh
Level 54
God Stats
3W - 12L
1,397 SR
Queue Stats
71W - 78L
1,407 Elo+
Party 1
Sylvanus
Sylvanus
ShadowArcher1229
Sylvanus
Level 118
God Stats
3W - 7L
1,386 SR
Queue Stats
227W - 221L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Brownman19
Anubis
14
5 / 2 / 1
8,149
679
8,605
9,425
4,612
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
BuffaloSalmon
Hun Batz
14
6 / 0 / 4
8,201
683
7,409
8,692
2,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Rama
Pibe313
Rama
12
2 / 1 / 2
6,772
564
6,862
7,406
2,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Puchashd
Kuzenbo
11
2 / 3 / 5
6,838
570
6,276
9,314
8,034
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
xXHybridXx31
Ix Chel
14
3 / 3 / 4
7,864
655
4,999
7,229
2,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Crazymonkeyj117
Cu Chulainn
11
1 / 5 / 0
6,395
533
5,902
11,530
3,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

8
2 / 0 / 1
5,488
457
5,309
7,343
2,136
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
4 / 3 / 1
7,279
607
6,390
6,412
1,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
Jack90013
Gilgamesh
10
2 / 5 / 3
5,966
497
5,317
12,164
4,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

7
0 / 5 / 0
4,655
388
4,740
10,921
6,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
18
Kills
9
9
Deaths
18
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
Brownman19
Anubis
5
2
1
2.75
W
Hun Batz
BuffaloSalmon
Hun Batz
6
0
4
8
L
Cu Chulainn
Crazymonkeyj117
Cu Chulainn
1
5
0
0.2
L
2
0
1
2.5
L
4
3
1
1.5
L
Gilgamesh
Jack90013
Gilgamesh
2
5
3
0.7
W
Rama
Pibe313
Rama
2
1
2
3
W
Kuzenbo
Puchashd
Kuzenbo
2
3
5
1.5
L
0
5
0
0
W
Ix Chel
xXHybridXx31
Ix Chel
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,151
Damage
27,658
42,066
Taken
48,370
20,018
Mitigated
17,753
19,291
Healing
11,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Brownman19
Anubis
8,605
450
0
5,780
9,425
4,612
500
0
9,425
61,667
654
W
Hun Batz
BuffaloSalmon
Hun Batz
7,409
1,546
0
3,685
8,692
2,914
0
1,765
6,737
0
63,840
L
Cu Chulainn
Crazymonkeyj117
Cu Chulainn
5,902
1,218
0
2,597
11,530
3,259
0
6,933
4,597
0
46,233
L
5,309
1,907
0
2,393
7,343
2,136
0
2,687
4,656
21,963
0
L
6,390
1,236
0
1,921
6,412
1,735
0
1,556
4,648
52,086
0
L
Gilgamesh
Jack90013
Gilgamesh
5,317
1,616
0
1,585
12,164
4,011
0
3,622
8,302
0
36,864
W
Rama
Pibe313
Rama
6,862
5,017
0
4,377
7,406
2,114
1,444
4,380
3,026
0
49,649
W
Kuzenbo
Puchashd
Kuzenbo
6,276
3,071
0
2,422
9,314
8,034
135
6,047
3,160
13,903
2,908
L
4,740
1,046
528
2,386
10,921
6,612
30
4,033
6,810
18,515
6,583
W
Ix Chel
xXHybridXx31
Ix Chel
4,999
166
1,197
1,830
7,229
2,344
497
3,508
3,469
46,771
1,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,824
Gold Earned
29,783
423
Minions Killed
318
0
Camps Cleared
0
1,252,327
Distance Traveled
1,212,387
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,149
679
101
8
0
206,081
2
W
Hun Batz
8,201
683
108
9
0
311,030
2
L
Cu Chulainn
6,395
533
85
7
0
225,236
0
L
Freya
5,488
457
33
3
0
262,144
0
L
Hera
7,279
607
104
9
0
237,264
6
L
Gilgamesh
5,966
497
54
5
0
265,005
0
W
Rama
6,772
564
88
7
0
209,409
0
W
Kuzenbo
6,838
570
26
2
0
269,718
3
L
Sylvanus
4,655
388
42
4
0
222,738
0
W
Ix Chel
7,864
655
100
8
0
256,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role