Player Matchup

Osiris
Osiris
Itzdreamyzz
Osiris
Level 85
God Stats
2W - 5L
1,711 SR
Queue Stats
51W - 52L
1,411 Elo+
Party 1
Nu Wa
Nu Wa
Stoxyy
Nu Wa
Level 84
God Stats
16W - 15L
1,593 SR
Queue Stats
67W - 76L
1,395 Elo+
Party 1
Fenrir
Fenrir
WinnieMyPooh
Fenrir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,306 Elo+
Party 1
Team Averages
Level 64
1,601 SR
1,371 Elo+

VS

Team Averages
Level 71
1,482 SR
1,384 Elo+
King Arthur
King Arthur
ACID lemon40
King Arthur
Level 106
God Stats
22W - 15L
1,600 SR
Queue Stats
176W - 168L
1,489 Elo+
Party 2
Anubis
Anubis
Wolf Master0427
Anubis
Level 47
God Stats
45W - 17L
1,591 SR
Queue Stats
69W - 58L
1,374 Elo+
Party 2
Hachiman
Hachiman
jthanes
Hachiman
Level 60
God Stats
4W - 7L
1,256 SR
Queue Stats
119W - 155L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
3 / 5 / 7
11,203
747
10,939
24,997
27,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
Stoxyy
Nu Wa
18
5 / 4 / 6
11,816
788
12,100
9,239
3,017
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
15
0 / 11 / 5
9,532
635
7,222
17,339
4,610
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ACID lemon40
King Arthur
20
11 / 0 / 8
13,888
926
17,038
16,752
16,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
8 / 4 / 9
13,411
894
20,027
12,925
6,006
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hachiman
jthanes
Hachiman
16
1 / 7 / 15
11,263
751
8,140
13,732
3,651
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
52
8
Kills
20
20
Deaths
11
18
Assists
32
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ACID lemon40
King Arthur
11
0
8
15
L
Osiris
3
5
7
1.3
L
Nu Wa
Stoxyy
Nu Wa
5
4
6
2
L
Fenrir
0
11
5
0.23
W
8
4
9
3.13
W
Hachiman
jthanes
Hachiman
1
7
15
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,261
Damage
45,205
51,575
Taken
43,409
34,870
Mitigated
26,387
2,395
Healing
10,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ACID lemon40
King Arthur
17,038
2,327
0
3,720
16,752
16,730
268
4,091
12,013
0
56,313
L
Osiris
10,939
3,187
0
1,128
24,997
27,243
0
7,082
17,696
0
33,827
L
Nu Wa
Stoxyy
Nu Wa
12,100
4,114
0
1,078
9,239
3,017
0
2,771
6,356
30,781
541
L
Fenrir
7,222
1,039
0
189
17,339
4,610
0
9,525
7,553
0
15,520
W
20,027
306
0
5,068
12,925
6,006
1,625
4,024
8,567
72,069
827
W
Hachiman
jthanes
Hachiman
8,140
6,125
0
1,522
13,732
3,651
2,163
3,581
9,868
0
26,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,551
Gold Earned
38,562
86
Minions Killed
227
0
Camps Cleared
0
694,699
Distance Traveled
791,543
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,888
926
58
4
0
323,524
0
L
Osiris
11,203
747
37
2
0
262,342
1
L
Nu Wa
11,816
788
29
2
0
230,720
3
L
Fenrir
9,532
635
20
1
0
201,637
0
W
Anubis
13,411
894
135
9
0
239,159
0
W
Hachiman
11,263
751
34
2
0
228,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role