Player Matchup

Ix Chel
Ix Chel
ItsReallyAsif
Ix Chel
Level 126
God Stats
1W - 3L
1,329 SR
Queue Stats
118W - 130L
1,482 Elo+
Party 2
Anhur
Anhur
TWOEZIE
Anhur
Level 166
God Stats
4W - 7L
1,454 SR
Queue Stats
102W - 99L
1,492 Elo+
Solo
Hercules
Hercules
The-_-Kirb
Hercules
Level 155
God Stats
7W - 4L
1,588 SR
Queue Stats
224W - 220L
1,491 Elo+
Solo
Cu Chulainn
Cu Chulainn
YOLOBILLY24
Cu Chulainn
Level 139
God Stats
2W - 5L
1,593 SR
Queue Stats
353W - 375L
1,563 Elo+
Party 2
Raijin
Raijin
vS iTemper
Raijin
Level 76
God Stats
3W - 2L
1,561 SR
Queue Stats
202W - 188L
1,411 Elo+
Solo
Team Averages
Level 132
1,505 SR
1,488 Elo+

VS

Team Averages
Level 141
1,530 SR
1,540 Elo+
Atlas
Atlas
 
Atlas
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
GreedActual
Apollo
Level 177
God Stats
73W - 52L
1,623 SR
Queue Stats
189W - 172L
1,527 Elo+
Party 1
Sun Wukong
Sun Wukong
kyzer17
Sun Wukong
Level 171
God Stats
94W - 78L
1,601 SR
Queue Stats
201W - 184L
1,522 Elo+
Party 1
Cliodhna
Cliodhna
temp-407120
Cliodhna
Level 133
God Stats
2W - 1L
1,484 SR
Queue Stats
188W - 174L
1,487 Elo+
Party 3
Zhong Kui
Zhong Kui
temp-69916202
Zhong Kui
Level 76
God Stats
1W - 0L
1,444 SR
Queue Stats
2W - 1L
1,666 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
16
5 / 5 / 2
9,358
520
8,300
10,352
3,838
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Anhur
TWOEZIE
Anhur
14
3 / 6 / 2
9,096
505
4,647
10,479
3,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
The-_-Kirb
Hercules
13
3 / 5 / 3
8,496
472
5,506
16,788
15,253
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
YOLOBILLY24
Cu Chulainn
14
1 / 4 / 4
8,036
446
7,361
18,128
11,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Raijin
vS iTemper
Raijin
11
1 / 7 / 0
7,566
420
5,880
11,863
3,685
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
17
9 / 2 / 2
11,345
630
15,168
15,951
15,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
17
7 / 3 / 8
10,677
593
10,814
12,455
4,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
kyzer17
Sun Wukong
16
4 / 3 / 9
10,114
562
10,882
13,115
6,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cliodhna
temp-407120
Cliodhna
17
3 / 5 / 7
10,092
561
8,588
18,257
6,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
temp-69916202
Zhong Kui
14
4 / 2 / 2
9,209
512
3,252
8,423
5,242
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
55
13
Kills
27
27
Deaths
15
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
9
2
2
5
W
Apollo
7
3
8
3.67
L
Ix Chel
5
5
2
1.2
L
Anhur
TWOEZIE
Anhur
3
6
2
0.67
L
Hercules
The-_-Kirb
Hercules
3
5
3
0.9
L
Cu Chulainn
YOLOBILLY24
Cu Chulainn
1
4
4
0.75
W
Sun Wukong
kyzer17
Sun Wukong
4
3
9
2.83
W
Cliodhna
temp-407120
Cliodhna
3
5
7
1.3
W
Zhong Kui
temp-69916202
Zhong Kui
4
2
2
2.5
L
Raijin
vS iTemper
Raijin
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,694
Damage
48,704
67,610
Taken
68,201
37,617
Mitigated
38,081
13,641
Healing
20,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
15,168
4,155
0
2,586
15,951
15,384
880
6,615
9,336
69,243
3,105
W
Apollo
10,814
6,518
0
3,220
12,455
4,240
5,261
1,673
10,782
0
68,904
L
Ix Chel
8,300
513
549
2,238
10,352
3,838
0
3,290
6,934
62,841
0
L
Anhur
TWOEZIE
Anhur
4,647
2,015
0
2,893
10,479
3,014
272
0
10,479
0
40,239
L
Hercules
The-_-Kirb
Hercules
5,506
1,468
0
3,074
16,788
15,253
0
3,068
13,550
0
25,056
L
Cu Chulainn
YOLOBILLY24
Cu Chulainn
7,361
1,759
0
2,022
18,128
11,827
419
2,109
15,911
0
62,287
W
Sun Wukong
kyzer17
Sun Wukong
10,882
1,691
0
2,865
13,115
6,815
2,199
330
12,785
0
71,702
W
Cliodhna
temp-407120
Cliodhna
8,588
792
0
8,365
18,257
6,400
914
3,490
14,767
0
86,330
W
Zhong Kui
temp-69916202
Zhong Kui
3,252
118
0
3,066
8,423
5,242
233
3,148
5,275
43,042
368
L
Raijin
vS iTemper
Raijin
5,880
1,140
0
2,865
11,863
3,685
0
8,492
2,477
38,410
522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,552
Gold Earned
51,437
389
Minions Killed
524
0
Camps Cleared
0
1,541,432
Distance Traveled
1,699,430
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,345
630
120
7
0
353,119
7
W
Apollo
10,677
593
107
6
0
330,442
0
L
Ix Chel
9,358
520
90
5
0
307,502
2
L
Anhur
9,096
505
78
4
0
264,512
2
L
Hercules
8,496
472
45
3
0
375,149
4
L
Cu Chulainn
8,036
446
97
5
0
391,098
0
W
Sun Wukong
10,114
562
98
5
0
345,008
0
W
Cliodhna
10,092
561
123
7
0
384,893
2
W
Zhong Kui
9,209
512
76
4
0
285,968
0
L
Raijin
7,566
420
79
4
0
203,171
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role