Player Matchup

Fafnir
Fafnir
CHUBLETIC
Fafnir
Level 149
God Stats
28W - 19L
1,641 SR
Queue Stats
297W - 277L
1,562 Elo+
Party 2
Medusa
Medusa
CHUBLETIV
Medusa
Level 150
God Stats
13W - 10L
1,620 SR
Queue Stats
280W - 270L
1,573 Elo+
Party 2
Nemesis
Nemesis
CHUBLETVI
Nemesis
Level 124
God Stats
6W - 7L
1,221 SR
Queue Stats
95W - 90L
1,511 Elo+
Party 2
Surtr
Surtr
CHUBLETXI
Surtr
Level 140
God Stats
7W - 5L
1,615 SR
Queue Stats
187W - 178L
1,544 Elo+
Party 2
Nu Wa
Nu Wa
Enovexar
Nu Wa
Level 158
God Stats
7W - 2L
1,701 SR
Queue Stats
428W - 380L
1,648 Elo+
Solo
Team Averages
Level 144
1,560 SR
1,568 Elo+

VS

Team Averages
Level 124
1,632 SR
1,575 Elo+
Kumbhakarna
Kumbhakarna
Beauxner
Kumbhakarna
Level 109
God Stats
2W - 4L
1,392 SR
Queue Stats
106W - 82L
1,595 Elo+
Party 1
Cthulhu
Cthulhu
BigDirtyDump
Cthulhu
Level 107
God Stats
1W - 2L
1,782 SR
Queue Stats
42W - 28L
1,646 Elo+
Party 1
Thanatos
Thanatos
D34MON
Thanatos
Level 125
God Stats
3W - 1L
1,817 SR
Queue Stats
88W - 85L
1,552 Elo+
Solo
Chang'e
Chang'e
MiruMats
Chang'e
Level 144
God Stats
3W - 2L
1,456 SR
Queue Stats
72W - 61L
1,535 Elo+
Solo
Xbalanque
Xbalanque
ValioVergaSmite
Xbalanque
Level 133
God Stats
3W - 3L
1,714 SR
Queue Stats
193W - 179L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
CHUBLETIC
Fafnir
13
0 / 1 / 14
9,256
514
7,969
14,069
14,443
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
CHUBLETIV
Medusa
17
2 / 0 / 4
9,905
550
10,827
12,472
5,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nemesis
CHUBLETVI
Nemesis
16
16 / 3 / 2
10,683
594
12,323
13,969
5,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Surtr
CHUBLETXI
Surtr
17
3 / 1 / 6
10,944
608
11,842
14,734
12,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Nu Wa
Enovexar
Nu Wa
18
6 / 1 / 8
11,310
628
16,671
7,921
2,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Beauxner
Kumbhakarna
14
0 / 5 / 2
8,265
459
5,593
16,435
7,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
BigDirtyDump
Cthulhu
14
4 / 4 / 1
9,677
538
11,797
20,105
17,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
D34MON
Thanatos
14
1 / 10 / 4
8,140
452
9,110
19,646
6,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chang'e
MiruMats
Chang'e
12
0 / 5 / 1
7,569
421
5,551
11,986
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
ValioVergaSmite
Xbalanque
17
1 / 3 / 2
9,485
527
9,548
14,009
4,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
27
Kills
6
6
Deaths
27
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Beauxner
Kumbhakarna
0
5
2
0.2
L
Cthulhu
BigDirtyDump
Cthulhu
4
4
1
1.13
W
Fafnir
CHUBLETIC
Fafnir
0
1
14
7
W
Medusa
CHUBLETIV
Medusa
2
0
4
4
W
Nemesis
CHUBLETVI
Nemesis
16
3
2
5.67
W
Surtr
CHUBLETXI
Surtr
3
1
6
6
L
Thanatos
D34MON
Thanatos
1
10
4
0.3
W
Nu Wa
Enovexar
Nu Wa
6
1
8
10
L
Chang'e
MiruMats
Chang'e
0
5
1
0.1
L
Xbalanque
ValioVergaSmite
Xbalanque
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,632
Damage
41,599
63,165
Taken
82,181
40,594
Mitigated
39,299
15,454
Healing
27,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Beauxner
Kumbhakarna
5,593
283
0
2,246
16,435
7,684
0
3,070
12,390
45,436
1,970
L
Cthulhu
BigDirtyDump
Cthulhu
11,797
627
2,977
5,727
20,105
17,016
0
7,514
12,051
43,937
1,366
W
Fafnir
CHUBLETIC
Fafnir
7,969
2,266
0
6,809
14,069
14,443
0
5,356
8,545
20,370
782
W
Medusa
CHUBLETIV
Medusa
10,827
4,044
0
2,104
12,472
5,244
248
2,702
9,770
0
93,968
W
Nemesis
CHUBLETVI
Nemesis
12,323
4,701
0
1,592
13,969
5,675
0
4,064
9,783
0
68,634
W
Surtr
CHUBLETXI
Surtr
11,842
2,454
0
3,597
14,734
12,333
350
4,999
9,148
1,572
80,283
L
Thanatos
D34MON
Thanatos
9,110
2,197
0
10,481
19,646
6,473
18
3,822
15,489
0
62,668
W
Nu Wa
Enovexar
Nu Wa
16,671
4,513
0
1,352
7,921
2,899
0
4,866
3,039
83,822
2,284
L
Chang'e
MiruMats
Chang'e
5,551
175
687
3,719
11,986
3,256
0
5,735
5,992
52,880
0
L
Xbalanque
ValioVergaSmite
Xbalanque
9,548
3,482
0
1,402
14,009
4,870
0
2,978
10,730
0
91,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,098
Gold Earned
43,136
550
Minions Killed
554
0
Camps Cleared
0
1,852,517
Distance Traveled
1,697,895
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,265
459
119
7
0
294,808
0
L
Cthulhu
9,677
538
70
4
0
348,638
4
W
Fafnir
9,256
514
32
2
0
374,514
6
W
Medusa
9,905
550
154
9
0
367,745
2
W
Nemesis
10,683
594
80
4
0
429,945
0
W
Surtr
10,944
608
132
7
0
339,871
0
L
Thanatos
8,140
452
87
5
0
365,244
2
W
Nu Wa
11,310
628
152
8
0
340,442
1
L
Chang'e
7,569
421
112
6
0
346,481
6
L
Xbalanque
9,485
527
166
9
0
342,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role