Player Matchup

Baron Samedi
Baron Samedi
Tdint
Baron Samedi
Level 124
God Stats
14W - 10L
1,542 SR
Queue Stats
75W - 80L
1,402 Elo+
Party 2
Chaac
Chaac
jewfsquared
Chaac
Level 101
God Stats
4W - 10L
1,346 SR
Queue Stats
41W - 32L
1,483 Elo+
Party 2
He Bo
He Bo
xDougiefresh2x
He Bo
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 7L
1,378 Elo+
Party 2
Team Averages
Level 108
1,463 SR
1,421 Elo+

VS

Team Averages
Level 115
1,511 SR
1,388 Elo+
Ymir
Ymir
BHawkz3636
Ymir
Level 61
God Stats
7W - 8L
1,514 SR
Queue Stats
41W - 58L
1,319 Elo+
Party 1
Serqet
Serqet
Kniles
Serqet
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 74L
1,385 Elo+
Party 1
Danzaburou
Danzaburou
Wojoness
Danzaburou
Level 149
God Stats
2W - 2L
1,518 SR
Queue Stats
43W - 38L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Tdint
Baron Samedi
13
3 / 5 / 4
8,273
827
3,383
8,011
3,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 3 / 4
8,530
853
6,144
11,610
9,856
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 7 / 3
7,796
780
6,493
9,102
2,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 12
8,929
893
4,550
8,580
6,838
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Serqet
Kniles
Serqet
14
7 / 3 / 3
9,023
902
5,349
5,920
3,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Wojoness
Danzaburou
15
6 / 4 / 7
9,797
980
12,884
9,373
3,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
8
Kills
15
15
Deaths
8
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
1
12
8
W
Serqet
Kniles
Serqet
7
3
3
2.83
L
Baron Samedi
Tdint
Baron Samedi
3
5
4
1
W
Danzaburou
Wojoness
Danzaburou
6
4
7
2.38
L
3
3
4
1.67
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,020
Damage
22,783
28,723
Taken
23,873
15,579
Mitigated
13,594
5,250
Healing
2,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,550
775
0
910
8,580
6,838
241
2,967
5,573
20,247
607
W
Serqet
Kniles
Serqet
5,349
1,045
0
0
5,920
3,065
369
2,502
3,408
0
20,548
L
Baron Samedi
Tdint
Baron Samedi
3,383
131
1,035
859
8,011
3,181
210
960
6,677
17,998
237
W
Danzaburou
Wojoness
Danzaburou
12,884
5,005
0
1,415
9,373
3,691
1,333
4,330
5,024
0
34,830
L
6,144
632
0
2,384
11,610
9,856
444
2,220
9,390
0
21,407
L
6,493
67
41
931
9,102
2,542
66
1,249
7,761
13,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,599
Gold Earned
27,749
80
Minions Killed
108
0
Camps Cleared
0
455,631
Distance Traveled
526,581
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,929
893
26
3
0
177,786
0
W
Serqet
9,023
902
30
3
0
183,771
2
L
Baron Samedi
8,273
827
27
3
0
139,369
0
W
Danzaburou
9,797
980
52
5
0
165,024
0
L
Chaac
8,530
853
26
3
0
170,209
2
L
He Bo
7,796
780
27
3
0
146,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role