Player Matchup

Nut
Nut
CHORIFRITO
Nut
Level 63
God Stats
0W - 2L
1,254 SR
Queue Stats
120W - 122L
1,405 Elo+
Party 4
Scylla
Scylla
Julioesmalo
Scylla
Level 35
God Stats
3W - 5L
1,207 SR
Queue Stats
78W - 77L
1,265 Elo+
Party 4
Mulan
Mulan
M_C_1_R_
Mulan
Level 48
God Stats
0W - 6L
1,500 SR
Queue Stats
61W - 136L
1,350 Elo+
Solo
Cerberus
Cerberus
dvznxy
Cerberus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,363 Elo+
Party 1
Pele
Pele
iTz Thxns
Pele
Level 45
God Stats
5W - 5L
1,429 SR
Queue Stats
51W - 54L
1,374 Elo+
Party 1
Team Averages
Level 43
1,378 SR
1,352 Elo+

VS

Team Averages
Level 50
1,526 SR
1,417 Elo+
Arachne
Arachne
Glaileon
Arachne
Level 55
God Stats
9W - 1L
1,853 SR
Queue Stats
100W - 117L
1,452 Elo+
Party 3
Geb
Geb
VxIid
Geb
Level 46
God Stats
3W - 11L
1,223 SR
Queue Stats
68W - 83L
1,430 Elo+
Party 3
Hel
Hel
XCaseyJones12xTV
Hel
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 165L
1,367 Elo+
Party 2
Mulan
Mulan
X_Brayden01_X
Mulan
Level 34
God Stats
32W - 23L
1,552 SR
Queue Stats
88W - 108L
1,412 Elo+
Party 2
Zeus
Zeus
szesu
Zeus
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 76L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,468
467
5,300
9,758
2,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
15
4 / 3 / 2
8,666
542
5,362
6,036
1,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
M_C_1_R_
Mulan
13
1 / 8 / 0
7,688
481
3,885
17,309
9,649
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
dvznxy
Cerberus
10
0 / 4 / 3
6,642
415
1,523
11,322
6,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
14
5 / 3 / 4
8,615
538
12,417
14,459
5,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Glaileon
Arachne
13
5 / 4 / 6
8,432
527
9,720
13,113
4,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Geb
VxIid
Geb
14
1 / 3 / 7
8,259
516
5,487
13,343
11,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 2 / 2
9,280
580
3,350
5,372
1,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 0 / 3
10,776
674
16,075
13,356
7,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Zeus
szesu
Zeus
15
4 / 2 / 2
9,155
572
8,188
6,409
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
11
Kills
21
21
Deaths
11
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Arachne
Glaileon
Arachne
5
4
6
2
L
Scylla
4
3
2
1.67
L
Mulan
M_C_1_R_
Mulan
1
8
0
0.13
W
Geb
VxIid
Geb
1
3
7
1.5
W
3
2
2
2
W
8
0
3
9.5
L
Cerberus
dvznxy
Cerberus
0
4
3
0.38
L
Pele
5
3
4
2.33
W
Zeus
szesu
Zeus
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,487
Damage
42,820
58,884
Taken
51,593
25,028
Mitigated
26,625
13,686
Healing
16,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,300
2,006
0
3,102
9,758
2,563
0
5,733
3,699
0
48,723
W
Arachne
Glaileon
Arachne
9,720
6,201
0
5,188
13,113
4,354
0
1,171
11,854
0
40,353
L
Scylla
5,362
64
0
1,727
6,036
1,388
304
371
5,620
51,114
0
L
Mulan
M_C_1_R_
Mulan
3,885
733
0
3,745
17,309
9,649
0
1,184
16,039
0
43,239
W
Geb
VxIid
Geb
5,487
766
0
1,552
13,343
11,609
56
2,472
10,743
38,233
2,248
W
3,350
251
0
849
5,372
1,658
1,926
1,112
4,158
53,858
1,536
W
16,075
2,038
0
6,685
13,356
7,147
303
1,616
11,688
0
81,645
L
Cerberus
dvznxy
Cerberus
1,523
233
0
1,646
11,322
6,369
0
4,462
6,800
19,299
257
L
Pele
12,417
2,330
0
3,466
14,459
5,059
0
4,141
10,150
0
71,667
W
Zeus
szesu
Zeus
8,188
1,436
0
1,994
6,409
1,857
1,162
115
6,294
58,134
5,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,079
Gold Earned
45,902
445
Minions Killed
454
0
Camps Cleared
0
1,411,625
Distance Traveled
1,551,053
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,468
467
77
5
0
257,444
0
W
Arachne
8,432
527
62
4
0
367,261
0
L
Scylla
8,666
542
113
7
0
266,734
0
L
Mulan
7,688
481
80
5
0
307,009
1
W
Geb
8,259
516
49
3
0
296,684
0
W
Hel
9,280
580
102
6
0
282,480
0
W
Mulan
10,776
674
138
9
0
296,749
0
L
Cerberus
6,642
415
49
3
0
222,949
0
L
Pele
8,615
538
126
8
0
357,489
0
W
Zeus
9,155
572
103
6
0
307,879
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role