Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
CAPOPS
Hel
Level 122
God Stats
8W - 10L
1,488 SR
Queue Stats
299W - 288L
1,502 Elo+
Party 1
Jing Wei
Jing Wei
NoFruitAllNinja
Jing Wei
Level 108
God Stats
6W - 3L
1,628 SR
Queue Stats
73W - 64L
1,540 Elo+
Party 1
Fafnir
Fafnir
SlippedMoon
Fafnir
Level 68
God Stats
0W - 1L
1,326 SR
Queue Stats
44W - 36L
1,530 Elo+
Solo
Loki
Loki
StrategicSnake
Loki
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 15L
1,578 Elo+
Party 1
Team Averages
Level 102
1,488 SR
1,530 Elo+

VS

Team Averages
Level 110
1,481 SR
1,561 Elo+
Anhur
Anhur
FalconMex21
Anhur
Level 128
God Stats
5W - 2L
1,520 SR
Queue Stats
260W - 234L
1,482 Elo+
Solo
Thanatos
Thanatos
Gubby71
Thanatos
Level 81
God Stats
5W - 6L
1,356 SR
Queue Stats
23W - 19L
1,550 Elo+
Party 2
The Morrigan
The Morrigan
PasteyPat
The Morrigan
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 100L
1,590 Elo+
Party 2
Ymir
Ymir
SLYWYX
Ymir
Level 89
God Stats
6W - 4L
1,497 SR
Queue Stats
27W - 16L
1,663 Elo+
Party 2
Chang'e
Chang'e
YaGirlLovesTrev
Chang'e
Level 127
God Stats
9W - 11L
1,531 SR
Queue Stats
130W - 119L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
2 / 3 / 6
6,864
490
3,627
13,020
8,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hel
CAPOPS
Hel
12
4 / 5 / 2
7,498
536
5,698
8,400
2,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
15
1 / 0 / 1
8,441
603
2,589
5,113
1,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
8
0 / 2 / 0
5,359
383
2,500
7,689
5,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 5 / 3
7,244
517
4,539
10,040
3,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 0
7,356
525
1,755
4,968
1,646
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Gubby71
Thanatos
14
1 / 5 / 8
7,528
538
4,005
12,856
4,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Morrigan
PasteyPat
The Morrigan
14
9 / 2 / 0
8,527
609
9,299
5,134
1,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
SLYWYX
Ymir
12
1 / 1 / 7
7,690
549
3,881
7,205
5,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

15
3 / 0 / 4
9,091
649
8,845
9,720
3,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
9
Kills
15
15
Deaths
9
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
3
6
1.67
L
Hel
CAPOPS
Hel
4
5
2
1
W
1
1
0
1
W
Thanatos
Gubby71
Thanatos
1
5
8
1
L
Jing Wei
1
0
1
1.5
W
The Morrigan
PasteyPat
The Morrigan
9
2
0
4.5
W
Ymir
SLYWYX
Ymir
1
1
7
4.5
L
Fafnir
0
2
0
0
L
2
5
3
0.7
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,953
Damage
27,785
44,262
Taken
39,883
22,073
Mitigated
16,453
11,760
Healing
18,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,627
290
0
3,436
13,020
8,760
0
6,401
6,127
17,302
1,288
L
Hel
CAPOPS
Hel
5,698
698
1,963
2,040
8,400
2,933
0
4,004
3,962
46,325
583
W
1,755
766
0
2,400
4,968
1,646
0
212
4,756
0
47,163
W
Thanatos
Gubby71
Thanatos
4,005
573
0
5,895
12,856
4,931
58
2,597
10,066
0
58,931
L
Jing Wei
2,589
1,793
0
2,058
5,113
1,657
286
619
4,446
0
75,915
W
The Morrigan
PasteyPat
The Morrigan
9,299
1,204
0
394
5,134
1,627
305
2,401
2,453
49,865
3,845
W
Ymir
SLYWYX
Ymir
3,881
1,468
0
2,269
7,205
5,034
166
3,132
3,871
13,934
0
L
Fafnir
2,500
524
0
1,871
7,689
5,044
0
4,031
3,208
20,832
200
L
4,539
1,372
0
392
10,040
3,679
0
2,449
7,429
0
55,066
W
8,845
473
849
7,034
9,720
3,215
92
2,357
7,131
60,736
1,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,406
Gold Earned
40,192
378
Minions Killed
447
0
Camps Cleared
0
1,299,323
Distance Traveled
1,385,940
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,864
490
32
2
0
284,313
0
L
Hel
7,498
536
98
7
0
277,031
2
W
Anhur
7,356
525
94
7
0
240,395
4
W
Thanatos
7,528
538
83
6
0
269,530
0
L
Jing Wei
8,441
603
129
9
0
295,087
0
W
The Morrigan
8,527
609
111
8
0
288,966
0
W
Ymir
7,690
549
19
1
0
304,503
0
L
Fafnir
5,359
383
23
2
0
135,299
0
L
Loki
7,244
517
96
7
0
307,593
2
W
Chang'e
9,091
649
140
10
0
282,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role