Player Matchup

Cerberus
Cerberus
Gold II
DoormanTTV
Cerberus
Gold II
Level 110
God Stats
7W - 4L
1,693 SR
Queue Stats
107W - 103L
1,433 MMR
Solo
Vulcan
Vulcan
Gold IV
Hck zZeuz
Vulcan
Gold IV
Level 143
God Stats
9W - 12L
1,464 SR
Queue Stats
324W - 337L
1,437 MMR
Solo
Loki
Loki
Bronze IV
Lucer0_725
Loki
Bronze IV
Level 69
God Stats
0W - 1L
1,605 SR
Queue Stats
0W - 2L
1,400 MMR
Solo
Charybdis
Charybdis
Bronze III
Raynegade
Charybdis
Bronze III
Level 128
God Stats
0W - 3L
1,257 SR
Queue Stats
54W - 54L
1,401 MMR
Solo
Geb
Geb
Gold IV
usnavymike
Geb
Gold IV
Level 157
God Stats
105W - 91L
1,565 SR
Queue Stats
563W - 587L
1,425 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,517 SR
1,419 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,536 SR
1,419 MMR
Shiva
Shiva
Silver II
KenKnight16
Shiva
Silver II
Level 139
God Stats
2W - 0L
1,752 SR
Queue Stats
9W - 8L
1,473 MMR
Party 1
Poseidon
Poseidon
Gold IV
Legitchief08
Poseidon
Gold IV
Level 153
God Stats
1W - 4L
1,462 SR
Queue Stats
39W - 39L
1,366 MMR
Solo
Scylla
Scylla
Gold IV
aira12
Scylla
Gold IV
Level 206
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 161L
1,421 MMR
Solo
Apollo
Apollo
Gold IV
gabecdm
Apollo
Gold IV
Level 64
God Stats
6W - 6L
1,549 SR
Queue Stats
72W - 76L
1,426 MMR
Solo
Bacchus
Bacchus
Silver II
khronicplague
Bacchus
Silver II
Level 106
God Stats
2W - 1L
1,417 SR
Queue Stats
8W - 10L
1,409 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DoormanTTV
Cerberus
11
1 / 2 / 0
6,123
612
4,170
8,808
2,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
Hck zZeuz
Vulcan
10
1 / 1 / 0
5,434
543
4,974
4,303
1,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

6
0 / 3 / 0
4,274
427
1,376
4,998
1,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Raynegade
Charybdis
9
0 / 3 / 1
5,165
517
4,843
5,697
1,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 1 / 1
5,378
538
5,655
7,362
4,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
Bake KujiraOdinKuzenboNike

VS

Bans
ThothAthenaAwilixThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
6,817
682
5,669
7,237
3,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
Legitchief08
Poseidon
12
4 / 0 / 2
6,573
657
3,296
4,342
1,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
aira12
Scylla
11
2 / 1 / 0
6,120
612
3,030
6,336
1,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
gabecdm
Apollo
12
1 / 0 / 3
6,443
644
3,632
5,771
1,905
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
8
1 / 1 / 1
5,181
518
3,402
8,840
5,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
10
10
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DoormanTTV
Cerberus
1
2
0
0.5
L
Vulcan
Hck zZeuz
Vulcan
1
1
0
1
W
2
1
1
2.5
W
Poseidon
Legitchief08
Poseidon
4
0
2
5
L
0
3
0
0
L
Charybdis
Raynegade
Charybdis
0
3
1
0.17
W
Scylla
aira12
Scylla
2
1
0
2
W
Apollo
gabecdm
Apollo
1
0
3
2.5
W
Bacchus
1
1
1
1.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,018
Damage
19,029
31,168
Taken
32,526
11,508
Mitigated
13,380
9,646
Healing
13,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DoormanTTV
Cerberus
4,170
47
0
1,785
8,808
2,701
0
627
8,181
38,343
0
L
Vulcan
Hck zZeuz
Vulcan
4,974
91
0
655
4,303
1,290
0
2,618
1,685
31,467
0
W
5,669
1,407
0
2,001
7,237
3,018
0
3,650
3,067
0
48,049
W
Poseidon
Legitchief08
Poseidon
3,296
645
0
3,028
4,342
1,069
0
407
3,892
54,099
0
L
1,376
127
0
2,116
4,998
1,077
0
1,810
3,188
0
19,279
L
Charybdis
Raynegade
Charybdis
4,843
2,782
0
2,144
5,697
1,579
0
1,373
4,324
0
37,082
W
Scylla
aira12
Scylla
3,030
694
0
2,260
6,336
1,885
0
4,214
1,841
41,983
1,092
W
Apollo
gabecdm
Apollo
3,632
2,792
0
2,285
5,771
1,905
1,061
1,203
4,568
0
48,706
W
Bacchus
3,402
670
1,624
2,496
8,840
5,503
0
4,141
4,505
12,376
0
L
5,655
1,059
0
2,946
7,362
4,861
0
3,074
4,288
18,690
2,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,374
Gold Earned
31,134
310
Minions Killed
408
0
Camps Cleared
0
1,010,048
Distance Traveled
1,091,590
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,123
612
114
11
0
193,260
0
L
Vulcan
5,434
543
61
6
0
210,562
0
W
Shiva
6,817
682
97
10
0
222,124
0
W
Poseidon
6,573
657
111
11
0
256,582
1
L
Loki
4,274
427
40
4
0
191,354
0
L
Charybdis
5,165
517
69
7
0
191,233
2
W
Scylla
6,120
612
87
9
0
200,264
1
W
Apollo
6,443
644
100
10
0
193,472
1
W
Bacchus
5,181
518
13
1
0
219,148
3
L
Geb
5,378
538
26
3
0
223,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role