Player Matchup

King Arthur
King Arthur
Gold IV
 
King Arthur
Gold IV
Level 227
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Gold IV
Mllama
Zeus
Gold IV
Level 107
God Stats
1W - 1L
1,252 SR
Queue Stats
83W - 89L
1,426 MMR
Party 3
Anubis
Anubis
Gold IV
VibeYT1677
Anubis
Gold IV
Level 107
God Stats
12W - 11L
1,540 SR
Queue Stats
163W - 175L
1,483 MMR
Solo
Kali
Kali
Gold III
what snowy
Kali
Gold III
Level 128
God Stats
7W - 3L
1,709 SR
Queue Stats
186W - 202L
1,525 MMR
Party 3
Athena
Athena
Silver I
xPROD1GYK1LLERx
Athena
Silver I
Level 147
God Stats
1W - 0L
1,814 SR
Queue Stats
23W - 27L
1,475 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,563 SR
1,482 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,625 SR
1,477 MMR
Geb
Geb
Silver II
FetalLemmings
Geb
Silver II
Level 139
God Stats
1W - 1L
1,709 SR
Queue Stats
25W - 21L
1,523 MMR
Party 2
Bacchus
Bacchus
Bronze III
Julisa0691
Bacchus
Bronze III
Level 138
God Stats
0W - 3L
1,130 SR
Queue Stats
4W - 6L
1,474 MMR
Solo
Ra
Ra
Silver II
KenKnight16
Ra
Silver II
Level 139
God Stats
0W - 1L
1,665 SR
Queue Stats
9W - 8L
1,525 MMR
Party 1
Cernunnos
Cernunnos
Bronze III
SgtMorningWoode
Cernunnos
Bronze III
Level 49
God Stats
3W - 1L
1,996 SR
Queue Stats
10W - 10L
1,424 MMR
Party 2
Sun Wukong
Sun Wukong
Silver II
khronicplague
Sun Wukong
Silver II
Level 105
God Stats
0W - 1L
1,624 SR
Queue Stats
8W - 10L
1,440 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
3 / 2 / 2
7,172
652
6,337
9,298
7,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zeus
Mllama
Zeus
12
10 / 2 / 2
7,466
679
9,365
4,782
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anubis
VibeYT1677
Anubis
12
0 / 1 / 3
6,167
561
2,608
6,196
2,126
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
5 / 2 / 2
6,862
624
4,187
8,947
3,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 1 / 10
6,594
599
3,824
9,262
6,640
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
Chang'eKuzenboMedusaNu Wa

VS

Bans
ArtioAo KuangCharybdisJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 1
6,518
593
4,388
11,733
3,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
Julisa0691
Bacchus
8
0 / 2 / 0
4,668
424
2,583
5,985
3,591
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 7 / 2
6,426
584
5,080
8,774
2,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
SgtMorningWoode
Cernunnos
11
0 / 1 / 1
6,205
564
3,683
4,078
1,061
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
khronicplague
Sun Wukong
11
1 / 4 / 1
6,015
547
3,919
10,985
7,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
19
Kills
8
8
Deaths
19
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
2
2
2
L
4
5
1
0.9
L
Bacchus
Julisa0691
Bacchus
0
2
0
0
L
3
7
2
0.57
W
Zeus
Mllama
Zeus
10
2
2
5.5
L
Cernunnos
SgtMorningWoode
Cernunnos
0
1
1
0.5
W
Anubis
VibeYT1677
Anubis
0
1
3
1.5
L
Sun Wukong
khronicplague
Sun Wukong
1
4
1
0.38
W
5
2
2
3
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,321
Damage
19,653
38,485
Taken
41,555
21,033
Mitigated
17,981
11,433
Healing
12,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,337
968
0
1,469
9,298
7,474
0
392
8,507
887
46,963
L
4,388
979
0
4,416
11,733
3,923
0
3,788
7,945
42,570
0
L
Bacchus
Julisa0691
Bacchus
2,583
254
130
1,059
5,985
3,591
0
3,272
2,713
14,538
0
L
5,080
825
45
1,276
8,774
2,232
0
7,057
1,717
39,728
815
W
Zeus
Mllama
Zeus
9,365
942
0
340
4,782
1,415
0
2,909
1,709
41,870
55
L
Cernunnos
SgtMorningWoode
Cernunnos
3,683
1,820
0
1,855
4,078
1,061
0
1,207
2,871
0
45,374
W
Anubis
VibeYT1677
Anubis
2,608
531
0
2,939
6,196
2,126
0
1,356
4,840
44,947
1,551
L
Sun Wukong
khronicplague
Sun Wukong
3,919
998
0
3,600
10,985
7,174
0
726
10,259
0
32,458
W
4,187
2,057
0
3,397
8,947
3,378
0
2,376
6,509
0
48,632
W
3,824
1,149
0
3,288
9,262
6,640
0
4,113
4,694
16,583
1,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,261
Gold Earned
29,832
326
Minions Killed
328
0
Camps Cleared
0
1,168,950
Distance Traveled
1,146,642
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,172
652
74
7
0
205,444
2
L
Geb
6,518
593
76
7
0
268,281
0
L
Bacchus
4,668
424
22
2
0
220,417
0
L
Ra
6,426
584
91
8
0
219,312
0
W
Zeus
7,466
679
70
6
0
236,978
4
L
Cernunnos
6,205
564
76
7
0
215,699
2
W
Anubis
6,167
561
77
7
0
216,335
0
L
Sun Wukong
6,015
547
63
6
0
222,933
4
W
Kali
6,862
624
73
7
0
252,377
0
W
Athena
6,594
599
32
3
0
257,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role