Player Matchup

Serqet
Serqet
Platinum V
 
Serqet
Platinum V
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
McatTheLegend
Sun Wukong
Gold II
Level 157
God Stats
2W - 1L
1,441 SR
Queue Stats
58W - 60L
1,578 MMR
Party 4
Janus
Janus
Gold I
WingWom
Janus
Gold I
Level 141
God Stats
1W - 5L
1,475 SR
Queue Stats
35W - 28L
1,725 MMR
Party 4
Kumbhakarna
Kumbhakarna
Gold I
vStickyWicky
Kumbhakarna
Gold I
Level 158
God Stats
5W - 3L
1,768 SR
Queue Stats
58W - 58L
1,565 MMR
Party 2
Chernobog
Chernobog
Platinum V
vbayoubandit
Chernobog
Platinum V
Level 157
God Stats
68W - 57L
1,580 SR
Queue Stats
152W - 146L
1,776 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 146
1,553 SR
1,629 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 171
1,626 SR
1,666 MMR
Apollo
Apollo
Gold III
ByL2008
Apollo
Gold III
Level 224
God Stats
1W - 3L
1,366 SR
Queue Stats
351W - 363L
1,644 MMR
Solo
Ao Kuang
Ao Kuang
Platinum III
EhIIoi
Ao Kuang
Platinum III
Level 187
God Stats
14W - 15L
1,492 SR
Queue Stats
371W - 371L
1,786 MMR
Party 1
Sobek
Sobek
Platinum III
JD_OWNZ
Sobek
Platinum III
Level 173
God Stats
16W - 9L
1,756 SR
Queue Stats
445W - 434L
1,629 MMR
Party 3
Zhong Kui
Zhong Kui
Gold IV
YoLilHerb
Zhong Kui
Gold IV
Level 207
God Stats
66W - 68L
1,605 SR
Queue Stats
443W - 448L
1,517 MMR
Party 1
Ullr
Ullr
Gold I
Zàyzo
Ullr
Gold I
Level 66
God Stats
3W - 1L
1,912 SR
Queue Stats
42W - 22L
1,755 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
7 / 2 / 3
8,250
635
11,454
10,693
4,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Sun Wukong
McatTheLegend
Sun Wukong
13
3 / 3 / 1
8,209
631
8,406
12,821
8,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Janus
WingWom
Janus
13
3 / 2 / 4
7,392
569
6,876
4,683
1,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
vStickyWicky
Kumbhakarna
11
2 / 0 / 8
7,557
581
5,000
9,308
7,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
vbayoubandit
Chernobog
11
1 / 2 / 7
7,482
576
9,027
9,828
3,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
CthulhuSusanoBake KujiraAwilix

VS

Bans
LancelotAnhurNu WaVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ByL2008
Apollo
5
0 / 2 / 0
4,908
378
2,012
3,375
814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
EhIIoi
Ao Kuang
13
2 / 2 / 1
7,228
556
3,255
9,165
2,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sobek
JD_OWNZ
Sobek
11
2 / 5 / 4
7,397
569
5,922
17,852
8,917
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Zhong Kui
YoLilHerb
Zhong Kui
14
1 / 3 / 2
8,214
632
7,329
11,671
7,126
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ullr
Zàyzo
Ullr
14
4 / 4 / 2
7,850
604
13,250
12,391
3,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
16
Kills
9
9
Deaths
16
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
7
2
3
4.25
L
Apollo
ByL2008
Apollo
0
2
0
0
L
Ao Kuang
EhIIoi
Ao Kuang
2
2
1
1.25
L
Sobek
JD_OWNZ
Sobek
2
5
4
0.8
W
Sun Wukong
McatTheLegend
Sun Wukong
3
3
1
1.17
W
Janus
WingWom
Janus
3
2
4
2.5
L
Zhong Kui
YoLilHerb
Zhong Kui
1
3
2
0.67
L
Ullr
Zàyzo
Ullr
4
4
2
1.25
W
Kumbhakarna
vStickyWicky
Kumbhakarna
2
0
8
6
W
Chernobog
vbayoubandit
Chernobog
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,763
Damage
31,768
47,333
Taken
54,454
26,123
Mitigated
23,029
10,970
Healing
21,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
11,454
3,839
0
533
10,693
4,814
404
3,975
6,718
0
65,352
L
Apollo
ByL2008
Apollo
2,012
1,093
0
1,464
3,375
814
0
1,391
1,944
0
12,000
L
Ao Kuang
EhIIoi
Ao Kuang
3,255
423
0
4,826
9,165
2,533
0
1,322
7,532
42,557
0
L
Sobek
JD_OWNZ
Sobek
5,922
677
0
5,839
17,852
8,917
0
4,216
12,994
18,070
0
W
Sun Wukong
McatTheLegend
Sun Wukong
8,406
967
0
4,366
12,821
8,853
0
7,205
5,616
0
58,434
W
Janus
WingWom
Janus
6,876
530
0
454
4,683
1,489
0
464
4,219
51,175
0
L
Zhong Kui
YoLilHerb
Zhong Kui
7,329
1,437
0
6,684
11,671
7,126
0
273
11,398
61,736
2,237
L
Ullr
Zàyzo
Ullr
13,250
5,692
0
2,717
12,391
3,639
0
4,126
7,608
0
60,022
W
Kumbhakarna
vStickyWicky
Kumbhakarna
5,000
645
0
3,055
9,308
7,645
109
2,992
6,316
17,169
0
W
Chernobog
vbayoubandit
Chernobog
9,027
5,420
0
2,562
9,828
3,322
2,278
1,501
8,327
0
48,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,890
Gold Earned
35,597
405
Minions Killed
363
0
Camps Cleared
0
1,451,729
Distance Traveled
1,343,902
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,250
635
93
7
0
322,717
2
L
Apollo
4,908
378
15
1
0
263,975
0
L
Ao Kuang
7,228
556
93
7
0
307,497
0
L
Sobek
7,397
569
14
1
0
279,723
1
W
Sun Wukong
8,209
631
107
8
0
242,998
1
W
Janus
7,392
569
105
8
0
294,908
4
L
Zhong Kui
8,214
632
131
10
0
230,697
4
L
Ullr
7,850
604
110
8
0
262,010
0
W
Kumbhakarna
7,557
581
25
2
0
315,323
5
W
Chernobog
7,482
576
75
6
0
275,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role