Player Matchup

Gilgamesh
Gilgamesh
EXPtoxic
Gilgamesh
Level 106
God Stats
1W - 2L
1,719 SR
Queue Stats
7W - 11L
1,459 Elo+
Party 1
Hachiman
Hachiman
LovReika
Hachiman
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,249 Elo+
Party 1
Ra
Ra
zemater1234
Ra
Level 137
God Stats
0W - 1L
1,889 SR
Queue Stats
7W - 10L
1,490 Elo+
Party 1
Team Averages
Level 89
1,703 SR
1,399 Elo+

VS

Team Averages
Level 86
1,634 SR
1,608 Elo+
Ra
Ra
LaurnShiesty
Ra
Level 28
God Stats
16W - 4L
1,714 SR
Queue Stats
91W - 77L
1,641 Elo+
Party 2
Sun Wukong
Sun Wukong
Philthekril
Sun Wukong
Level 127
God Stats
4W - 1L
1,687 SR
Queue Stats
87W - 78L
1,587 Elo+
Party 2
Nemesis
Nemesis
hb151
Nemesis
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 112L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EXPtoxic
Gilgamesh
11
0 / 2 / 0
6,545
655
3,985
8,678
5,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hachiman
LovReika
Hachiman
11
0 / 6 / 0
6,722
672
4,070
7,377
2,249
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 4 / 0
7,717
772
4,012
8,107
3,208
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 6
8,798
880
5,064
3,089
1,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Philthekril
Sun Wukong
16
5 / 0 / 7
9,274
927
8,454
8,981
9,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Nemesis
hb151
Nemesis
15
3 / 0 / 8
8,738
874
8,238
6,596
2,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
12
12
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
EXPtoxic
Gilgamesh
0
2
0
0
W
4
0
6
7
L
Hachiman
LovReika
Hachiman
0
6
0
0
W
Sun Wukong
Philthekril
Sun Wukong
5
0
7
8.5
W
Nemesis
hb151
Nemesis
3
0
8
7
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,067
Damage
21,756
24,162
Taken
18,666
11,004
Mitigated
13,116
3,386
Healing
7,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
EXPtoxic
Gilgamesh
3,985
632
313
850
8,678
5,547
0
2,300
5,795
0
9,671
W
5,064
315
2,057
1,711
3,089
1,180
534
1,439
1,507
23,320
0
L
Hachiman
LovReika
Hachiman
4,070
3,242
0
192
7,377
2,249
0
1,378
5,546
0
11,184
W
Sun Wukong
Philthekril
Sun Wukong
8,454
1,026
0
1,648
8,981
9,029
499
1,405
7,253
0
30,459
W
Nemesis
hb151
Nemesis
8,238
2,720
0
2,338
6,596
2,907
1,123
808
5,482
0
34,982
L
4,012
310
316
1,715
8,107
3,208
0
723
7,076
37,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,984
Gold Earned
26,810
113
Minions Killed
154
0
Camps Cleared
0
553,374
Distance Traveled
651,568
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,545
655
15
2
0
197,506
0
W
Ra
8,798
880
60
6
0
203,671
0
L
Hachiman
6,722
672
16
2
0
166,903
0
W
Sun Wukong
9,274
927
34
3
0
213,888
0
W
Nemesis
8,738
874
60
6
0
234,009
0
L
Ra
7,717
772
82
8
0
188,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role