Player Matchup

Danzaburou
Danzaburou
BAJAPINKGOD
Danzaburou
Level 14
God Stats
0W - 2L
1,632 SR
Queue Stats
1W - 6L
1,104 Elo+
Party 2
Aphrodite
Aphrodite
GLOFIREBALL
Aphrodite
Level 43
God Stats
2W - 2L
1,510 SR
Queue Stats
5W - 17L
1,258 Elo+
Party 2
Achilles
Achilles
mario97sfc
Achilles
Level 30
God Stats
33W - 42L
1,453 SR
Queue Stats
33W - 42L
1,446 Elo+
Solo
Team Averages
Level 29
1,532 SR
1,269 Elo+

VS

Team Averages
Level 46
1,454 SR
1,384 Elo+
Jormungandr
Jormungandr
PlacentapancakeZ
Jormungandr
Level 69
God Stats
5W - 2L
1,450 SR
Queue Stats
7W - 4L
1,393 Elo+
Party 1
Anhur
Anhur
ProfXFinessor
Anhur
Level 30
God Stats
3W - 3L
1,500 SR
Queue Stats
33W - 95L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
snoopdogg42
Baron Samedi
Level 40
God Stats
2W - 4L
1,412 SR
Queue Stats
8W - 15L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BAJAPINKGOD
Danzaburou
14
0 / 11 / 5
9,930
662
7,061
15,964
4,505
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
GLOFIREBALL
Aphrodite
16
3 / 10 / 1
11,191
746
7,261
19,815
9,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Achilles
mario97sfc
Achilles
16
4 / 8 / 1
11,084
739
9,289
21,941
23,179
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
PlacentapancakeZ
Jormungandr
20
16 / 1 / 11
14,538
969
21,718
12,724
12,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

18
6 / 3 / 15
12,248
817
7,619
11,898
4,492
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
snoopdogg42
Baron Samedi
19
7 / 3 / 14
12,728
849
15,709
11,315
6,308
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
69
7
Kills
29
29
Deaths
7
7
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BAJAPINKGOD
Danzaburou
0
11
5
0.23
L
Aphrodite
GLOFIREBALL
Aphrodite
3
10
1
0.35
W
Jormungandr
PlacentapancakeZ
Jormungandr
16
1
11
21.5
W
6
3
15
4.5
L
Achilles
mario97sfc
Achilles
4
8
1
0.56
W
Baron Samedi
snoopdogg42
Baron Samedi
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,611
Damage
45,046
57,720
Taken
35,937
36,771
Mitigated
22,847
11,479
Healing
10,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BAJAPINKGOD
Danzaburou
7,061
2,816
0
544
15,964
4,505
644
12,521
3,443
0
16,135
L
Aphrodite
GLOFIREBALL
Aphrodite
7,261
343
3,978
5,895
19,815
9,087
629
11,384
8,431
29,022
0
W
Jormungandr
PlacentapancakeZ
Jormungandr
21,718
3,561
160
2,895
12,724
12,047
2,284
1,107
11,617
66,310
0
W
7,619
5,145
0
2,936
11,898
4,492
224
2,771
9,127
0
35,673
L
Achilles
mario97sfc
Achilles
9,289
560
118
944
21,941
23,179
178
13,553
8,388
0
25,729
W
Baron Samedi
snoopdogg42
Baron Samedi
15,709
3,177
1,228
3,149
11,315
6,308
1,460
3,443
7,872
31,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,205
Gold Earned
39,514
106
Minions Killed
170
0
Camps Cleared
0
594,695
Distance Traveled
740,051
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,930
662
26
2
0
155,380
0
L
Aphrodite
11,191
746
59
4
0
198,501
0
W
Jormungandr
14,538
969
91
6
0
288,740
0
W
Anhur
12,248
817
38
3
0
237,210
0
L
Achilles
11,084
739
21
1
0
240,814
0
W
Baron Samedi
12,728
849
41
3
0
214,101
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role