Player Matchup

Mercury
Mercury
Fattt sl0b
Mercury
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 182L
1,510 Elo+
Solo
Ganesha
Ganesha
Lar-On
Ganesha
Level 169
God Stats
0W - 2L
1,747 SR
Queue Stats
197W - 215L
1,473 Elo+
Solo
Jing Wei
Jing Wei
OGPrimordialOne
Jing Wei
Level 144
God Stats
2W - 2L
1,823 SR
Queue Stats
65W - 65L
1,512 Elo+
Party 2
Freya
Freya
TreydmarkSkillz
Freya
Level 145
God Stats
1W - 1L
1,736 SR
Queue Stats
39W - 39L
1,501 Elo+
Party 2
Thor
Thor
hieiantrax
Thor
Level 155
God Stats
0W - 3L
1,181 SR
Queue Stats
534W - 553L
1,473 Elo+
Solo
Team Averages
Level 150
1,597 SR
1,494 Elo+

VS

Team Averages
Level 132
1,702 SR
1,540 Elo+
Arachne
Arachne
Boch
Arachne
Level 153
God Stats
4W - 0L
1,838 SR
Queue Stats
213W - 82L
1,655 Elo+
Party 1
Fafnir
Fafnir
Captn Insaino
Fafnir
Level 142
God Stats
1W - 1L
1,811 SR
Queue Stats
82W - 84L
1,434 Elo+
Party 3
Medusa
Medusa
ImYoHuckelberry
Medusa
Level 124
God Stats
1W - 1L
1,422 SR
Queue Stats
64W - 67L
1,437 Elo+
Party 3
Hera
Hera
Kevical
Hera
Level 95
God Stats
3W - 2L
1,467 SR
Queue Stats
50W - 68L
1,472 Elo+
Solo
Ah Puch
Ah Puch
anyon5
Ah Puch
Level 145
God Stats
12W - 1L
1,972 SR
Queue Stats
191W - 59L
1,703 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Fattt sl0b
Mercury
13
4 / 8 / 5
8,031
803
7,682
11,620
5,380
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ganesha
Lar-On
Ganesha
13
0 / 8 / 7
7,310
731
3,969
16,390
16,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jing Wei
14
4 / 5 / 4
8,150
815
8,378
9,839
3,760
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 8 / 2
8,865
887
7,144
12,837
5,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 6 / 7
7,249
725
6,881
9,668
4,061
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Boch
Arachne
15
6 / 3 / 13
9,497
950
8,642
14,064
11,725
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
6 / 3 / 22
10,422
1,042
7,748
16,244
22,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
6 / 4 / 15
9,061
906
7,680
9,222
3,882
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
Kevical
Hera
16
8 / 2 / 19
10,352
1,035
13,401
8,259
3,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
anyon5
Ah Puch
18
9 / 0 / 21
10,687
1,069
17,036
6,367
2,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
125
12
Kills
35
35
Deaths
12
25
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Arachne
Boch
Arachne
6
3
13
4.17
W
6
3
22
5.67
L
Mercury
Fattt sl0b
Mercury
4
8
5
0.81
W
6
4
15
3.38
W
Hera
Kevical
Hera
8
2
19
8.75
L
Ganesha
Lar-On
Ganesha
0
8
7
0.44
L
Jing Wei
4
5
4
1.2
L
3
8
2
0.5
W
Ah Puch
anyon5
Ah Puch
9
0
21
19.5
L
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,054
Damage
54,507
60,354
Taken
54,156
35,164
Mitigated
45,079
8,497
Healing
22,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Boch
Arachne
8,642
5,289
653
6,113
14,064
11,725
174
2,677
11,387
0
14,408
W
7,748
1,958
2,891
4,832
16,244
22,759
808
3,707
12,537
12,262
0
L
Mercury
Fattt sl0b
Mercury
7,682
2,750
576
1,670
11,620
5,380
0
7,061
4,443
0
13,771
W
7,680
3,033
1,001
1,142
9,222
3,882
3,067
1,781
7,441
0
17,370
W
Hera
Kevical
Hera
13,401
3,377
723
1,610
8,259
3,889
1,217
1,267
6,992
25,700
471
L
Ganesha
Lar-On
Ganesha
3,969
280
168
1,357
16,390
16,890
0
8,861
7,212
7,142
0
L
Jing Wei
8,378
4,958
86
1,960
9,839
3,760
0
6,412
3,273
0
24,304
L
7,144
2,652
0
1,907
12,837
5,073
0
9,825
2,896
21,732
0
W
Ah Puch
anyon5
Ah Puch
17,036
854
975
2,223
6,367
2,824
1,199
1,681
4,686
37,461
0
L
6,881
792
519
254
9,668
4,061
0
5,849
3,710
0
13,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,605
Gold Earned
50,019
104
Minions Killed
125
0
Camps Cleared
0
781,431
Distance Traveled
959,034
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,497
950
16
2
0
206,132
0
W
Fafnir
10,422
1,042
8
1
0
197,673
0
L
Mercury
8,031
803
12
1
0
158,171
0
W
Medusa
9,061
906
19
2
0
184,916
0
W
Hera
10,352
1,035
39
4
0
162,913
0
L
Ganesha
7,310
731
1
0
0
147,384
0
L
Jing Wei
8,150
815
36
4
0
180,200
0
L
Freya
8,865
887
33
3
0
135,565
0
W
Ah Puch
10,687
1,069
43
4
0
207,400
0
L
Thor
7,249
725
22
2
0
160,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role