Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Quicjfreeze
Cthulhu
Level 129
God Stats
3W - 0L
1,229 SR
Queue Stats
67W - 62L
1,544 Elo+
Party 1
Bacchus
Bacchus
SnaccMachine
Bacchus
Level 147
God Stats
6W - 2L
1,708 SR
Queue Stats
383W - 338L
1,512 Elo+
Party 1
Nike
Nike
SuprBallr
Nike
Level 124
God Stats
16W - 12L
1,639 SR
Queue Stats
250W - 202L
1,525 Elo+
Party 1
Erlang Shen
Erlang Shen
ThePlaidChicken
Erlang Shen
Level 106
God Stats
14W - 16L
1,551 SR
Queue Stats
136W - 132L
1,493 Elo+
Party 1
Team Averages
Level 127
1,525 SR
1,515 Elo+

VS

Team Averages
Level 118
1,557 SR
1,534 Elo+
Anubis
Anubis
Jpexx
Anubis
Level 104
God Stats
15W - 10L
1,786 SR
Queue Stats
387W - 345L
1,530 Elo+
Solo
Jormungandr
Jormungandr
TarHeelNationCH
Jormungandr
Level 101
God Stats
1W - 2L
1,549 SR
Queue Stats
150W - 132L
1,519 Elo+
Party 2
Ra
Ra
ThatSillyGoose
Ra
Level 147
God Stats
0W - 1L
1,144 SR
Queue Stats
49W - 60L
1,544 Elo+
Party 3
Charybdis
Charybdis
aLadNowDead
Charybdis
Level 88
God Stats
49W - 47L
1,499 SR
Queue Stats
617W - 601L
1,511 Elo+
Party 2
Artio
Artio
wannaBadapting
Artio
Level 152
God Stats
2W - 1L
1,809 SR
Queue Stats
120W - 109L
1,566 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
4 / 1 / 4
6,818
682
5,091
4,941
2,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Quicjfreeze
Cthulhu
10
2 / 1 / 0
5,499
550
5,174
7,753
2,910
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
SnaccMachine
Bacchus
10
2 / 0 / 6
6,527
653
6,065
6,468
5,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
11
2 / 1 / 2
5,944
594
4,697
9,989
5,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Erlang Shen
ThePlaidChicken
Erlang Shen
11
4 / 1 / 1
5,906
591
6,300
6,505
2,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Jpexx
Anubis
10
1 / 3 / 0
6,088
609
4,350
7,555
2,873
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jormungandr
TarHeelNationCH
Jormungandr
10
2 / 2 / 1
5,567
557
5,009
7,935
3,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 4 / 1
5,858
586
3,217
8,203
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
aLadNowDead
Charybdis
10
0 / 4 / 0
5,240
524
2,633
6,893
1,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 1 / 1
5,021
502
2,744
8,405
4,842
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
14
Kills
4
4
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
1
4
6
L
Anubis
Jpexx
Anubis
1
3
0
0.33
W
Cthulhu
Quicjfreeze
Cthulhu
2
1
0
2
W
Bacchus
SnaccMachine
Bacchus
2
0
6
5
W
Nike
2
1
2
3
L
Jormungandr
TarHeelNationCH
Jormungandr
2
2
1
1.25
L
1
4
1
0.38
W
Erlang Shen
ThePlaidChicken
Erlang Shen
4
1
1
4.5
L
Charybdis
aLadNowDead
Charybdis
0
4
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,327
Damage
17,953
35,656
Taken
38,991
19,475
Mitigated
14,968
14,964
Healing
13,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,091
2,593
228
2,470
4,941
2,302
878
1,384
3,557
39,384
15,466
L
Anubis
Jpexx
Anubis
4,350
278
0
3,337
7,555
2,873
195
0
7,109
40,881
179
W
Cthulhu
Quicjfreeze
Cthulhu
5,174
183
176
3,362
7,753
2,910
0
3,956
3,725
39,997
0
W
Bacchus
SnaccMachine
Bacchus
6,065
591
0
3,407
6,468
5,752
0
3,386
3,082
15,879
1,593
W
Nike
4,697
406
0
3,319
9,989
5,535
0
4,314
5,675
0
33,151
L
Jormungandr
TarHeelNationCH
Jormungandr
5,009
1,681
0
1,510
7,935
3,194
0
2,106
5,716
30,456
8,092
L
3,217
478
432
2,065
8,203
2,404
0
5,319
2,884
36,539
817
W
Erlang Shen
ThePlaidChicken
Erlang Shen
6,300
3,866
0
2,002
6,505
2,976
0
1,826
4,679
0
34,857
L
Charybdis
aLadNowDead
Charybdis
2,633
1,545
0
2,775
6,893
1,655
0
3,568
3,325
0
38,741
L
2,744
223
648
2,605
8,405
4,842
0
4,319
4,086
9,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,694
Gold Earned
27,774
294
Minions Killed
296
0
Camps Cleared
0
1,080,305
Distance Traveled
983,170
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,818
682
97
10
0
177,948
0
L
Anubis
6,088
609
73
7
0
160,814
2
W
Cthulhu
5,499
550
67
7
0
227,828
3
W
Bacchus
6,527
653
13
1
0
224,744
0
W
Nike
5,944
594
58
6
0
201,142
0
L
Jormungandr
5,567
557
58
6
0
226,278
0
L
Ra
5,858
586
74
7
0
203,974
0
W
Erlang Shen
5,906
591
59
6
0
248,643
0
L
Charybdis
5,240
524
80
8
0
185,461
0
L
Artio
5,021
502
11
1
0
206,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role