Player Matchup

Apollo
Apollo
DeusExMachina V
Apollo
Level 87
God Stats
1W - 2L
1,693 SR
Queue Stats
55W - 56L
1,434 Elo+
Party 2
Ullr
Ullr
DirtyBranden
Ullr
Level 114
God Stats
0W - 4L
1,199 SR
Queue Stats
128W - 130L
1,444 Elo+
Party 2
Hou Yi
Hou Yi
Kearbear77
Hou Yi
Level 145
God Stats
8W - 3L
2,031 SR
Queue Stats
384W - 408L
1,439 Elo+
Solo
Neith
Neith
KingRicketYT
Neith
Level 144
God Stats
2W - 6L
1,363 SR
Queue Stats
268W - 284L
1,484 Elo+
Party 1
Ravana
Ravana
powermurderkid2
Ravana
Level 156
God Stats
4W - 6L
1,437 SR
Queue Stats
121W - 133L
1,491 Elo+
Party 1
Team Averages
Level 129
1,545 SR
1,458 Elo+

VS

Team Averages
Level 74
1,368 SR
1,488 Elo+
Mulan
Mulan
Fitdanceiro
Mulan
Level 66
God Stats
1W - 1L
1,278 SR
Queue Stats
439W - 465L
1,421 Elo+
Solo
Anhur
Anhur
Mariokzy
Anhur
Level 49
God Stats
4W - 0L
1,295 SR
Queue Stats
309W - 289L
1,441 Elo+
Solo
Sol
Sol
TYR-HK
Sol
Level 83
God Stats
3W - 2L
1,612 SR
Queue Stats
90W - 84L
1,496 Elo+
Party 3
Hercules
Hercules
TempTouch
Hercules
Level 141
God Stats
1W - 3L
1,154 SR
Queue Stats
221W - 244L
1,386 Elo+
Party 3
Amaterasu
Amaterasu
ZweetCarmel
Amaterasu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,693 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 12
9,337
718
12,050
10,892
4,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
2 / 6 / 10
9,183
706
9,622
11,284
4,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
Kearbear77
Hou Yi
17
7 / 2 / 10
10,050
773
13,290
8,790
2,887
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

16
4 / 4 / 10
9,300
715
19,409
12,968
4,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 3 / 8
9,608
739
10,543
11,196
8,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 8
9,971
767
6,160
11,507
12,004
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
Mariokzy
Anhur
18
9 / 6 / 5
11,382
876
12,168
13,972
6,405
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sol
TYR-HK
Sol
16
2 / 2 / 5
9,566
736
12,406
8,342
3,259
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Hercules
TempTouch
Hercules
17
4 / 6 / 9
10,942
842
10,441
28,272
31,838
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Amaterasu
ZweetCarmel
Amaterasu
17
2 / 3 / 9
9,542
734
11,070
29,937
34,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
55
20
Kills
19
19
Deaths
21
50
Assists
36
Player
Kills
Deaths
Assists
KDA
L
3
4
12
2.25
L
2
6
10
1.17
W
2
4
8
1.5
L
Hou Yi
Kearbear77
Hou Yi
7
2
10
6
L
4
4
10
2.25
W
Anhur
Mariokzy
Anhur
9
6
5
1.92
W
Sol
TYR-HK
Sol
2
2
5
2.25
W
Hercules
TempTouch
Hercules
4
6
9
1.42
W
Amaterasu
ZweetCarmel
Amaterasu
2
3
9
2.17
L
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,914
Damage
52,245
55,130
Taken
92,030
24,466
Mitigated
87,890
14,945
Healing
35,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,050
5,750
706
1,925
10,892
4,075
0
1,824
8,875
0
23,847
L
9,622
3,677
292
1,380
11,284
4,300
0
2,205
8,966
0
21,734
W
6,160
1,053
1,643
1,860
11,507
12,004
762
0
11,507
57
16,823
L
Hou Yi
Kearbear77
Hou Yi
13,290
5,254
693
2,738
8,790
2,887
0
1,821
6,822
0
26,286
L
19,409
5,591
1,207
3,875
12,968
4,929
144
4,177
8,290
0
33,923
W
Anhur
Mariokzy
Anhur
12,168
6,300
1,575
2,867
13,972
6,405
4,631
0
13,972
0
36,638
W
Sol
TYR-HK
Sol
12,406
1,482
610
2,150
8,342
3,259
1,120
0
8,342
26,775
0
W
Hercules
TempTouch
Hercules
10,441
1,311
20
10,055
28,272
31,838
356
0
28,272
0
23,918
W
Amaterasu
ZweetCarmel
Amaterasu
11,070
2,322
952
13,719
29,937
34,384
933
0
29,937
1,192
14,682
L
10,543
1,545
959
1,170
11,196
8,275
0
3,348
7,682
0
17,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,478
Gold Earned
51,403
129
Minions Killed
130
0
Camps Cleared
0
1,146,486
Distance Traveled
1,258,922
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,337
718
31
2
0
217,267
0
L
Ullr
9,183
706
24
2
0
189,795
0
W
Mulan
9,971
767
19
1
0
254,791
0
L
Hou Yi
10,050
773
25
2
0
253,052
0
L
Neith
9,300
715
25
2
0
244,874
0
W
Anhur
11,382
876
42
3
0
220,370
0
W
Sol
9,566
736
38
3
0
264,260
6
W
Hercules
10,942
842
24
2
0
250,499
0
W
Amaterasu
9,542
734
7
1
0
269,002
0
L
Ravana
9,608
739
24
2
0
241,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role