Player Matchup

Khepri
Khepri
Andekaides
Khepri
Level 44
God Stats
2W - 0L
1,732 SR
Queue Stats
83W - 92L
1,427 Elo+
Party 3
Raijin
Raijin
Majunior744
Raijin
Level 142
God Stats
8W - 8L
1,532 SR
Queue Stats
651W - 659L
1,457 Elo+
Party 2
Maui
Maui
XIr0nM4n5taRksX
Maui
Level 58
God Stats
2W - 1L
1,695 SR
Queue Stats
259W - 287L
1,382 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XimedelosTedi
Ah Muzen Cab
Level 62
God Stats
8W - 8L
1,533 SR
Queue Stats
96W - 116L
1,430 Elo+
Party 3
Hou Yi
Hou Yi
whatcostsapenny
Hou Yi
Level 105
God Stats
7W - 11L
1,172 SR
Queue Stats
584W - 557L
1,440 Elo+
Party 2
Team Averages
Level 82
1,533 SR
1,427 Elo+

VS

Team Averages
Level 92
1,444 SR
1,395 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Darling5007
Tiamat
Level 117
God Stats
0W - 4L
1,198 SR
Queue Stats
53W - 138L
1,334 Elo+
Party 1
Nu Wa
Nu Wa
Sideways_Waffle
Nu Wa
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 77L
1,343 Elo+
Solo
Neith
Neith
ZeroTwo1895
Neith
Level 66
God Stats
4W - 1L
1,521 SR
Queue Stats
58W - 146L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Andekaides
Khepri
18
4 / 3 / 10
10,945
842
8,163
19,439
22,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Raijin
18
6 / 3 / 10
10,678
821
12,770
9,978
4,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 2 / 12
8,595
661
4,553
8,962
6,362
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
XimedelosTedi
Ah Muzen Cab
17
2 / 1 / 10
9,396
723
11,174
11,761
4,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 1 / 7
9,802
754
12,857
7,441
4,002
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
2 / 4 / 6
8,992
692
10,075
18,360
15,956
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Atlas
 
Atlas
15
0 / 3 / 7
8,294
638
10,347
11,999
11,836
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
16
2 / 3 / 6
8,823
679
6,321
9,413
4,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 3 / 5
9,561
735
18,971
6,176
2,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 4 / 4
8,822
679
6,786
9,650
3,232
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
38
17
Kills
10
10
Deaths
17
49
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
2
4
6
1.25
L
Atlas
 
Atlas
0
3
7
1.17
W
Khepri
Andekaides
Khepri
4
3
10
3
L
Tiamat
2
3
6
1.67
W
Raijin
6
3
10
3.67
L
3
3
5
1.83
W
0
2
12
3
W
Ah Muzen Cab
XimedelosTedi
Ah Muzen Cab
2
1
10
7
L
3
4
4
1.25
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,517
Damage
52,500
57,581
Taken
55,598
42,382
Mitigated
37,770
19,996
Healing
16,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
10,075
4,297
814
5,701
18,360
15,956
0
7,682
10,678
0
15,502
L
Atlas
 
Atlas
10,347
3,658
913
1,937
11,999
11,836
0
4,928
7,071
20,588
0
W
Khepri
Andekaides
Khepri
8,163
882
5,144
5,904
19,439
22,816
160
10,753
8,686
18,390
669
L
Tiamat
6,321
374
981
2,743
9,413
4,524
0
3,916
5,497
15,789
932
W
Raijin
12,770
870
859
1,008
9,978
4,289
252
5,860
4,118
43,729
613
L
18,971
8,302
554
520
6,176
2,222
66
2,761
3,415
40,694
0
W
4,553
275
1,079
649
8,962
6,362
95
6,817
2,145
16,745
907
W
Ah Muzen Cab
XimedelosTedi
Ah Muzen Cab
11,174
2,916
311
2,735
11,761
4,913
282
7,662
4,099
0
35,155
L
6,786
2,148
68
2,739
9,650
3,232
0
5,821
3,829
0
18,859
W
12,857
3,673
722
1,585
7,441
4,002
372
4,213
3,228
0
24,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,416
Gold Earned
44,492
206
Minions Killed
153
0
Camps Cleared
0
1,199,730
Distance Traveled
1,200,580
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,992
692
22
2
0
265,900
0
L
Atlas
8,294
638
18
1
0
253,593
0
W
Khepri
10,945
842
27
2
0
250,046
0
L
Tiamat
8,823
679
22
2
0
262,239
0
W
Raijin
10,678
821
86
7
0
236,278
0
L
Nu Wa
9,561
735
56
4
0
209,524
0
W
Maui
8,595
661
18
1
0
195,749
0
W
Ah Muzen Cab
9,396
723
52
4
0
264,201
0
L
Neith
8,822
679
35
3
0
209,324
0
W
Hou Yi
9,802
754
23
2
0
253,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role