Player Matchup

Anubis
Anubis
AliensVsBiden69
Anubis
Level 127
God Stats
6W - 2L
1,495 SR
Queue Stats
81W - 77L
1,395 Elo+
Party 1
Camazotz
Camazotz
BGPPISOUPCPT
Camazotz
Level 110
God Stats
1W - 0L
1,735 SR
Queue Stats
52W - 77L
1,382 Elo+
Party 2
Cliodhna
Cliodhna
Destaaan
Cliodhna
Level 122
God Stats
3W - 3L
1,261 SR
Queue Stats
119W - 109L
1,397 Elo+
Party 1
Cthulhu
Cthulhu
It does Burn
Cthulhu
Level 88
God Stats
92W - 76L
1,583 SR
Queue Stats
169W - 167L
1,517 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Skylord40
Cu Chulainn
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,416 Elo+
Party 2
Team Averages
Level 108
1,515 SR
1,421 Elo+

VS

Team Averages
Level 116
1,515 SR
1,462 Elo+
Set
Set
Grillomatador12
Set
Level 128
God Stats
1W - 5L
1,327 SR
Queue Stats
232W - 220L
1,501 Elo+
Party 3
Apollo
Apollo
Kmart634567
Apollo
Level 119
God Stats
11W - 3L
1,688 SR
Queue Stats
300W - 305L
1,460 Elo+
Solo
Bacchus
Bacchus
R0MP3PN3S34
Bacchus
Level 62
God Stats
49W - 44L
1,597 SR
Queue Stats
139W - 137L
1,515 Elo+
Party 3
Bellona
Bellona
falvaro932
Bellona
Level 117
God Stats
1W - 3L
1,462 SR
Queue Stats
113W - 103L
1,397 Elo+
Solo
Olorun
Olorun
metatron9
Olorun
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 0
6,406
712
3,606
4,493
1,583
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
BGPPISOUPCPT
Camazotz
8
3 / 5 / 3
5,557
617
3,646
6,604
1,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
Destaaan
Cliodhna
10
2 / 0 / 5
5,581
620
5,009
6,172
1,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
It does Burn
Cthulhu
10
4 / 2 / 3
6,117
680
7,485
10,427
3,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
Skylord40
Cu Chulainn
10
1 / 2 / 0
5,946
661
4,115
8,426
6,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 1
4,362
485
2,515
8,168
2,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Apollo
8
2 / 2 / 2
4,665
518
4,581
7,002
2,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
R0MP3PN3S34
Bacchus
8
4 / 4 / 2
5,060
562
4,647
8,129
6,948
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
falvaro932
Bellona
9
2 / 3 / 0
5,115
568
4,190
7,357
3,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
metatron9
Olorun
5
0 / 3 / 1
4,056
451
532
3,429
453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
15
Kills
9
10
Deaths
16
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
1
0
5
W
Camazotz
BGPPISOUPCPT
Camazotz
3
5
3
0.9
W
Cliodhna
Destaaan
Cliodhna
2
0
5
4.5
L
1
4
1
0.38
W
Cthulhu
It does Burn
Cthulhu
4
2
3
2.75
L
Apollo
2
2
2
1.5
L
Bacchus
R0MP3PN3S34
Bacchus
4
4
2
1.25
W
Cu Chulainn
Skylord40
Cu Chulainn
1
2
0
0.5
L
Bellona
falvaro932
Bellona
2
3
0
0.67
L
Olorun
metatron9
Olorun
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,861
Damage
16,465
36,122
Taken
34,085
14,933
Mitigated
15,831
10,563
Healing
9,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,606
183
0
2,209
4,493
1,583
945
532
3,961
39,015
1,281
W
Camazotz
BGPPISOUPCPT
Camazotz
3,646
817
0
1,004
6,604
1,646
745
1,806
4,798
0
18,652
W
Cliodhna
Destaaan
Cliodhna
5,009
543
0
2,954
6,172
1,928
67
210
5,962
0
32,560
L
2,515
1,023
0
924
8,168
2,460
0
1,220
6,908
0
21,965
W
Cthulhu
It does Burn
Cthulhu
7,485
608
0
3,416
10,427
3,752
0
2,631
7,796
29,567
0
L
Apollo
4,581
2,699
0
2,409
7,002
2,140
0
3,213
3,415
0
21,945
L
Bacchus
R0MP3PN3S34
Bacchus
4,647
945
70
2,780
8,129
6,948
0
3,339
4,357
17,961
0
W
Cu Chulainn
Skylord40
Cu Chulainn
4,115
904
0
980
8,426
6,024
37
0
8,426
0
36,612
L
Bellona
falvaro932
Bellona
4,190
2,023
0
2,079
7,357
3,830
0
93
7,264
0
25,006
L
Olorun
metatron9
Olorun
532
173
0
750
3,429
453
0
2,267
1,162
9,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,607
Gold Earned
23,258
279
Minions Killed
161
0
Camps Cleared
0
961,226
Distance Traveled
773,107
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,406
712
72
8
0
162,764
4
W
Camazotz
5,557
617
23
3
0
201,161
3
W
Cliodhna
5,581
620
62
7
0
221,653
2
L
Set
4,362
485
35
4
0
206,427
0
W
Cthulhu
6,117
680
59
7
0
200,675
2
L
Apollo
4,665
518
33
4
0
173,997
4
L
Bacchus
5,060
562
26
3
0
179,478
3
W
Cu Chulainn
5,946
661
63
7
0
174,973
0
L
Bellona
5,115
568
46
5
0
143,592
0
L
Olorun
4,056
451
21
2
0
69,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role