Player Matchup

Janus
Janus
BOOMSAUSE007
Janus
Level 141
God Stats
0W - 5L
1,081 SR
Queue Stats
28W - 38L
1,408 Elo+
Party 2
Mulan
Mulan
BOSSTJONES3
Mulan
Level 155
God Stats
0W - 5L
1,231 SR
Queue Stats
30W - 48L
1,372 Elo+
Party 2
Achilles
Achilles
CAPT KOZ
Achilles
Level 163
God Stats
0W - 2L
1,615 SR
Queue Stats
34W - 50L
1,411 Elo+
Party 2
Thor
Thor
Eddy695811
Thor
Level 49
God Stats
0W - 1L
1,689 SR
Queue Stats
0W - 4L
1,146 Elo+
Party 2
Ganesha
Ganesha
Rick Opz
Ganesha
Level 116
God Stats
0W - 2L
1,134 SR
Queue Stats
3W - 6L
1,285 Elo+
Party 2
Team Averages
Level 125
1,350 SR
1,324 Elo+

VS

Team Averages
Level 97
1,589 SR
1,501 Elo+
Thoth
Thoth
GlizzyNDabutt
Thoth
Level 28
God Stats
2W - 1L
1,544 SR
Queue Stats
7W - 9L
1,528 Elo+
Party 1
Loki
Loki
LilDoorStop
Loki
Level 88
God Stats
2W - 1L
1,647 SR
Queue Stats
29W - 28L
1,532 Elo+
Party 1
Xing Tian
Xing Tian
PollutedOtter
Xing Tian
Level 136
God Stats
11W - 2L
1,809 SR
Queue Stats
76W - 72L
1,492 Elo+
Solo
Janus
Janus
Shunei88
Janus
Level 128
God Stats
3W - 6L
1,644 SR
Queue Stats
97W - 88L
1,532 Elo+
Solo
Shiva
Shiva
pinzie3
Shiva
Level 104
God Stats
2W - 1L
1,299 SR
Queue Stats
85W - 117L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 2
8,625
863
9,314
8,095
2,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

15
3 / 3 / 0
8,970
897
7,107
12,355
8,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
CAPT KOZ
Achilles
13
1 / 2 / 2
7,898
790
8,461
16,239
19,156
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 0 / 0
7,478
748
628
752
201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ganesha
Rick Opz
Ganesha
15
0 / 2 / 5
8,961
896
4,491
8,628
6,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 6
8,307
831
5,851
5,600
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 0 / 2
9,151
915
2,099
7,857
2,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
PollutedOtter
Xing Tian
16
5 / 0 / 3
9,272
927
11,262
10,579
10,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
Shunei88
Janus
14
3 / 2 / 4
9,042
904
7,543
6,495
2,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
pinzie3
Shiva
13
0 / 2 / 7
8,339
834
8,740
10,181
8,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
5
Kills
9
9
Deaths
5
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
3
3
0
1
L
Achilles
CAPT KOZ
Achilles
1
2
2
1
L
1
0
0
1
W
0
1
6
3
W
1
0
2
2
W
Xing Tian
PollutedOtter
Xing Tian
5
0
3
6.5
L
Ganesha
Rick Opz
Ganesha
0
2
5
1.25
W
Janus
Shunei88
Janus
3
2
4
2.5
W
Shiva
pinzie3
Shiva
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,001
Damage
35,495
46,069
Taken
40,712
36,859
Mitigated
26,401
8,947
Healing
6,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,314
404
0
401
8,095
2,458
0
4,144
3,433
35,511
239
L
7,107
1,247
0
2,133
12,355
8,861
0
6,413
5,336
0
23,518
L
Achilles
CAPT KOZ
Achilles
8,461
1,714
0
3,518
16,239
19,156
0
6,321
8,558
292
12,885
L
628
0
0
0
752
201
0
231
488
0
1,323
W
5,851
369
0
226
5,600
1,593
660
2,910
2,394
17,123
0
W
2,099
400
0
862
7,857
2,924
728
1,718
5,909
0
33,271
W
Xing Tian
PollutedOtter
Xing Tian
11,262
759
0
1,629
10,579
10,807
0
3,159
6,960
17,779
2,908
L
Ganesha
Rick Opz
Ganesha
4,491
117
170
2,725
8,628
6,183
0
3,897
4,333
20,449
0
W
Janus
Shunei88
Janus
7,543
193
0
1,679
6,495
2,245
0
1,828
4,436
26,085
0
W
Shiva
pinzie3
Shiva
8,740
2,276
0
1,748
10,181
8,832
140
3,340
6,581
0
19,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,932
Gold Earned
44,111
167
Minions Killed
209
0
Camps Cleared
0
825,923
Distance Traveled
1,107,703
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,625
863
85
9
0
202,195
0
L
Mulan
8,970
897
51
5
0
178,721
0
L
Achilles
7,898
790
16
2
0
201,523
0
L
Thor
7,478
748
2
0
0
62,261
0
W
Thoth
8,307
831
32
3
0
212,793
0
W
Loki
9,151
915
72
7
0
240,617
0
W
Xing Tian
9,272
927
22
2
0
227,377
0
L
Ganesha
8,961
896
13
1
0
181,223
0
W
Janus
9,042
904
61
6
0
204,349
0
W
Shiva
8,339
834
22
2
0
222,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role