Player Matchup

Chaac
Chaac
 
Chaac
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
D1ss3d3n7
Geb
Level 133
God Stats
1W - 0L
1,486 SR
Queue Stats
14W - 12L
1,442 Elo+
Party 1
Baron Samedi
Baron Samedi
Mikadou__
Baron Samedi
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Misa2409
Scylla
Level 182
God Stats
65W - 70L
1,470 SR
Queue Stats
757W - 782L
1,426 Elo+
Solo
Team Averages
Level 121
1,491 SR
1,474 Elo+

VS

Team Averages
Level 115
1,490 SR
1,447 Elo+
Danzaburou
Danzaburou
Carnesthesia
Danzaburou
Level 89
God Stats
8W - 14L
1,299 SR
Queue Stats
148W - 194L
1,439 Elo+
Party 2
Serqet
Serqet
Lowkey_Poisonous
Serqet
Level 84
God Stats
11W - 21L
1,430 SR
Queue Stats
279W - 309L
1,463 Elo+
Solo
Artio
Artio
Snapdaxx
Artio
Level 156
God Stats
4W - 3L
1,757 SR
Queue Stats
45W - 59L
1,507 Elo+
Party 2
Olorun
Olorun
Squidneeann123
Olorun
Level 50
God Stats
1W - 2L
1,500 SR
Queue Stats
126W - 165L
1,449 Elo+
Party 2
Ratatoskr
Ratatoskr
ZenkoFox
Ratatoskr
Level 195
God Stats
346W - 371L
1,465 SR
Queue Stats
352W - 377L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 0 / 4
6,196
1,239
4,901
5,981
5,141
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Neith
 
Neith
11
0 / 0 / 5
6,037
1,207
3,661
1,868
675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
3 / 1 / 4
7,041
1,408
7,697
7,205
5,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Mikadou__
Baron Samedi
11
2 / 0 / 6
6,394
1,279
6,161
3,176
1,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
Misa2409
Scylla
11
3 / 0 / 3
6,779
1,356
2,774
389
107
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

400

VS

Team 2 Tickets

323

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Carnesthesia
Danzaburou
10
0 / 4 / 1
5,875
1,175
3,009
7,613
2,961
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

10
0 / 4 / 1
5,764
1,153
2,600
7,641
3,403
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
Snapdaxx
Artio
11
1 / 0 / 0
6,045
1,209
5,909
8,742
7,830
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

10
0 / 1 / 1
5,795
1,159
4,978
4,896
1,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
ZenkoFox
Ratatoskr
10
0 / 0 / 0
5,224
1,045
0
0
0
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
9
Kills
1
1
Deaths
9
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
4
3
W
Neith
 
Neith
0
0
5
2.5
L
Danzaburou
Carnesthesia
Danzaburou
0
4
1
0.13
W
3
1
4
5
L
0
4
1
0.13
W
Baron Samedi
Mikadou__
Baron Samedi
2
0
6
5
W
Scylla
Misa2409
Scylla
3
0
3
4.5
L
Artio
Snapdaxx
Artio
1
0
0
1
L
0
1
1
0.5
L
Ratatoskr
ZenkoFox
Ratatoskr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,194
Damage
16,496
18,619
Taken
28,892
12,547
Mitigated
16,122
6,163
Healing
8,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,901
1,193
0
1,213
5,981
5,141
0
3,735
2,018
0
9,269
W
Neith
 
Neith
3,661
1,056
0
380
1,868
675
0
601
1,183
0
15,996
L
Danzaburou
Carnesthesia
Danzaburou
3,009
1,450
0
1,250
7,613
2,961
0
3,466
4,147
0
15,751
W
7,697
870
0
2,835
7,205
5,309
0
4,167
3,038
15,376
0
L
2,600
543
0
902
7,641
3,403
0
4,699
2,942
0
7,380
W
Baron Samedi
Mikadou__
Baron Samedi
6,161
285
540
1,195
3,176
1,315
0
2,356
820
10,240
0
W
Scylla
Misa2409
Scylla
2,774
75
0
0
389
107
0
28
361
12,655
1,894
L
Artio
Snapdaxx
Artio
5,909
1,263
1,692
3,786
8,742
7,830
0
4,421
4,321
11,925
0
L
4,978
2,217
410
421
4,896
1,928
0
3,795
1,101
17,341
0
L
Ratatoskr
ZenkoFox
Ratatoskr
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,447
Gold Earned
28,703
109
Minions Killed
82
4
Camps Cleared
3
520,566
Distance Traveled
390,983
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,196
1,239
14
3
2
115,048
0
W
Neith
6,037
1,207
46
9
0
96,249
0
L
Danzaburou
5,875
1,175
30
6
0
89,216
0
W
Geb
7,041
1,408
9
2
0
106,823
0
L
Serqet
5,764
1,153
20
4
2
104,872
0
W
Baron Samedi
6,394
1,279
7
1
2
105,332
0
W
Scylla
6,779
1,356
33
7
0
97,114
0
L
Artio
6,045
1,209
9
2
1
104,161
0
L
Olorun
5,795
1,159
23
5
0
92,734
0
L
Ratatoskr
5,224
1,045
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role