Player Matchup

Artemis
Artemis
SaddamAgogo
Artemis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,657 Elo+
Party 2
Scylla
Scylla
SaltyCooki3
Scylla
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 22L
1,287 Elo+
Solo
Sylvanus
Sylvanus
TugMyTerryFolds
Sylvanus
Level 140
God Stats
1W - 0L
1,747 SR
Queue Stats
6W - 1L
1,720 Elo+
Party 2
Loki
Loki
donfoto
Loki
Level 23
God Stats
2W - 1L
1,485 SR
Queue Stats
6W - 2L
1,609 Elo+
Party 1
Janus
Janus
lugox
Janus
Level 157
God Stats
1W - 5L
1,511 SR
Queue Stats
108W - 80L
1,583 Elo+
Party 1
Team Averages
Level 75
1,549 SR
1,571 Elo+

VS

Team Averages
Level 71
1,630 SR
1,594 Elo+
Ne Zha
Ne Zha
BigBoyTts
Ne Zha
Level 55
God Stats
15W - 7L
1,711 SR
Queue Stats
168W - 148L
1,532 Elo+
Party 3
Surtr
Surtr
Drangkal
Surtr
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 27L
1,592 Elo+
Party 4
Anubis
Anubis
Shaugist
Anubis
Level 103
God Stats
10W - 5L
1,720 SR
Queue Stats
120W - 93L
1,561 Elo+
Party 3
Sylvanus
Sylvanus
ShiNexAddo
Sylvanus
Level 123
God Stats
6W - 6L
1,649 SR
Queue Stats
57W - 51L
1,534 Elo+
Party 4
Geb
Geb
Yatusabes95
Geb
Level 16
God Stats
0W - 1L
1,571 SR
Queue Stats
1W - 3L
1,752 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
SaddamAgogo
Artemis
14
3 / 0 / 2
7,581
505
7,653
8,935
3,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
15
2 / 1 / 1
9,338
623
4,880
4,506
1,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
13
2 / 1 / 3
7,382
492
6,376
10,557
7,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
donfoto
Loki
14
2 / 3 / 2
7,617
508
4,768
10,257
2,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
lugox
Janus
15
3 / 2 / 2
8,597
573
5,968
7,227
1,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BigBoyTts
Ne Zha
16
3 / 2 / 4
8,540
569
6,005
9,704
3,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
Drangkal
Surtr
14
1 / 1 / 0
8,096
540
2,047
9,660
5,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
Shaugist
Anubis
16
3 / 4 / 3
8,732
582
8,477
11,617
5,077
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
ShiNexAddo
Sylvanus
13
0 / 2 / 2
6,806
454
6,174
10,681
5,052
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

10
0 / 3 / 0
6,103
407
2,016
11,059
6,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
12
Kills
7
7
Deaths
12
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
BigBoyTts
Ne Zha
3
2
4
2.5
L
Surtr
Drangkal
Surtr
1
1
0
1
W
Artemis
SaddamAgogo
Artemis
3
0
2
4
W
Scylla
2
1
1
2.5
L
Anubis
Shaugist
Anubis
3
4
3
1.13
L
Sylvanus
ShiNexAddo
Sylvanus
0
2
2
0.5
W
Sylvanus
2
1
3
3.5
L
0
3
0
0
W
Loki
donfoto
Loki
2
3
2
1
W
Janus
lugox
Janus
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,645
Damage
24,719
41,482
Taken
52,721
16,181
Mitigated
25,748
13,369
Healing
13,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
BigBoyTts
Ne Zha
6,005
1,523
0
2,152
9,704
3,254
0
3,379
6,163
0
60,339
L
Surtr
Drangkal
Surtr
2,047
496
0
2,149
9,660
5,574
0
2,387
7,043
915
49,090
W
Artemis
SaddamAgogo
Artemis
7,653
3,584
0
4,075
8,935
3,107
362
4,774
4,161
0
47,689
W
Scylla
4,880
428
0
1,641
4,506
1,120
0
98
4,048
61,822
802
L
Anubis
Shaugist
Anubis
8,477
0
0
4,500
11,617
5,077
0
5,093
6,152
78,115
0
L
Sylvanus
ShiNexAddo
Sylvanus
6,174
927
908
3,019
10,681
5,052
0
2,659
7,976
43,728
4,803
W
Sylvanus
6,376
1,965
418
2,408
10,557
7,595
234
5,769
4,788
41,292
11,697
L
2,016
131
0
786
11,059
6,791
91
2,560
8,499
16,577
0
W
Loki
donfoto
Loki
4,768
1,091
0
4,114
10,257
2,741
0
2,247
7,974
0
55,625
W
Janus
lugox
Janus
5,968
244
0
713
7,227
1,618
0
3,502
3,725
69,678
312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,515
Gold Earned
38,277
508
Minions Killed
452
0
Camps Cleared
0
1,515,685
Distance Traveled
1,453,224
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,540
569
106
7
0
349,228
3
L
Surtr
8,096
540
108
7
0
283,606
1
W
Artemis
7,581
505
59
4
0
283,826
7
W
Scylla
9,338
623
132
9
0
301,884
2
L
Anubis
8,732
582
149
10
0
301,585
2
L
Sylvanus
6,806
454
75
5
0
252,769
0
W
Sylvanus
7,382
492
96
6
0
239,765
3
L
Geb
6,103
407
14
1
0
266,036
0
W
Loki
7,617
508
94
6
0
350,169
0
W
Janus
8,597
573
127
8
0
340,041
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role