Player Matchup

Geb
Geb
Gold I
 
Geb
Gold I
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold IV
PANAKE
Charybdis
Gold IV
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,729 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
Ragnot9608
Sun Wukong
Gold IV
Level 158
God Stats
5W - 3L
1,644 SR
Queue Stats
30W - 20L
1,688 MMR
Party 2
Da Ji
Da Ji
Gold IV
UltiMurday
Da Ji
Gold IV
Level 109
God Stats
2W - 1L
1,314 SR
Queue Stats
13W - 8L
1,729 MMR
Party 1
Merlin
Merlin
Gold III
xNaldo06x
Merlin
Gold III
Level 159
God Stats
1W - 3L
1,485 SR
Queue Stats
49W - 31L
1,746 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 119
1,489 SR
1,679 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,696 SR
1,718 MMR
Artemis
Artemis
Platinum IV
CeIavie
Artemis
Platinum IV
Level 186
God Stats
4W - 3L
1,838 SR
Queue Stats
431W - 411L
1,728 MMR
Solo
Anubis
Anubis
Platinum V
DMGDLR
Anubis
Platinum V
Level 57
God Stats
2W - 3L
1,657 SR
Queue Stats
96W - 97L
1,687 MMR
Solo
Agni
Agni
Platinum III
IBarnaby
Agni
Platinum III
Level 154
God Stats
37W - 32L
1,637 SR
Queue Stats
341W - 343L
1,717 MMR
Solo
Terra
Terra
Gold IV
K1023255
Terra
Gold IV
Level 156
God Stats
1W - 2L
1,697 SR
Queue Stats
45W - 49L
1,726 MMR
Solo
Ix Chel
Ix Chel
Platinum III
XBOXZeus
Ix Chel
Platinum III
Level 147
God Stats
1W - 2L
1,650 SR
Queue Stats
126W - 119L
1,730 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
5
0 / 0 / 0
3,414
683
1,107
4,303
2,027
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Charybdis
PANAKE
Charybdis
5
0 / 1 / 0
2,913
583
1,087
2,220
485
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sun Wukong
Ragnot9608
Sun Wukong
6
0 / 0 / 0
3,507
701
1,594
3,166
1,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Da Ji
7
1 / 0 / 0
3,727
745
722
3,072
886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
xNaldo06x
Merlin
7
0 / 1 / 1
3,755
751
1,121
1,833
281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
PoseidonCernunnosFreyaChang'e

VS

Bans
Nu WaNe ZhaLancelotKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CeIavie
Artemis
6
1 / 0 / 0
3,525
705
2,827
2,708
734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anubis
DMGDLR
Anubis
8
1 / 1 / 0
3,665
733
1,897
2,774
1,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Agni
6
0 / 0 / 0
3,319
664
937
2,772
496
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
K1023255
Terra
6
0 / 0 / 1
3,708
742
1,497
3,005
1,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
XBOXZeus
Ix Chel
2
0 / 0 / 0
2,523
505
0
162
26
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
1
Kills
2
2
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
0
0
L
Artemis
CeIavie
Artemis
1
0
0
1
L
Anubis
DMGDLR
Anubis
1
1
0
1
L
Agni
0
0
0
0
L
Terra
K1023255
Terra
0
0
1
0.5
W
Charybdis
PANAKE
Charybdis
0
1
0
0
W
Sun Wukong
Ragnot9608
Sun Wukong
0
0
0
0
W
Da Ji
1
0
0
1
L
Ix Chel
XBOXZeus
Ix Chel
0
0
0
0
W
Merlin
xNaldo06x
Merlin
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,631
Damage
7,158
14,594
Taken
11,421
4,866
Mitigated
3,823
4,334
Healing
5,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
1,107
87
0
1,578
4,303
2,027
0
857
3,446
8,989
0
L
Artemis
CeIavie
Artemis
2,827
923
0
689
2,708
734
0
565
2,143
0
16,129
L
Anubis
DMGDLR
Anubis
1,897
60
0
772
2,774
1,332
0
1,121
1,653
20,470
0
L
Agni
937
137
0
1,830
2,772
496
0
0
2,772
13,369
280
L
Terra
K1023255
Terra
1,497
215
404
1,921
3,005
1,235
0
542
2,463
11,510
0
W
Charybdis
PANAKE
Charybdis
1,087
648
0
831
2,220
485
0
562
1,658
0
9,078
W
Sun Wukong
Ragnot9608
Sun Wukong
1,594
318
0
1,199
3,166
1,187
0
912
2,254
0
14,458
W
Da Ji
722
184
0
395
3,072
886
0
903
2,169
0
18,647
L
Ix Chel
XBOXZeus
Ix Chel
0
0
30
47
162
26
0
0
162
581
0
W
Merlin
xNaldo06x
Merlin
1,121
160
0
331
1,833
281
0
1,072
761
20,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,316
Gold Earned
16,740
136
Minions Killed
132
0
Camps Cleared
0
543,033
Distance Traveled
393,083
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
3,414
683
13
3
0
120,677
1
L
Artemis
3,525
705
44
9
0
91,959
0
L
Anubis
3,665
733
44
9
0
97,077
0
L
Agni
3,319
664
30
6
0
90,662
0
L
Terra
3,708
742
11
2
0
100,428
0
W
Charybdis
2,913
583
20
4
0
87,324
0
W
Sun Wukong
3,507
701
25
5
0
101,742
0
W
Da Ji
3,727
745
43
9
0
139,230
0
L
Ix Chel
2,523
505
3
1
0
12,957
0
W
Merlin
3,755
751
35
7
0
94,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role