Player Matchup

Fenrir
Fenrir
AKesker47-
Fenrir
Level 107
God Stats
2W - 3L
1,647 SR
Queue Stats
47W - 41L
1,486 Elo+
Party 3
Cthulhu
Cthulhu
BellyLint16
Cthulhu
Level 68
God Stats
4W - 0L
1,601 SR
Queue Stats
28W - 25L
1,481 Elo+
Party 3
Medusa
Medusa
Cmilly55
Medusa
Level 76
God Stats
2W - 7L
1,771 SR
Queue Stats
52W - 54L
1,469 Elo+
Party 3
Anubis
Anubis
Ifr444s
Anubis
Level 44
God Stats
10W - 7L
1,709 SR
Queue Stats
113W - 102L
1,474 Elo+
Party 1
Sun Wukong
Sun Wukong
Papadannn
Sun Wukong
Level 99
God Stats
24W - 4L
1,527 SR
Queue Stats
101W - 87L
1,507 Elo+
Party 1
Team Averages
Level 79
1,651 SR
1,483 Elo+

VS

Team Averages
Level 49
1,542 SR
1,483 Elo+
Artemis
Artemis
 
Artemis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
DRACOxGOD
Thor
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 46L
1,404 Elo+
Party 2
Ah Puch
Ah Puch
JIGGAAWAA
Ah Puch
Level 44
God Stats
9W - 9L
1,500 SR
Queue Stats
81W - 82L
1,462 Elo+
Solo
Cthulhu
Cthulhu
NegativeFramer
Cthulhu
Level 38
God Stats
2W - 6L
1,471 SR
Queue Stats
18W - 31L
1,385 Elo+
Solo
Sun Wukong
Sun Wukong
issaMixdkid
Sun Wukong
Level 40
God Stats
1W - 1L
1,740 SR
Queue Stats
1W - 1L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AKesker47-
Fenrir
13
5 / 0 / 2
7,308
609
4,590
10,174
4,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cthulhu
BellyLint16
Cthulhu
12
4 / 0 / 4
7,282
607
7,371
7,194
4,295
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Cmilly55
Medusa
11
3 / 0 / 4
6,333
528
5,088
5,244
1,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Ifr444s
Anubis
13
2 / 3 / 3
7,730
644
4,641
7,867
3,417
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
Papadannn
Sun Wukong
13
2 / 0 / 4
8,058
672
7,329
8,600
4,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
0 / 4 / 0
5,317
443
3,547
7,759
2,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thor
12
2 / 4 / 0
6,101
508
2,983
9,577
3,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
JIGGAAWAA
Ah Puch
12
1 / 2 / 2
6,373
531
6,383
5,690
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
0 / 4 / 0
5,455
455
3,278
13,628
5,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
issaMixdkid
Sun Wukong
9
0 / 2 / 0
4,909
409
2,609
7,298
3,120
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
16
Kills
3
3
Deaths
16
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
4
0
0
W
Fenrir
AKesker47-
Fenrir
5
0
2
6
W
Cthulhu
BellyLint16
Cthulhu
4
0
4
6
W
Medusa
Cmilly55
Medusa
3
0
4
5
L
Thor
2
4
0
0.5
W
Anubis
Ifr444s
Anubis
2
3
3
1.17
L
Ah Puch
JIGGAAWAA
Ah Puch
1
2
2
1
L
0
4
0
0
W
Sun Wukong
Papadannn
Sun Wukong
2
0
4
4
L
Sun Wukong
issaMixdkid
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,019
Damage
18,800
39,079
Taken
43,952
17,604
Mitigated
15,589
16,625
Healing
8,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,547
1,675
0
1,469
7,759
2,051
429
2,320
5,439
0
28,433
W
Fenrir
AKesker47-
Fenrir
4,590
1,061
0
5,941
10,174
4,040
0
1,817
8,357
0
51,343
W
Cthulhu
BellyLint16
Cthulhu
7,371
745
145
1,320
7,194
4,295
412
1,648
5,546
41,147
1,711
W
Medusa
Cmilly55
Medusa
5,088
1,790
0
1,968
5,244
1,502
370
1,849
3,395
0
27,903
L
Thor
2,983
830
0
517
9,577
3,381
0
2,379
7,198
0
41,950
W
Anubis
Ifr444s
Anubis
4,641
546
0
4,127
7,867
3,417
662
3,834
4,033
56,152
822
L
Ah Puch
JIGGAAWAA
Ah Puch
6,383
102
0
946
5,690
1,277
0
3,441
2,249
43,628
0
L
3,278
462
1,241
3,315
13,628
5,760
0
3,354
10,274
22,756
0
W
Sun Wukong
Papadannn
Sun Wukong
7,329
1,063
0
3,124
8,600
4,350
0
619
7,981
0
53,357
L
Sun Wukong
issaMixdkid
Sun Wukong
2,609
577
0
961
7,298
3,120
0
2
7,296
0
22,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,711
Gold Earned
28,155
384
Minions Killed
279
0
Camps Cleared
0
1,284,836
Distance Traveled
1,191,220
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,317
443
70
6
0
205,831
0
W
Fenrir
7,308
609
87
7
0
291,351
5
W
Cthulhu
7,282
607
50
4
0
233,882
0
W
Medusa
6,333
528
41
3
0
278,750
2
L
Thor
6,101
508
78
7
0
269,196
0
W
Anubis
7,730
644
124
10
0
215,227
0
L
Ah Puch
6,373
531
76
6
0
221,500
0
L
Cthulhu
5,455
455
33
3
0
251,859
0
W
Sun Wukong
8,058
672
82
7
0
265,626
1
L
Sun Wukong
4,909
409
22
2
0
242,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role