Player Matchup

Anhur
Anhur
Bronze III
Fxms40
Anhur
Bronze III
Level 61
God Stats
1W - 4L
1,508 SR
Queue Stats
16W - 27L
1,354 MMR
Party 4
Hera
Hera
Gold IV
Kabels
Hera
Gold IV
Level 107
God Stats
2W - 5L
1,569 SR
Queue Stats
150W - 169L
1,353 MMR
Solo
Ymir
Ymir
Gold IV
Mutt350
Ymir
Gold IV
Level 96
God Stats
1W - 1L
1,792 SR
Queue Stats
50W - 48L
1,582 MMR
Party 3
Bastet
Bastet
Silver V
SWMGaxiom
Bastet
Silver V
Level 61
God Stats
0W - 1L
1,727 SR
Queue Stats
11W - 25L
1,143 MMR
Party 3
Artio
Artio
Bronze III
YogiTheOne21
Artio
Bronze III
Level 62
God Stats
4W - 2L
1,549 SR
Queue Stats
15W - 27L
1,354 MMR
Party 4
Team Averages
Silver IV
Silver IV
Average Tier
Level 77
1,629 SR
1,357 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,508 SR
1,364 MMR
Ao Kuang
Ao Kuang
Silver III
Clecko
Ao Kuang
Silver III
Level 89
God Stats
5W - 5L
1,707 SR
Queue Stats
9W - 14L
1,447 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver III
Dedguy
Cu Chulainn
Silver III
Level 129
God Stats
2W - 2L
1,416 SR
Queue Stats
22W - 31L
1,327 MMR
Party 1
Freya
Freya
Silver I
GXNXClDE
Freya
Silver I
Level 107
God Stats
2W - 2L
1,442 SR
Queue Stats
23W - 32L
1,264 MMR
Party 2
Anubis
Anubis
Platinum V
JahAndHaleyXoxo
Anubis
Platinum V
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
151W - 143L
1,434 MMR
Party 2
Tyr
Tyr
Silver II
seftoul11
Tyr
Silver II
Level 145
God Stats
5W - 3L
1,475 SR
Queue Stats
72W - 79L
1,350 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Fxms40
Anhur
16
3 / 6 / 0
9,051
476
6,339
14,231
3,460
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hera
Kabels
Hera
16
3 / 9 / 1
9,504
500
8,629
9,950
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Mutt350
Ymir
15
4 / 4 / 1
9,961
524
16,010
17,426
15,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
SWMGaxiom
Bastet
15
2 / 5 / 3
8,641
455
7,136
19,967
6,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 8 / 3
7,638
402
6,901
17,316
6,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
KumbhakarnaOsirisHerculesBacchus

VS

Bans
Chang'eChronosBellonaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Clecko
Ao Kuang
15
3 / 3 / 3
9,903
521
5,047
15,061
4,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cu Chulainn
Dedguy
Cu Chulainn
16
0 / 3 / 4
10,409
548
9,540
18,848
14,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Freya
GXNXClDE
Freya
19
4 / 4 / 6
11,640
613
8,130
14,781
5,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
21 / 1 / 3
13,636
718
25,538
21,808
9,553
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 1 / 12
10,344
544
8,849
17,472
14,658
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
60
12
Kills
32
32
Deaths
12
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Clecko
Ao Kuang
3
3
3
1.5
W
Cu Chulainn
Dedguy
Cu Chulainn
0
3
4
0.67
L
Anhur
Fxms40
Anhur
3
6
0
0.5
W
Freya
GXNXClDE
Freya
4
4
6
1.75
W
21
1
3
22.5
L
Hera
Kabels
Hera
3
9
1
0.39
L
Ymir
Mutt350
Ymir
4
4
1
1.13
L
Bastet
SWMGaxiom
Bastet
2
5
3
0.7
L
0
8
3
0.19
W
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,015
Damage
57,104
78,890
Taken
87,970
33,739
Mitigated
48,632
21,147
Healing
37,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Clecko
Ao Kuang
5,047
1,878
0
6,057
15,061
4,728
0
4,642
10,145
45,119
13,842
W
Cu Chulainn
Dedguy
Cu Chulainn
9,540
1,631
0
6,227
18,848
14,483
872
9,811
8,301
6,844
62,858
L
Anhur
Fxms40
Anhur
6,339
1,538
0
2,778
14,231
3,460
0
7,673
6,222
0
56,460
W
Freya
GXNXClDE
Freya
8,130
2,525
0
4,939
14,781
5,210
1,886
4,145
10,504
88,892
3,640
W
25,538
1,053
0
13,175
21,808
9,553
3,246
8,507
12,730
113,518
2,345
L
Hera
Kabels
Hera
8,629
1,402
0
585
9,950
1,925
0
5,827
4,097
36,465
0
L
Ymir
Mutt350
Ymir
16,010
3,553
0
5,442
17,426
15,275
0
5,849
11,577
70,397
3,305
L
Bastet
SWMGaxiom
Bastet
7,136
2,433
0
8,958
19,967
6,500
0
7,541
12,426
0
73,114
L
6,901
387
144
3,240
17,316
6,579
0
11,624
5,330
41,598
0
W
8,849
841
0
6,626
17,472
14,658
613
5,728
11,452
0
41,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,795
Gold Earned
55,932
473
Minions Killed
562
0
Camps Cleared
0
1,691,154
Distance Traveled
1,847,871
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,903
521
71
4
0
410,710
0
W
Cu Chulainn
10,409
548
126
7
0
340,700
0
L
Anhur
9,051
476
89
5
0
335,126
2
W
Freya
11,640
613
142
7
0
362,869
4
W
Anubis
13,636
718
168
9
0
340,433
6
L
Hera
9,504
500
71
4
0
300,373
0
L
Ymir
9,961
524
136
7
0
317,229
0
L
Bastet
8,641
455
116
6
0
412,317
0
L
Artio
7,638
402
61
3
0
326,109
0
W
Tyr
10,344
544
55
3
0
393,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role