Player Matchup

Kukulkan
Kukulkan
Lundy2294
Kukulkan
Level 29
God Stats
12W - 15L
1,504 SR
Queue Stats
74W - 88L
1,454 Elo+
Party 1
Mulan
Mulan
T gran040
Mulan
Level 89
God Stats
24W - 35L
1,394 SR
Queue Stats
524W - 506L
1,483 Elo+
Party 1
Charybdis
Charybdis
utfootball6
Charybdis
Level 148
God Stats
11W - 9L
1,425 SR
Queue Stats
233W - 238L
1,447 Elo+
Party 1
Team Averages
Level 89
1,441 SR
1,461 Elo+

VS

Team Averages
Level 109
1,538 SR
1,464 Elo+
Ne Zha
Ne Zha
ItsSpirit09
Ne Zha
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 129L
1,478 Elo+
Party 2
Bacchus
Bacchus
Juice_the_Lizard
Bacchus
Level 68
God Stats
18W - 14L
1,706 SR
Queue Stats
175W - 174L
1,469 Elo+
Party 2
Scylla
Scylla
Tony_NY86
Scylla
Level 136
God Stats
1W - 0L
1,408 SR
Queue Stats
136W - 153L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Lundy2294
Kukulkan
16
0 / 4 / 1
9,544
734
4,090
10,567
2,900
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
T gran040
Mulan
14
3 / 7 / 3
9,605
739
8,943
12,790
10,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Charybdis
utfootball6
Charybdis
16
4 / 6 / 1
10,166
782
6,116
11,197
3,140
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
1 / 4 / 12
10,789
830
7,816
10,087
3,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 1 / 13
10,864
836
9,772
11,240
10,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Scylla
Tony_NY86
Scylla
20
13 / 2 / 3
13,618
1,048
13,131
8,215
2,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
7
Kills
17
17
Deaths
7
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
1
4
12
1.75
W
3
1
13
9.5
L
Kukulkan
Lundy2294
Kukulkan
0
4
1
0.13
L
Mulan
T gran040
Mulan
3
7
3
0.64
W
Scylla
Tony_NY86
Scylla
13
2
3
7.25
L
Charybdis
utfootball6
Charybdis
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,149
Damage
30,719
34,554
Taken
29,542
16,817
Mitigated
16,746
2,157
Healing
5,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
7,816
1,782
0
2,508
10,087
3,863
735
1,227
8,644
0
38,434
W
9,772
422
327
1,270
11,240
10,436
78
1,781
9,065
16,135
1,531
L
Kukulkan
Lundy2294
Kukulkan
4,090
596
0
0
10,567
2,900
0
6,372
3,656
38,404
0
L
Mulan
T gran040
Mulan
8,943
978
0
1,218
12,790
10,777
0
7,031
5,078
0
16,863
W
Scylla
Tony_NY86
Scylla
13,131
501
0
1,737
8,215
2,447
1,841
1,145
6,850
56,692
1,083
L
Charybdis
utfootball6
Charybdis
6,116
3,057
0
939
11,197
3,140
0
6,610
4,152
0
34,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,315
Gold Earned
35,271
150
Minions Killed
170
0
Camps Cleared
0
635,093
Distance Traveled
776,427
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,789
830
35
3
0
258,647
0
W
Bacchus
10,864
836
17
1
0
260,357
0
L
Kukulkan
9,544
734
80
6
0
228,791
0
L
Mulan
9,605
739
21
2
0
204,009
0
W
Scylla
13,618
1,048
118
9
0
257,423
4
L
Charybdis
10,166
782
49
4
0
202,293
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role