Player Matchup

Chernobog
Chernobog
Ayo Cuh
Chernobog
Level 56
God Stats
31W - 28L
1,540 SR
Queue Stats
244W - 220L
1,477 Elo+
Party 1
Thanatos
Thanatos
BigButterz22
Thanatos
Level 84
God Stats
4W - 7L
1,323 SR
Queue Stats
151W - 129L
1,499 Elo+
Solo
Kukulkan
Kukulkan
Bradle
Kukulkan
Level 118
God Stats
5W - 1L
1,753 SR
Queue Stats
9W - 8L
1,462 Elo+
Party 1
Atlas
Atlas
SENSEI Smurf
Atlas
Level 63
God Stats
7W - 12L
1,500 SR
Queue Stats
19W - 29L
1,390 Elo+
Party 1
Chaac
Chaac
colombojdm
Chaac
Level 128
God Stats
1W - 1L
1,296 SR
Queue Stats
62W - 63L
1,448 Elo+
Party 1
Team Averages
Level 90
1,482 SR
1,455 Elo+

VS

Team Averages
Level 91
1,464 SR
1,513 Elo+
Danzaburou
Danzaburou
Escome
Danzaburou
Level 55
God Stats
3W - 1L
1,710 SR
Queue Stats
121W - 138L
1,520 Elo+
Solo
Cu Chulainn
Cu Chulainn
KronicKnight00
Cu Chulainn
Level 114
God Stats
0W - 4L
1,088 SR
Queue Stats
23W - 26L
1,408 Elo+
Solo
Discordia
Discordia
LadyAbstract
Discordia
Level 103
God Stats
5W - 6L
1,514 SR
Queue Stats
21W - 22L
1,588 Elo+
Solo
Cerberus
Cerberus
VIN Deezull
Cerberus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,602 Elo+
Solo
Ix Chel
Ix Chel
cguerrero0823
Ix Chel
Level 92
God Stats
56W - 57L
1,508 SR
Queue Stats
332W - 315L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Ayo Cuh
Chernobog
16
4 / 1 / 9
10,207
567
16,070
12,866
3,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
BigButterz22
Thanatos
17
10 / 3 / 3
10,453
581
8,484
16,780
6,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Bradle
Kukulkan
14
1 / 3 / 6
9,293
516
10,024
9,650
3,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
2 / 1 / 6
8,756
486
5,962
11,828
11,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
15
4 / 3 / 7
10,235
569
14,924
16,636
17,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Escome
Danzaburou
13
0 / 5 / 1
7,910
439
5,070
12,146
4,700
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
KronicKnight00
Cu Chulainn
16
0 / 5 / 6
9,981
555
9,297
19,781
18,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
LadyAbstract
Discordia
16
2 / 2 / 2
9,790
544
8,959
7,825
2,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
VIN Deezull
Cerberus
13
2 / 5 / 0
8,518
473
6,379
20,795
18,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ix Chel
18
7 / 4 / 1
10,640
591
14,758
19,364
7,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
21
Kills
11
11
Deaths
21
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Ayo Cuh
Chernobog
4
1
9
8.5
W
Thanatos
BigButterz22
Thanatos
10
3
3
3.83
W
Kukulkan
Bradle
Kukulkan
1
3
6
1.33
L
Danzaburou
Escome
Danzaburou
0
5
1
0.1
L
Cu Chulainn
KronicKnight00
Cu Chulainn
0
5
6
0.6
L
Discordia
LadyAbstract
Discordia
2
2
2
1.5
W
2
1
6
5
L
Cerberus
VIN Deezull
Cerberus
2
5
0
0.4
L
Ix Chel
7
4
1
1.88
W
Chaac
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,464
Damage
44,463
67,760
Taken
79,911
41,998
Mitigated
51,677
22,173
Healing
23,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Ayo Cuh
Chernobog
16,070
9,729
0
5,738
12,866
3,436
1,735
7,144
5,722
0
80,373
W
Thanatos
BigButterz22
Thanatos
8,484
3,233
0
9,345
16,780
6,516
0
6,791
9,989
0
77,685
W
Kukulkan
Bradle
Kukulkan
10,024
724
361
1,666
9,650
3,032
221
7,945
1,705
57,933
170
L
Danzaburou
Escome
Danzaburou
5,070
1,035
0
3,444
12,146
4,700
954
2,149
9,997
0
56,572
L
Cu Chulainn
KronicKnight00
Cu Chulainn
9,297
1,665
0
2,426
19,781
18,377
369
2,177
17,604
912
73,448
L
Discordia
LadyAbstract
Discordia
8,959
198
0
2,131
7,825
2,662
250
3,873
3,952
69,077
543
W
5,962
1,496
59
1,997
11,828
11,367
66
5,022
6,806
24,698
0
L
Cerberus
VIN Deezull
Cerberus
6,379
462
109
6,067
20,795
18,342
418
5,485
15,310
30,602
0
L
Ix Chel
14,758
3,396
576
8,843
19,364
7,596
400
2,302
17,062
88,541
0
W
Chaac
14,924
2,165
0
3,007
16,636
17,647
442
3,970
12,666
0
65,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,944
Gold Earned
46,839
463
Minions Killed
545
0
Camps Cleared
0
1,795,373
Distance Traveled
1,705,787
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,207
567
121
7
0
347,061
0
W
Thanatos
10,453
581
115
6
0
376,051
0
W
Kukulkan
9,293
516
111
6
0
351,224
0
L
Danzaburou
7,910
439
92
5
0
332,949
0
L
Cu Chulainn
9,981
555
117
7
0
325,121
3
L
Discordia
9,790
544
131
7
0
337,889
0
W
Atlas
8,756
486
25
1
0
368,435
4
L
Cerberus
8,518
473
68
4
0
360,082
5
L
Ix Chel
10,640
591
137
8
0
349,746
0
W
Chaac
10,235
569
91
5
0
352,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role